d3d9: Read from a slightly different spot in a test.

This commit is contained in:
Stefan Dösinger 2008-04-05 14:52:34 +02:00 committed by Alexandre Julliard
parent b094c95d85
commit 3ec49a32f2
1 changed files with 1 additions and 1 deletions

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@ -6116,7 +6116,7 @@ void test_vshader_input(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %s\n", DXGetErrorString9(hr));
color = getPixelColor(device, 480, 360);
color = getPixelColor(device, 480, 350);
/* vs_1_1 may fail, accept the clear color
*
* NOTE: This test fails on the reference rasterizer. In the refrast, the 4 vertices have different colors,