wined3d: Handle WINED3DFVF_XYZW in get_flexible_vertex_size().
Spotted by Chris Robinson.
This commit is contained in:
parent
d359a7813f
commit
39909f2a06
|
@ -1512,6 +1512,7 @@ DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) {
|
||||||
case WINED3DFVF_XYZB3: size += 6 * sizeof(float); break;
|
case WINED3DFVF_XYZB3: size += 6 * sizeof(float); break;
|
||||||
case WINED3DFVF_XYZB4: size += 7 * sizeof(float); break;
|
case WINED3DFVF_XYZB4: size += 7 * sizeof(float); break;
|
||||||
case WINED3DFVF_XYZB5: size += 8 * sizeof(float); break;
|
case WINED3DFVF_XYZB5: size += 8 * sizeof(float); break;
|
||||||
|
case WINED3DFVF_XYZW: size += 4 * sizeof(float); break;
|
||||||
default: ERR("Unexpected position mask\n");
|
default: ERR("Unexpected position mask\n");
|
||||||
}
|
}
|
||||||
for (i = 0; i < numTextures; i++) {
|
for (i = 0; i < numTextures; i++) {
|
||||||
|
|
Loading…
Reference in New Issue