wined3d: Invalidate STATE_STREAMSRC when dropping VBOs.
This commit is contained in:
parent
acd8c58725
commit
14bc0e9ef2
@ -1070,6 +1070,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN
|
||||
TRACE("Dynamic buffer, dropping VBO\n");
|
||||
buffer_unload(&buffer->resource);
|
||||
buffer->flags &= ~WINED3D_BUFFER_CREATEBO;
|
||||
device_invalidate_state(device, STATE_STREAMSRC);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user