wined3d: Handle WINED3DFVF_XYZW in get_flexible_vertex_size().

Spotted by Chris Robinson.
This commit is contained in:
Henri Verbeet 2009-01-02 16:19:12 +01:00 committed by Alexandre Julliard
parent d359a7813f
commit 39909f2a06
1 changed files with 1 additions and 0 deletions

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@ -1512,6 +1512,7 @@ DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) {
case WINED3DFVF_XYZB3: size += 6 * sizeof(float); break;
case WINED3DFVF_XYZB4: size += 7 * sizeof(float); break;
case WINED3DFVF_XYZB5: size += 8 * sizeof(float); break;
case WINED3DFVF_XYZW: size += 4 * sizeof(float); break;
default: ERR("Unexpected position mask\n");
}
for (i = 0; i < numTextures; i++) {