d3d9: Remove D3DFMT_R8G8B8 special handling.
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@ -238,18 +238,6 @@ static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex *iface, UINT
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TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
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iface, Adapter, DeviceType, AdapterFormat, Usage, RType, CheckFormat);
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/* This format is nothing special and it is supported perfectly.
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* However, ati and nvidia driver on windows do not mark this format as
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* supported (tested with the dxCapsViewer) and pretending to
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* support this format uncovers a bug in Battlefield 1942 (fonts are missing)
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* So do the same as Windows drivers and pretend not to support it on dx8 and 9
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*/
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if(CheckFormat == D3DFMT_R8G8B8)
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{
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WARN("D3DFMT_R8G8B8 is not available on windows, returning D3DERR_NOTAVAILABLE\n");
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return D3DERR_NOTAVAILABLE;
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}
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switch(RType) {
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case D3DRTYPE_VERTEXBUFFER:
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case D3DRTYPE_INDEXBUFFER:
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