uianimation/tests: Add initial tests.
Added win_skip for WinXP failure. Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -20860,6 +20860,7 @@ wine_fn_config_makefile dlls/tzres enable_tzres
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wine_fn_config_makefile dlls/ucrtbase enable_ucrtbase
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wine_fn_config_makefile dlls/ucrtbase/tests enable_tests
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wine_fn_config_makefile dlls/uianimation enable_uianimation
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wine_fn_config_makefile dlls/uianimation/tests enable_tests
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wine_fn_config_makefile dlls/uiautomationcore enable_uiautomationcore
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wine_fn_config_makefile dlls/uiautomationcore/tests enable_tests
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wine_fn_config_makefile dlls/uiribbon enable_uiribbon
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@ -3713,6 +3713,7 @@ WINE_CONFIG_MAKEFILE(dlls/tzres)
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WINE_CONFIG_MAKEFILE(dlls/ucrtbase)
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WINE_CONFIG_MAKEFILE(dlls/ucrtbase/tests)
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WINE_CONFIG_MAKEFILE(dlls/uianimation)
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WINE_CONFIG_MAKEFILE(dlls/uianimation/tests)
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WINE_CONFIG_MAKEFILE(dlls/uiautomationcore)
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WINE_CONFIG_MAKEFILE(dlls/uiautomationcore/tests)
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WINE_CONFIG_MAKEFILE(dlls/uiribbon)
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@ -0,0 +1,5 @@
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TESTDLL = uianimation.dll
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IMPORTS = ole32
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C_SRCS = \
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uianimation.c
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@ -0,0 +1,62 @@
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/*
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* UI Animation tests
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*
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* Copyright 2019 Alistair Leslie-Hughes
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "windows.h"
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#include "initguid.h"
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#include "uianimation.h"
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#include "wine/test.h"
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static void test_UIAnimationManager(void)
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{
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HRESULT hr;
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IUIAnimationManager *manager;
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IUIAnimationVariable *variable;
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hr = CoCreateInstance( &CLSID_UIAnimationManager, NULL, CLSCTX_ALL, &IID_IUIAnimationManager, (LPVOID*)&manager);
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if(FAILED(hr))
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{
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win_skip("UIAnimationManager not found\n");
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return;
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}
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hr = IUIAnimationManager_CreateAnimationVariable(manager, 1.0f, &variable);
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todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
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if (hr == S_OK)
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IUIAnimationVariable_Release(variable);
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IUIAnimationManager_Release(manager);
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}
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START_TEST(uianimation)
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{
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HRESULT hr;
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hr = CoInitialize(0);
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ok(hr == S_OK, "failed to init com\n");
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if(hr != S_OK)
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return;
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test_UIAnimationManager();
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CoUninitialize();
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}
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