d3d10: Implement ID3D10Effect::GetVariableBySemantic().
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@ -2220,9 +2220,48 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableB
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static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableBySemantic(ID3D10Effect *iface,
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static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableBySemantic(ID3D10Effect *iface,
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LPCSTR semantic)
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LPCSTR semantic)
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{
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{
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FIXME("iface %p, semantic %s stub!\n", iface, debugstr_a(semantic));
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struct d3d10_effect *This = (struct d3d10_effect *)iface;
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unsigned int i;
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return NULL;
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TRACE("iface %p, semantic %s\n", iface, debugstr_a(semantic));
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if (!semantic)
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{
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WARN("Invalid semantic specified\n");
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return (ID3D10EffectVariable *)&null_variable;
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}
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for (i = 0; i < This->local_buffer_count; ++i)
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{
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struct d3d10_effect_variable *l = &This->local_buffers[i];
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unsigned int j;
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for (j = 0; j < l->type->member_count; ++j)
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{
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struct d3d10_effect_variable *v = &l->members[j];
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if (!strcmp(v->semantic, semantic))
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{
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TRACE("Returning variable %p.\n", v);
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return (ID3D10EffectVariable *)v;
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}
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}
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}
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for (i = 0; i < This->local_variable_count; ++i)
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{
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struct d3d10_effect_variable *v = &This->local_variables[i];
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if (!strcmp(v->semantic, semantic))
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{
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TRACE("Returning variable %p.\n", v);
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return (ID3D10EffectVariable *)v;
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}
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}
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WARN("Invalid semantic specified\n");
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return (ID3D10EffectVariable *)&null_variable;
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}
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}
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static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqueByIndex(ID3D10Effect *iface,
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static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqueByIndex(ID3D10Effect *iface,
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