include: Add Windows.Gaming.Input.IRawGameController2 definition.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
66bd6e5276
commit
167ae41b5d
|
@ -25,6 +25,7 @@ import "asyncinfo.idl";
|
||||||
import "eventtoken.idl";
|
import "eventtoken.idl";
|
||||||
import "windowscontracts.idl";
|
import "windowscontracts.idl";
|
||||||
import "windows.foundation.idl";
|
import "windows.foundation.idl";
|
||||||
|
import "windows.devices.haptics.idl";
|
||||||
import "windows.gaming.input.forcefeedback.idl";
|
import "windows.gaming.input.forcefeedback.idl";
|
||||||
import "windows.system.idl";
|
import "windows.system.idl";
|
||||||
|
|
||||||
|
@ -260,6 +261,20 @@ namespace Windows.Gaming.Input {
|
||||||
HRESULT GetSwitchKind([in] INT32 index, [out, retval] Windows.Gaming.Input.GameControllerSwitchKind *value);
|
HRESULT GetSwitchKind([in] INT32 index, [out, retval] Windows.Gaming.Input.GameControllerSwitchKind *value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[
|
||||||
|
contract(Windows.Foundation.UniversalApiContract, 5.0),
|
||||||
|
exclusiveto(Windows.Gaming.Input.RawGameController),
|
||||||
|
uuid(43c0c035-bb73-4756-a787-3ed6bea617bd)
|
||||||
|
]
|
||||||
|
interface IRawGameController2 : IInspectable
|
||||||
|
requires Windows.Gaming.Input.IRawGameController,
|
||||||
|
Windows.Gaming.Input.IGameController
|
||||||
|
{
|
||||||
|
[propget] HRESULT SimpleHapticsControllers([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Devices.Haptics.SimpleHapticsController *> **value);
|
||||||
|
[propget] HRESULT NonRoamableId([out, retval] HSTRING *value);
|
||||||
|
[propget] HRESULT DisplayName([out, retval] HSTRING *value);
|
||||||
|
}
|
||||||
|
|
||||||
[
|
[
|
||||||
object,
|
object,
|
||||||
uuid(8bbce529-d49c-39e9-9560-e47dde96b7c8)
|
uuid(8bbce529-d49c-39e9-9560-e47dde96b7c8)
|
||||||
|
|
Loading…
Reference in New Issue