d3d9: Avoid '\n' in middle of TRACE() messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2314,7 +2314,7 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitive(IDirect3DDevice9Ex *iface
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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HRESULT hr;
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HRESULT hr;
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TRACE("iface %p, primitive_type %#x, base_vertex_idx %u, min_vertex_idx %u,\n"
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TRACE("iface %p, primitive_type %#x, base_vertex_idx %u, min_vertex_idx %u, "
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"vertex_count %u, start_idx %u, primitive_count %u.\n",
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"vertex_count %u, start_idx %u, primitive_count %u.\n",
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iface, primitive_type, base_vertex_idx, min_vertex_idx,
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iface, primitive_type, base_vertex_idx, min_vertex_idx,
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vertex_count, start_idx, primitive_count);
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vertex_count, start_idx, primitive_count);
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@ -2339,13 +2339,13 @@ static HRESULT d3d9_device_prepare_vertex_buffer(struct d3d9_device *device, UIN
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UINT size = max(device->vertex_buffer_size * 2, min_size);
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UINT size = max(device->vertex_buffer_size * 2, min_size);
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struct wined3d_buffer *buffer;
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struct wined3d_buffer *buffer;
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TRACE("Growing vertex buffer to %u bytes\n", size);
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TRACE("Growing vertex buffer to %u bytes.\n", size);
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hr = wined3d_buffer_create_vb(device->wined3d_device, size, WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY,
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hr = wined3d_buffer_create_vb(device->wined3d_device, size, WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY,
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WINED3D_POOL_DEFAULT, NULL, &d3d9_null_wined3d_parent_ops, &buffer);
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WINED3D_POOL_DEFAULT, NULL, &d3d9_null_wined3d_parent_ops, &buffer);
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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ERR("(%p) wined3d_buffer_create_vb failed with hr = %08x\n", device, hr);
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ERR("(%p) wined3d_buffer_create_vb failed with hr = %08x.\n", device, hr);
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return hr;
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return hr;
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}
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}
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@ -2423,13 +2423,13 @@ static HRESULT d3d9_device_prepare_index_buffer(struct d3d9_device *device, UINT
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UINT size = max(device->index_buffer_size * 2, min_size);
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UINT size = max(device->index_buffer_size * 2, min_size);
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struct wined3d_buffer *buffer;
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struct wined3d_buffer *buffer;
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TRACE("Growing index buffer to %u bytes\n", size);
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TRACE("Growing index buffer to %u bytes.\n", size);
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hr = wined3d_buffer_create_ib(device->wined3d_device, size, WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY,
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hr = wined3d_buffer_create_ib(device->wined3d_device, size, WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY,
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WINED3D_POOL_DEFAULT, NULL, &d3d9_null_wined3d_parent_ops, &buffer);
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WINED3D_POOL_DEFAULT, NULL, &d3d9_null_wined3d_parent_ops, &buffer);
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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ERR("(%p) wined3d_buffer_create_ib failed with hr = %08x\n", device, hr);
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ERR("(%p) wined3d_buffer_create_ib failed with hr = %08x.\n", device, hr);
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return hr;
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return hr;
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}
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}
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@ -2460,14 +2460,14 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa
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UINT vtx_size = vertex_count * vertex_stride;
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UINT vtx_size = vertex_count * vertex_stride;
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UINT vb_pos, align;
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UINT vb_pos, align;
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TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, primitive_count %u,\n"
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TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, primitive_count %u, "
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"index_data %p, index_format %#x, vertex_data %p, vertex_stride %u.\n",
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"index_data %p, index_format %#x, vertex_data %p, vertex_stride %u.\n",
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iface, primitive_type, min_vertex_idx, vertex_count, primitive_count,
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iface, primitive_type, min_vertex_idx, vertex_count, primitive_count,
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index_data, index_format, vertex_data, vertex_stride);
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index_data, index_format, vertex_data, vertex_stride);
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if (!primitive_count)
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if (!primitive_count)
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{
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{
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WARN("primitive_count is 0, returning D3D_OK\n");
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WARN("primitive_count is 0, returning D3D_OK.\n");
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return D3D_OK;
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return D3D_OK;
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}
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}
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@ -3259,7 +3259,7 @@ static HRESULT WINAPI d3d9_device_ComposeRects(IDirect3DDevice9Ex *iface,
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IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, IDirect3DVertexBuffer9 *src_descs,
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IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, IDirect3DVertexBuffer9 *src_descs,
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UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y)
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UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y)
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{
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{
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FIXME("iface %p, src_surface %p, dst_surface %p, src_descs %p, rect_count %u,\n"
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FIXME("iface %p, src_surface %p, dst_surface %p, src_descs %p, rect_count %u, "
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"dst_descs %p, operation %#x, offset_x %u, offset_y %u stub!\n",
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"dst_descs %p, operation %#x, offset_x %u, offset_y %u stub!\n",
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iface, src_surface, dst_surface, src_descs, rect_count,
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iface, src_surface, dst_surface, src_descs, rect_count,
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dst_descs, operation, offset_x, offset_y);
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dst_descs, operation, offset_x, offset_y);
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@ -3372,7 +3372,7 @@ static HRESULT WINAPI d3d9_device_CreateRenderTargetEx(IDirect3DDevice9Ex *iface
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UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality,
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UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality,
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BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
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BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
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{
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{
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FIXME("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u,\n"
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FIXME("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u, "
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"lockable %#x, surface %p, shared_handle %p, usage %#x stub!\n",
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"lockable %#x, surface %p, shared_handle %p, usage %#x stub!\n",
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iface, width, height, format, multisample_type, multisample_quality,
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iface, width, height, format, multisample_type, multisample_quality,
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lockable, surface, shared_handle, usage);
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lockable, surface, shared_handle, usage);
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