wined3d: wined3d_device_get_viewport() never fails.
This commit is contained in:
parent
64aae8cf02
commit
3569b6ccd2
|
@ -1322,16 +1322,15 @@ static HRESULT WINAPI d3d8_device_SetViewport(IDirect3DDevice8 *iface, const D3D
|
|||
static HRESULT WINAPI d3d8_device_GetViewport(IDirect3DDevice8 *iface, D3DVIEWPORT8 *viewport)
|
||||
{
|
||||
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, viewport %p.\n", iface, viewport);
|
||||
|
||||
/* Note: D3DVIEWPORT8 is compatible with struct wined3d_viewport. */
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3d8_device_SetMaterial(IDirect3DDevice8 *iface, const D3DMATERIAL8 *material)
|
||||
|
|
|
@ -1388,16 +1388,15 @@ static HRESULT WINAPI d3d9_device_SetViewport(IDirect3DDevice9Ex *iface, const D
|
|||
static HRESULT WINAPI d3d9_device_GetViewport(IDirect3DDevice9Ex *iface, D3DVIEWPORT9 *viewport)
|
||||
{
|
||||
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, viewport %p.\n", iface, viewport);
|
||||
|
||||
/* Note: D3DVIEWPORT9 is compatible with struct wined3d_viewport. */
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3d9_device_SetMaterial(IDirect3DDevice9Ex *iface, const D3DMATERIAL9 *material)
|
||||
|
|
|
@ -5042,7 +5042,6 @@ static HRESULT WINAPI d3d_device7_SetViewport_FPUPreserve(IDirect3DDevice7 *ifac
|
|||
static HRESULT d3d_device7_GetViewport(IDirect3DDevice7 *iface, D3DVIEWPORT7 *viewport)
|
||||
{
|
||||
struct d3d_device *device = impl_from_IDirect3DDevice7(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, viewport %p.\n", iface, viewport);
|
||||
|
||||
|
@ -5051,10 +5050,10 @@ static HRESULT d3d_device7_GetViewport(IDirect3DDevice7 *iface, D3DVIEWPORT7 *vi
|
|||
|
||||
/* Note: D3DVIEWPORT7 is compatible with struct wined3d_viewport. */
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_device_get_viewport(device->wined3d_device, (struct wined3d_viewport *)viewport);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr_ddraw_from_wined3d(hr);
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3d_device7_GetViewport_FPUSetup(IDirect3DDevice7 *iface, D3DVIEWPORT7 *viewport)
|
||||
|
|
|
@ -2310,13 +2310,11 @@ void CDECL wined3d_device_set_viewport(struct wined3d_device *device, const stru
|
|||
device_invalidate_state(device, STATE_VIEWPORT);
|
||||
}
|
||||
|
||||
HRESULT CDECL wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport)
|
||||
void CDECL wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport)
|
||||
{
|
||||
TRACE("device %p, viewport %p.\n", device, viewport);
|
||||
|
||||
*viewport = device->stateBlock->state.viewport;
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
HRESULT CDECL wined3d_device_set_render_state(struct wined3d_device *device,
|
||||
|
|
|
@ -2168,7 +2168,7 @@ HRESULT __cdecl wined3d_device_get_transform(const struct wined3d_device *device
|
|||
HRESULT __cdecl wined3d_device_get_vertex_declaration(const struct wined3d_device *device,
|
||||
struct wined3d_vertex_declaration **declaration);
|
||||
struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(const struct wined3d_device *device);
|
||||
HRESULT __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport);
|
||||
void __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport);
|
||||
HRESULT __cdecl wined3d_device_get_vs_consts_b(const struct wined3d_device *device,
|
||||
UINT start_register, BOOL *constants, UINT bool_count);
|
||||
HRESULT __cdecl wined3d_device_get_vs_consts_f(const struct wined3d_device *device,
|
||||
|
|
Loading…
Reference in New Issue