d3d9: Remove a few more incorrect D3DLOCK_DISCARDs.
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@ -873,7 +873,7 @@ static void test_cube_wrap(IDirect3DDevice9 *device)
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D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surface, NULL);
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ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (0x%08x)\n", hr);
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hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, D3DLOCK_DISCARD);
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hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
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ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
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for (y = 0; y < 128; ++y)
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@ -1378,7 +1378,7 @@ static void texbem_test(IDirect3DDevice9 *device)
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D3DPOOL_MANAGED, &texture[i], NULL);
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ok(SUCCEEDED(hr), "CreateTexture failed (0x%08x)\n", hr);
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hr = IDirect3DTexture9_LockRect(texture[i], 0, &locked_rect, NULL, D3DLOCK_DISCARD);
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hr = IDirect3DTexture9_LockRect(texture[i], 0, &locked_rect, NULL, 0);
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ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
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for (y = 0; y < 128; ++y)
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{
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