include: Use regular header for d3dx10core.idl.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
7ac3a7341e
commit
3ea09b7986
|
@ -142,7 +142,7 @@ SOURCES = \
|
|||
d3dvec.inl \
|
||||
d3dx10.h \
|
||||
d3dx10async.h \
|
||||
d3dx10core.idl \
|
||||
d3dx10core.h \
|
||||
d3dx10math.h \
|
||||
d3dx10tex.h \
|
||||
d3dx11.h \
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright 2015 Alistair Leslie-Hughes
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "d3dx10.h"
|
||||
|
||||
DEFINE_GUID(IID_ID3DX10ThreadPump, 0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb);
|
||||
|
||||
#define INTERFACE ID3DX10DataLoader
|
||||
DECLARE_INTERFACE(ID3DX10DataLoader)
|
||||
{
|
||||
STDMETHOD(Load)(THIS) PURE;
|
||||
STDMETHOD(Decompress)(THIS_ void **data, SIZE_T *bytes) PURE;
|
||||
STDMETHOD(Destroy)(THIS) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#if !defined(__cplusplus) || defined(CINTERFACE)
|
||||
/*** ID3DX10DataLoader methods ***/
|
||||
#define ID3DX10DataLoader_Load(p) (p)->lpVtbl->Load(p)
|
||||
#define ID3DX10DataLoader_Decompress(p,a,b) (p)->lpVtbl->Decompress(p,a,b)
|
||||
#define ID3DX10DataLoader_Destroy(p) (p)->lpVtbl->Destroy(p)
|
||||
#else
|
||||
/*** ID3DX10DataLoader methods ***/
|
||||
#define ID3DX10DataLoader_Load(p) (p)->Load()
|
||||
#define ID3DX10DataLoader_Decompress(p,a,b) (p)->Decompress(a,b)
|
||||
#define ID3DX10DataLoader_Destroy(p) (p)->Destroy()
|
||||
#endif
|
||||
|
||||
#define INTERFACE ID3DX10DataProcessor
|
||||
DECLARE_INTERFACE(ID3DX10DataProcessor)
|
||||
{
|
||||
STDMETHOD(Process)(THIS_ void *data, SIZE_T bytes) PURE;
|
||||
STDMETHOD(CreateDeviceObject)(THIS_ void **dataobject) PURE;
|
||||
STDMETHOD(Destroy)(THIS) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#if !defined(__cplusplus) || defined(CINTERFACE)
|
||||
/*** ID3DX10DataProcessor methods ***/
|
||||
#define ID3DX10DataProcessor_Process(p,a,b) (p)->lpVtbl->Process(p,a,b)
|
||||
#define ID3DX10DataProcessor_CreateDeviceObject(p,a) (p)->lpVtbl->CreateDeviceObject(p,a)
|
||||
#define ID3DX10DataProcessor_Destroy(p) (p)->lpVtbl->Destroy(p)
|
||||
#else
|
||||
/*** ID3DX10DataProcessor methods ***/
|
||||
#define ID3DX10DataProcessor_Process(p,a,b) (p)->Process(a,b)
|
||||
#define ID3DX10DataProcessor_CreateDeviceObject(p,a) (p)->CreateDeviceObject(a)
|
||||
#define ID3DX10DataProcessor_Destroy(p) (p)->Destroy()
|
||||
#endif
|
||||
|
||||
#define INTERFACE ID3DX10ThreadPump
|
||||
DECLARE_INTERFACE_(ID3DX10ThreadPump, IUnknown)
|
||||
{
|
||||
/*** IUnknown methods ***/
|
||||
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
/*** ID3DX10ThreadPump methods ***/
|
||||
STDMETHOD(AddWorkItem)(THIS_ ID3DX10DataLoader *loader, ID3DX10DataProcessor *processor,
|
||||
HRESULT *result, void **object) PURE;
|
||||
STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE;
|
||||
STDMETHOD(WaitForAllItems)(THIS) PURE;
|
||||
STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT count) PURE;
|
||||
STDMETHOD(PurgeAllItems)(THIS) PURE;
|
||||
STDMETHOD(GetQueueStatus)(THIS_ UINT *queue, UINT *processqueue, UINT *devicequeue) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#if !defined(__cplusplus) || defined(CINTERFACE)
|
||||
/*** IUnknown methods ***/
|
||||
#define ID3DX10ThreadPump_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DX10ThreadPump_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DX10ThreadPump_Release(p) (p)->lpVtbl->Release(p)
|
||||
/*** ID3DX10ThreadPump methods ***/
|
||||
#define ID3DX10ThreadPump_AddWorkItem(p,a,b,c,d) (p)->lpVtbl->AddWorkItem(p,a,b,c,d)
|
||||
#define ID3DX10ThreadPump_GetWorkItemCount(p) (p)->lpVtbl->GetWorkItemCount(p)
|
||||
#define ID3DX10ThreadPump_WaitForAllItems(p) (p)->lpVtbl->WaitForAllItems(p)
