d3d9/tests: Check ColorFill() return codes in color_fill_test() (LLVM/Clang).

This commit is contained in:
Henri Verbeet 2011-01-31 19:19:23 +01:00 committed by Alexandre Julliard
parent ebf66c1061
commit 4125fa62b9
1 changed files with 3 additions and 0 deletions

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@ -654,6 +654,7 @@ static void color_fill_test(IDirect3DDevice9 *device)
{
fill_color = 0x112233;
hr = IDirect3DDevice9_ColorFill(device, backbuffer, NULL, fill_color);
ok(SUCCEEDED(hr), "Color fill failed, hr %#x.\n", hr);
color = getPixelColor(device, 0, 0);
ok(color == fill_color, "Expected color %08x, got %08x\n", fill_color, color);
@ -668,6 +669,7 @@ static void color_fill_test(IDirect3DDevice9 *device)
{
fill_color = 0x445566;
hr = IDirect3DDevice9_ColorFill(device, rt_surface, NULL, fill_color);
ok(SUCCEEDED(hr), "Color fill failed, hr %#x.\n", hr);
color = getPixelColorFromSurface(rt_surface, 0, 0);
ok(color == fill_color, "Expected color %08x, got %08x\n", fill_color, color);
@ -683,6 +685,7 @@ static void color_fill_test(IDirect3DDevice9 *device)
{
fill_color = 0x778899;
hr = IDirect3DDevice9_ColorFill(device, offscreen_surface, NULL, fill_color);
ok(SUCCEEDED(hr), "Color fill failed, hr %#x.\n", hr);
color = getPixelColorFromSurface(offscreen_surface, 0, 0);
ok(color == fill_color, "Expected color %08x, got %08x\n", fill_color, color);