d3d8: Add tests for D3DSBT_PIXELSTATE stateblocks.

This commit is contained in:
Henri Verbeet 2009-10-09 09:58:50 +02:00 committed by Alexandre Julliard
parent 489264d495
commit 1e5c398439
1 changed files with 90 additions and 0 deletions

View File

@ -121,6 +121,7 @@ struct state_test
const void *test_data_in;
const void *test_data_out_all;
const void *test_data_out_vertex;
const void *test_data_out_pixel;
/* Test resource management handlers */
HRESULT (*setup_handler)(struct state_test *test);
@ -157,6 +158,7 @@ enum stateblock_data
SB_DATA_TEST_IN,
SB_DATA_TEST_ALL,
SB_DATA_TEST_VERTEX,
SB_DATA_TEST_PIXEL,
};
struct event
@ -185,6 +187,9 @@ static const void *get_event_data(const struct state_test *test, enum stateblock
case SB_DATA_TEST_VERTEX:
return test->test_data_out_vertex;
case SB_DATA_TEST_PIXEL:
return test->test_data_out_pixel;
default:
return NULL;
}
@ -322,6 +327,16 @@ static int create_stateblock_vertex(IDirect3DDevice8 *device, struct event_data
return EVENT_OK;
}
static int create_stateblock_pixel(IDirect3DDevice8 *device, struct event_data *event_data)
{
HRESULT hr;
hr = IDirect3DDevice8_CreateStateBlock(device, D3DSBT_PIXELSTATE, &event_data->stateblock);
ok(SUCCEEDED(hr), "CreateStateBlock returned %#x.\n", hr);
if (FAILED(hr)) return EVENT_ERROR;
return EVENT_OK;
}
static int begin_stateblock(IDirect3DDevice8 *device, struct event_data *event_data)
{
HRESULT hr;
@ -438,6 +453,20 @@ static void execute_test_chain_all(IDirect3DDevice8 *device, struct state_test *
{apply_stateblock, SB_DATA_TEST_VERTEX, SB_DATA_NONE},
};
struct event create_stateblock_capture_apply_pixel_events[] =
{
{create_stateblock_pixel, SB_DATA_DEFAULT, SB_DATA_TEST_IN},
{capture_stateblock, SB_DATA_TEST_ALL, SB_DATA_DEFAULT},
{apply_stateblock, SB_DATA_TEST_PIXEL, SB_DATA_NONE},
};
struct event create_stateblock_apply_pixel_events[] =
{
{NULL, SB_DATA_DEFAULT, SB_DATA_TEST_IN},
{create_stateblock_pixel, SB_DATA_TEST_ALL, SB_DATA_DEFAULT},
{apply_stateblock, SB_DATA_TEST_PIXEL, SB_DATA_NONE},
};
struct event rendertarget_switch_events[] =
{
{NULL, SB_DATA_NONE, SB_DATA_TEST_IN},
@ -489,6 +518,12 @@ static void execute_test_chain_all(IDirect3DDevice8 *device, struct state_test *
trace("Running create stateblock apply vertex state tests\n");
execute_test_chain(device, test, ntests, create_stateblock_apply_vertex_events, 3, &arg);
trace("Running create stateblock capture/apply pixel state tests\n");
execute_test_chain(device, test, ntests, create_stateblock_capture_apply_pixel_events, 3, &arg);
trace("Running create stateblock apply pixel state tests\n");
execute_test_chain(device, test, ntests, create_stateblock_apply_pixel_events, 3, &arg);
trace("Running rendertarget switch state tests\n");
execute_test_chain(device, test, ntests, rendertarget_switch_events, 3, &arg);
@ -589,10 +624,12 @@ static HRESULT shader_constant_setup_handler(struct state_test *test)
if (test_arg->pshader)
{
test->test_data_out_vertex = &shader_constant_default_data;
