include: Add UI_E_* defines.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3098,6 +3098,32 @@ static inline HRESULT HRESULT_FROM_WIN32(unsigned int x)
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#define DWM_E_ADAPTER_NOT_FOUND _HRESULT_TYPEDEF_(0x80263005)
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#define DWM_S_GDI_REDIRECTION_SURFACE _HRESULT_TYPEDEF_(0x00263005)
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#define UI_E_CREATE_FAILED _HRESULT_TYPEDEF_(0x802a0001)
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#define UI_E_SHUTDOWN_CALLED _HRESULT_TYPEDEF_(0x802a0002)
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#define UI_E_ILLEGAL_REENTRANCY _HRESULT_TYPEDEF_(0x802a0003)
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#define UI_E_OBJECT_SEALED _HRESULT_TYPEDEF_(0x802a0004)
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#define UI_E_VALUE_NOT_SET _HRESULT_TYPEDEF_(0x802a0005)
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#define UI_E_VALUE_NOT_DETERMINED _HRESULT_TYPEDEF_(0x802a0006)
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#define UI_E_INVALID_OUTPUT _HRESULT_TYPEDEF_(0x802a0007)
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#define UI_E_BOOLEAN_EXPECTED _HRESULT_TYPEDEF_(0x802a0008)
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#define UI_E_DIFFERENT_OWNER _HRESULT_TYPEDEF_(0x802a0009)
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#define UI_E_AMBIGUOUS_MATCH _HRESULT_TYPEDEF_(0x802a000a)
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#define UI_E_FP_OVERFLOW _HRESULT_TYPEDEF_(0x802a000b)
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#define UI_E_WRONG_THREAD _HRESULT_TYPEDEF_(0x802a000c)
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#define UI_E_STORYBOARD_ACTIVE _HRESULT_TYPEDEF_(0x802a0101)
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#define UI_E_STORYBOARD_NOT_PLAYING _HRESULT_TYPEDEF_(0x802a0102)
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#define UI_E_START_KEYFRAME_AFTER_END _HRESULT_TYPEDEF_(0x802a0103)
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#define UI_E_END_KEYFRAME_NOT_DETERMINED _HRESULT_TYPEDEF_(0x802a0104)
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#define UI_E_LOOPS_OVERLAP _HRESULT_TYPEDEF_(0x802a0105)
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#define UI_E_TRANSITION_ALREADY_USED _HRESULT_TYPEDEF_(0x802a0106)
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#define UI_E_TRANSITION_NOT_IN_STORYBOARD _HRESULT_TYPEDEF_(0x802a0107)
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#define UI_E_TRANSITION_ECLIPSED _HRESULT_TYPEDEF_(0x802a0108)
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#define UI_E_TIME_BEFORE_LAST_UPDATE _HRESULT_TYPEDEF_(0x802a0109)
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#define UI_E_TIMER_CLIENT_ALREADY_CONNECTED _HRESULT_TYPEDEF_(0x802a010a)
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#define UI_E_INVALID_DIMENSION _HRESULT_TYPEDEF_(0x802a010b)
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#define UI_E_PRIMITIVE_OUT_OF_BOUNDS _HRESULT_TYPEDEF_(0x802a010c)
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#define UI_E_WINDOW_CLOSED _HRESULT_TYPEDEF_(0x802a0201)
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#define D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS _HRESULT_TYPEDEF_(0x887c0001)
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#define D3D11_ERROR_FILE_NOT_FOUND _HRESULT_TYPEDEF_(0x887c0002)
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#define D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS _HRESULT_TYPEDEF_(0x887c0003)
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