winex11: The source offset for mirrored Xrender blits must be scaled too.
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@ -1884,8 +1884,8 @@ static void xrender_blit(Picture src_pict, Picture mask_pict, Picture dst_pict,
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* xscale/yscale contain the scaling factors for the width and height. In case of mirroring
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* we also need a x- and y-offset because without the pixels will be in the wrong quadrant of the x-y plane.
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*/
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int x_offset = (xscale<0) ? width : 0;
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int y_offset = (yscale<0) ? height : 0;
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int x_offset = (xscale<0) ? -width : 0;
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int y_offset = (yscale<0) ? -height : 0;
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/* When we are using a mask, 'src_pict' contains a 1x1 picture for tiling, the actual source data is in mask_pict.
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* The 'src_pict' data effectively acts as an alpha channel to the tile data. We need PictOpOver for correct rendering. */
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@ -1897,11 +1897,17 @@ static void xrender_blit(Picture src_pict, Picture mask_pict, Picture dst_pict,
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if(xscale != 1.0 || yscale != 1.0)
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{
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if(mask_pict)
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set_xrender_transformation(mask_pict, xscale, yscale, x_src + x_offset, y_src + y_offset);
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{
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set_xrender_transformation(mask_pict, xscale, yscale, x_src, y_src);
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pXRenderComposite(gdi_display, op, src_pict, mask_pict, dst_pict,
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0, 0, x_offset, y_offset, 0, 0, width, height);
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}
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else
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set_xrender_transformation(src_pict, xscale, yscale, x_src + x_offset, y_src + y_offset);
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pXRenderComposite(gdi_display, op, src_pict, mask_pict, dst_pict, 0, 0, 0, 0, 0, 0, width, height);
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{
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set_xrender_transformation(src_pict, xscale, yscale, x_src, y_src);
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pXRenderComposite(gdi_display, op, src_pict, mask_pict, dst_pict,
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x_offset, y_offset, 0, 0, 0, 0, width, height);
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}
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}
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else
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{
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