|
||||
#define ID3DX10ThreadPump_ProcessDeviceWorkItems(p,a) (p)->lpVtbl->ProcessDeviceWorkItems(p,a)
|
||||
#define ID3DX10ThreadPump_PurgeAllItems(p) (p)->lpVtbl->PurgeAllItems(p)
|
||||
#define ID3DX10ThreadPump_GetQueueStatus(p,a,b,c) (p)->lpVtbl->GetQueueStatus(p,a,b,c)
|
||||
#else
|
||||
/*** IUnknown methods ***/
|
||||
#define ID3DX10ThreadPump_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
||||
#define ID3DX10ThreadPump_AddRef(p) (p)->AddRef()
|
||||
#define ID3DX10ThreadPump_Release(p) (p)->Release()
|
||||
/*** ID3DX10ThreadPump methods ***/
|
||||
#define ID3DX10ThreadPump_AddWorkItem(p,a,b,c,d) (p)->AddWorkItem(a,b,c,d)
|
||||
#define ID3DX10ThreadPump_GetWorkItemCount(p) (p)->GetWorkItemCount()
|
||||
#define ID3DX10ThreadPump_WaitForAllItems(p) (p)->WaitForAllItems()
|
||||
#define ID3DX10ThreadPump_ProcessDeviceWorkItems(p,a) (p)->ProcessDeviceWorkItems(a)
|
||||
#define ID3DX10ThreadPump_PurgeAllItems(p) (p)->PurgeAllItems()
|
||||
#define ID3DX10ThreadPump_GetQueueStatus(p,a,b,c) (p)->GetQueueStatus(a,b,c)
|
||||
#endif
|
||||
|
||||
HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *device);
|
||||
HRESULT WINAPI D3DX10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
|
||||
HMODULE swrast, unsigned int flags, ID3D10Device **device);
|
||||
HRESULT WINAPI D3DX10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
|
||||
HMODULE swrast, unsigned int flags, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain,
|
||||
ID3D10Device **device);
|
||||
typedef interface ID3D10Device1 ID3D10Device1;
|
||||
HRESULT WINAPI D3DX10GetFeatureLevel1(ID3D10Device *device, ID3D10Device1 **device1);
|
|
@ -1,75 +0,0 @@
|
|||
/*
|
||||
* Copyright 2015 Alistair Leslie-Hughes
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
import "oaidl.idl";
|
||||
import "ocidl.idl";
|
||||
import "dxgi.idl";
|
||||
import "d3dcommon.idl";
|
||||
|
||||
[
|
||||
object,
|
||||
local,
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface ID3DX10DataLoader
|
||||
{
|
||||
HRESULT Load();
|
||||
HRESULT Decompress([out] void **data, [in] SIZE_T *bytes);
|
||||
HRESULT Destroy();
|
||||
}
|
||||
|
||||
[
|
||||
object,
|
||||
local,
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface ID3DX10DataProcessor
|
||||
{
|
||||
HRESULT Process([in] void *data, [in] SIZE_T bytes);
|
||||
HRESULT CreateDeviceObject([out] void **dataobject);
|
||||
HRESULT Destroy();
|
||||
}
|
||||
|
||||
|
||||
[
|
||||
object,
|
||||
local,
|
||||
pointer_default(unique),
|
||||
uuid(c93fecfa-6967-478a-abbc-402d90621fcb)
|
||||
]
|
||||
interface ID3DX10ThreadPump : IUnknown
|
||||
{
|
||||
HRESULT AddWorkItem([in] ID3DX10DataLoader *loader, [in] ID3DX10DataProcessor *processor,
|
||||
[in] HRESULT *result, [out] void **object);
|
||||
UINT GetWorkItemCount();
|
||||
|
||||
HRESULT WaitForAllItems();
|
||||
HRESULT ProcessDeviceWorkItems([in] UINT count);
|
||||
|
||||
HRESULT PurgeAllItems();
|
||||
HRESULT GetQueueStatus([in] UINT *queue, [in] UINT *processqueue, [in] UINT *devicequeue);
|
||||
}
|
||||
|
||||
cpp_quote("HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *device);")
|
||||
cpp_quote("HRESULT WINAPI D3DX10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,")
|
||||
cpp_quote(" HMODULE swrast, unsigned int flags, ID3D10Device **device);")
|
||||
cpp_quote("HRESULT WINAPI D3DX10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,")
|
||||
cpp_quote(" HMODULE swrast, unsigned int flags, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain,")
|
||||
cpp_quote(" ID3D10Device **device);")
|
||||
interface ID3D10Device1;
|
||||
cpp_quote("HRESULT WINAPI D3DX10GetFeatureLevel1(ID3D10Device *device, ID3D10Device1 **device1);")
|
Loading…
Reference in New Issue