d3dx9: Avoid LPD3DXSPMESH.
This commit is contained in:
parent
361cf636cc
commit
181d4a2296
|
@ -696,7 +696,8 @@ HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags,
|
||||||
HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags,
|
HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags,
|
||||||
DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh);
|
DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh);
|
||||||
HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*);
|
HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*);
|
||||||
HRESULT WINAPI D3DXCreateSPMesh(LPD3DXMESH, CONST DWORD *, CONST D3DXATTRIBUTEWEIGHTS, CONST FLOAT *, LPD3DXSPMESH *);
|
HRESULT WINAPI D3DXCreateSPMesh(ID3DXMesh *mesh, const DWORD *adjacency,
|
||||||
|
const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, ID3DXSPMesh **spmesh);
|
||||||
HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device,
|
HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device,
|
||||||
struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
|
||||||
DWORD *material_count, struct ID3DXPMesh **mesh);
|
DWORD *material_count, struct ID3DXPMesh **mesh);
|
||||||
|
|
Loading…
Reference in New Issue