dsound: Express buffer positions in terms of bytes, not fragments.
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@ -83,7 +83,7 @@ struct DirectSoundDevice
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DSCAPS drvcaps;
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DWORD priolevel;
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PWAVEFORMATEX pwfx;
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UINT timerID, pwplay, pwqueue, prebuf, helfrags;
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UINT timerID, playing_offs_bytes, in_mmdev_bytes, prebuf, helfrags;
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UINT64 last_pos_bytes;
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DWORD fraglen;
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LPBYTE buffer;
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@ -663,53 +663,47 @@ static void DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD writepos,
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static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
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{
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DWORD prebuf_frames, buf_offs_bytes, wave_fragpos;
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int prebuf_frags;
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DWORD prebuf_frames, prebuf_bytes, read_offs_bytes;
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BYTE *buffer;
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HRESULT hr;
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TRACE("(%p)\n", device);
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/* calculate the current wave frag position */
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wave_fragpos = (device->pwplay + device->pwqueue) % device->helfrags;
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read_offs_bytes = (device->playing_offs_bytes + device->in_mmdev_bytes) % device->buflen;
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/* calculate the current wave write position */
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buf_offs_bytes = wave_fragpos * device->fraglen;
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TRACE("wave_fragpos = %i, buf_offs_bytes = %i, pwqueue = %i, prebuf = %i\n",
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wave_fragpos, buf_offs_bytes, device->pwqueue, device->prebuf);
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TRACE("read_offs_bytes = %u, playing_offs_bytes = %u, in_mmdev_bytes: %u, prebuf = %u\n",
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read_offs_bytes, device->playing_offs_bytes, device->in_mmdev_bytes, device->prebuf);
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if (!force)
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{
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/* check remaining prebuffered frags */
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prebuf_frags = device->mixpos / device->fraglen;
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if (prebuf_frags == device->helfrags)
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--prebuf_frags;
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TRACE("wave_fragpos = %d, mixpos_frags = %d\n", wave_fragpos, prebuf_frags);
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if (prebuf_frags < wave_fragpos)
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prebuf_frags += device->helfrags;
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prebuf_frags -= wave_fragpos;
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TRACE("wanted prebuf_frags = %d\n", prebuf_frags);
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if(device->mixpos < device->playing_offs_bytes)
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prebuf_bytes = device->mixpos + device->buflen - device->playing_offs_bytes;
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else
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prebuf_bytes = device->mixpos - device->playing_offs_bytes;
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}
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else
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/* buffer the maximum amount of frags */
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prebuf_frags = device->prebuf;
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prebuf_bytes = device->prebuf * device->fraglen;
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/* limit to the queue we have left */
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if ((prebuf_frags + device->pwqueue) > device->prebuf)
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prebuf_frags = device->prebuf - device->pwqueue;
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if(device->in_mmdev_bytes + prebuf_bytes > device->prebuf * device->fraglen)
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prebuf_bytes = device->prebuf * device->fraglen - device->in_mmdev_bytes;
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TRACE("prebuf_frags = %i\n", prebuf_frags);
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TRACE("prebuf_bytes = %u\n", prebuf_bytes);
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if(!prebuf_frags)
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if(!prebuf_bytes)
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return;
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/* adjust queue */
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device->pwqueue += prebuf_frags;
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device->in_mmdev_bytes += prebuf_bytes;
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prebuf_frames = ((prebuf_frags + wave_fragpos > device->helfrags) ?
