include: Add D3D11_RAISE_FLAG enumeration in d3d11.idl.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-11-26 00:47:54 +05:30 committed by Alexandre Julliard
parent c4b65b6f1e
commit 2a1d021cf5
1 changed files with 5 additions and 0 deletions

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@ -961,6 +961,11 @@ typedef enum D3D11_MAP_FLAG
D3D11_MAP_FLAG_DO_NOT_WAIT = 0x00100000
} D3D11_MAP_FLAG;
typedef enum D3D11_RAISE_FLAG
{
D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1,
} D3D11_RAISE_FLAG;
typedef struct D3D11_QUERY_DATA_SO_STATISTICS
{
UINT64 NumPrimitivesWritten;