wined3d: Make the query parameter to wined3d_event_query_test() const.
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@ -35,7 +35,7 @@ void wined3d_event_query_destroy(struct wined3d_event_query *query)
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HeapFree(GetProcessHeap(), 0, query);
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HeapFree(GetProcessHeap(), 0, query);
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}
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}
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static enum wined3d_event_query_result wined3d_event_query_test(struct wined3d_event_query *query,
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static enum wined3d_event_query_result wined3d_event_query_test(const struct wined3d_event_query *query,
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struct wined3d_device *device)
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struct wined3d_device *device)
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{
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{
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struct wined3d_context *context;
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struct wined3d_context *context;
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