wined3d: Rearrange wined3d_query_type enum values.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1066,6 +1066,12 @@ static HRESULT wined3d_so_statistics_query_create(struct wined3d_device *device,
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{
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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struct wined3d_so_statistics_query *object;
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unsigned int stream_idx;
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if (WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0 <= type && type <= WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3)
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stream_idx = type - WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0;
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else
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return WINED3DERR_NOTAVAILABLE;
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TRACE("device %p, type %#x, parent %p, parent_ops %p, query %p.\n",
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device, type, parent, parent_ops, query);
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@ -1084,27 +1090,9 @@ static HRESULT wined3d_so_statistics_query_create(struct wined3d_device *device,
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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switch (type)
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{
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0:
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object->stream_idx = 0;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1:
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object->stream_idx = 1;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2:
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object->stream_idx = 2;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3:
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object->stream_idx = 3;
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break;
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default:
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HeapFree(GetProcessHeap(), 0, object);
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return WINED3DERR_NOTAVAILABLE;
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}
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wined3d_query_init(&object->query, device, type, &object->statistics,
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sizeof(object->statistics), &so_statistics_query_ops, parent, parent_ops);
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object->stream_idx = stream_idx;
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TRACE("Created query %p.\n", object);
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*query = &object->query;
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@ -705,12 +705,12 @@ enum wined3d_query_type
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WINED3D_QUERY_TYPE_SO_STATISTICS = 21,
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WINED3D_QUERY_TYPE_SO_OVERFLOW = 22,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0 = 23,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM0 = 24,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1 = 25,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM1 = 26,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2 = 27,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM2 = 28,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3 = 29,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1 = 24,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2 = 25,
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WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3 = 26,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM0 = 27,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM1 = 28,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM2 = 29,
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WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM3 = 30,
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};
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