wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -983,7 +983,7 @@ static void *adapter_vk_map_bo_address(struct wined3d_context *context,
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wined3d_context_vk_reference_bo(context_vk, bo);
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}
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if (!(bo->memory_type & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
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if (!bo->b.coherent)
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{
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range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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range.pNext = NULL;
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@ -1024,7 +1024,7 @@ static void adapter_vk_unmap_bo_address(struct wined3d_context *context,
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vk_info = context_vk->vk_info;
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device_vk = wined3d_device_vk(context->device);
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if (!(bo->memory_type & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
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if (!bo->b.coherent)
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{
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range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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range.pNext = NULL;
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@ -2684,7 +2684,7 @@ static void *wined3d_bo_gl_map(struct wined3d_bo_gl *bo,
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if ((flags & WINED3D_MAP_DISCARD) && bo->command_fence_id > device_gl->completed_fence_id)
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{
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if (wined3d_context_gl_create_bo(context_gl, bo->size,
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bo->binding, bo->usage, bo->coherent, bo->flags, &tmp))
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bo->binding, bo->usage, bo->b.coherent, bo->flags, &tmp))
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{
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list_move_head(&tmp.b.users, &bo->b.users);
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wined3d_context_gl_destroy_bo(context_gl, bo);
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@ -2754,7 +2754,7 @@ void wined3d_context_gl_unmap_bo_address(struct wined3d_context_gl *context_gl,
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gl_info = context_gl->gl_info;
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wined3d_context_gl_bind_bo(context_gl, bo->binding, bo->id);
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if (!bo->coherent)
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if (!bo->b.coherent)
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{
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if (gl_info->supported[ARB_MAP_BUFFER_RANGE])
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{
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@ -2889,7 +2889,7 @@ bool wined3d_context_gl_create_bo(struct wined3d_context_gl *context_gl, GLsizei
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bo->binding = binding;
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bo->usage = usage;
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bo->flags = flags;
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bo->coherent = coherent;
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bo->b.coherent = coherent;
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list_init(&bo->b.users);
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bo->command_fence_id = 0;
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bo->b.memory_offset = 0;
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@ -492,6 +492,7 @@ BOOL wined3d_context_vk_create_bo(struct wined3d_context_vk *context_vk, VkDevic
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bo->size = size;
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bo->usage = usage;
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bo->memory_type = adapter_vk->memory_properties.memoryTypes[memory_type_idx].propertyFlags;
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bo->b.coherent = !!(bo->memory_type & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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list_init(&bo->b.users);
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bo->command_buffer_id = 0;
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bo->slab = NULL;
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@ -395,7 +395,7 @@ GLbitfield wined3d_resource_gl_map_flags(const struct wined3d_bo_gl *bo, DWORD d
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if (d3d_flags & WINED3D_MAP_WRITE)
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{
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ret |= GL_MAP_WRITE_BIT;
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if (!bo->coherent)
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if (!bo->b.coherent)
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ret |= GL_MAP_FLUSH_EXPLICIT_BIT;
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}
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if (d3d_flags & WINED3D_MAP_READ)
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@ -1592,6 +1592,7 @@ struct wined3d_bo
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{
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struct list users;
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size_t memory_offset;
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bool coherent;
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};
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struct wined3d_bo_gl
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@ -1604,7 +1605,6 @@ struct wined3d_bo_gl
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GLenum usage;
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GLbitfield flags;
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bool coherent;
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uint64_t command_fence_id;
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};
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