test->test_data_out_pixel = &shader_constant_test_data;
}
else
{
test->test_data_out_vertex = &shader_constant_test_data;
test->test_data_out_pixel = &shader_constant_default_data;
}
test->default_data = &shader_constant_default_data;
test->initial_data = &shader_constant_default_data;
@ -809,6 +846,7 @@ static HRESULT light_setup_handler(struct state_test *test)
test->test_data_in = &light_test_data_in;
test->test_data_out_all = &light_test_data_out;
test->test_data_out_vertex = &light_test_data_out;
test->test_data_out_pixel = &light_default_data;
test->default_data = &light_default_data;
test->initial_data = &light_initial_data;
@ -1059,6 +1097,7 @@ static HRESULT transform_setup_handler(struct state_test *test)
test->test_data_in = &transform_test_data;
test->test_data_out_all = &transform_test_data;
test->test_data_out_vertex = &transform_default_data;
test->test_data_out_pixel = &transform_default_data;
test->default_data = &transform_default_data;
test->initial_data = &transform_default_data;
@ -1173,6 +1212,7 @@ struct render_state_context
struct render_state_data default_data_buffer;
struct render_state_data test_data_all_buffer;
struct render_state_data test_data_vertex_buffer;
struct render_state_data test_data_pixel_buffer;
struct render_state_data poison_data_buffer;
};
@ -1416,6 +1456,45 @@ static HRESULT render_state_setup_handler(struct state_test *test)
D3DRS_VERTEXBLEND,
};
static const DWORD states_pixel[] =
{
D3DRS_ALPHABLENDENABLE,
D3DRS_ALPHAFUNC,
D3DRS_ALPHAREF,
D3DRS_ALPHATESTENABLE,
D3DRS_BLENDOP,
D3DRS_COLORWRITEENABLE,
D3DRS_DESTBLEND,
D3DRS_DITHERENABLE,
D3DRS_FILLMODE,
D3DRS_FOGDENSITY,
D3DRS_FOGEND,
D3DRS_FOGSTART,
D3DRS_LASTPIXEL,
D3DRS_SHADEMODE,
D3DRS_SRCBLEND,
D3DRS_STENCILENABLE,
D3DRS_STENCILFAIL,
D3DRS_STENCILFUNC,
D3DRS_STENCILMASK,
D3DRS_STENCILPASS,
D3DRS_STENCILREF,
D3DRS_STENCILWRITEMASK,
D3DRS_STENCILZFAIL,
D3DRS_TEXTUREFACTOR,
D3DRS_WRAP0,
D3DRS_WRAP1,
D3DRS_WRAP2,
D3DRS_WRAP3,
D3DRS_WRAP4,
D3DRS_WRAP5,
D3DRS_WRAP6,
D3DRS_WRAP7,
D3DRS_ZENABLE,
D3DRS_ZFUNC,
D3DRS_ZWRITEENABLE,
};
const struct render_state_arg *rsarg = test->test_arg;
unsigned int i, j;
@ -1428,6 +1507,7 @@ static HRESULT render_state_setup_handler(struct state_test *test)
test->test_data_in = &ctx->test_data_all_buffer;
test->test_data_out_all = &ctx->test_data_all_buffer;
test->test_data_out_vertex = &ctx->test_data_vertex_buffer;
test->test_data_out_pixel = &ctx->test_data_pixel_buffer;
render_state_default_data_init(rsarg, &ctx->default_data_buffer);
render_state_test_data_init(&ctx->test_data_all_buffer);
@ -1444,6 +1524,16 @@ static HRESULT render_state_setup_handler(struct state_test *test)
break;
}
}
ctx->test_data_pixel_buffer.states[i] = ctx->default_data_buffer.states[i];
for (j = 0; j < sizeof(states_pixel) / sizeof(*states_pixel); ++j)
{
if (render_state_indices[i] == states_pixel[j])
{
ctx->test_data_pixel_buffer.states[i] = ctx->test_data_all_buffer.states[i];
break;
}
}
}
return D3D_OK;