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(device->helfrags - wave_fragpos) :
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(prebuf_frags)) * device->fraglen / device->pwfx->nBlockAlign;
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if(prebuf_bytes + read_offs_bytes > device->buflen){
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DWORD chunk_bytes = device->buflen - read_offs_bytes;
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prebuf_frames = chunk_bytes / device->pwfx->nBlockAlign;
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prebuf_bytes -= chunk_bytes;
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}else{
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prebuf_frames = prebuf_bytes / device->pwfx->nBlockAlign;
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prebuf_bytes = 0;
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}
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hr = IAudioRenderClient_GetBuffer(device->render, prebuf_frames, &buffer);
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if(FAILED(hr)){
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@ -717,7 +711,7 @@ static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
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return;
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}
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memcpy(buffer, device->buffer + buf_offs_bytes,
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memcpy(buffer, device->buffer + read_offs_bytes,
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prebuf_frames * device->pwfx->nBlockAlign);
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hr = IAudioRenderClient_ReleaseBuffer(device->render, prebuf_frames, 0);
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@ -727,9 +721,8 @@ static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
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}
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/* check if anything wrapped */
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prebuf_frags = prebuf_frags + wave_fragpos - device->helfrags;
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if(prebuf_frags > 0){
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prebuf_frames = prebuf_frags * device->fraglen / device->pwfx->nBlockAlign;
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if(prebuf_bytes > 0){
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prebuf_frames = prebuf_bytes / device->pwfx->nBlockAlign;
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hr = IAudioRenderClient_GetBuffer(device->render, prebuf_frames, &buffer);
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if(FAILED(hr)){
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@ -746,7 +739,7 @@ static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
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}
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}
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TRACE("queue now = %i\n", device->pwqueue);
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TRACE("in_mmdev_bytes now = %i\n", device->in_mmdev_bytes);
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}
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/**
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@ -783,9 +776,9 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
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delta_frags = (pos_bytes - device->last_pos_bytes) / device->fraglen;
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if(delta_frags > 0){
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device->pwplay += delta_frags;
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device->pwplay %= device->helfrags;
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device->pwqueue -= delta_frags;
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device->playing_offs_bytes += delta_frags * device->fraglen;
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device->playing_offs_bytes %= device->buflen;
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device->in_mmdev_bytes -= delta_frags * device->fraglen;
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device->last_pos_bytes = pos_bytes - (pos_bytes % device->fraglen);
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}
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@ -210,7 +210,7 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
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device->normfunction = normfunctions[device->pwfx->wBitsPerSample/8 - 1];
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FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
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FillMemory(device->mix_buffer, device->mix_buffer_len, 0);
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device->last_pos_bytes = device->pwplay = device->pwqueue = device->playpos = device->mixpos = 0;
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device->last_pos_bytes = device->playing_offs_bytes = device->in_mmdev_bytes = device->playpos = device->mixpos = 0;
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return DS_OK;
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}
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@ -221,8 +221,6 @@ static void DSOUND_PrimaryClose(DirectSoundDevice *device)
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TRACE("(%p)\n", device);
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device->pwqueue = (DWORD)-1; /* resetting queues */
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if(device->client){
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hr = IAudioClient_Stop(device->client);
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if(FAILED(hr))
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@ -230,7 +228,7 @@ static void DSOUND_PrimaryClose(DirectSoundDevice *device)
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}
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/* clear the queue */
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device->pwqueue = 0;
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device->in_mmdev_bytes = 0;
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}
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HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device)
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@ -308,17 +306,14 @@ HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LP
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{
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TRACE("(%p,%p,%p)\n", device, playpos, writepos);
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TRACE("pwplay=%i, pwqueue=%i\n", device->pwplay, device->pwqueue);
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/* check if playpos was requested */
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if (playpos)
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/* use the cached play position */
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*playpos = device->pwplay * device->fraglen;
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*playpos = device->playing_offs_bytes;
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/* check if writepos was requested */
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if (writepos)
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/* the writepos is the first non-queued position */
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*writepos = ((device->pwplay + device->pwqueue) % device->helfrags) * device->fraglen;
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*writepos = (device->playing_offs_bytes + device->in_mmdev_bytes) % device->buflen;
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TRACE("playpos = %d, writepos = %d (%p, time=%d)\n", playpos?*playpos:-1, writepos?*writepos:-1, device, GetTickCount());
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return DS_OK;
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