wined3d: Make the surface parameter to surface_upload_data() const.

This commit is contained in:
Henri Verbeet 2011-07-07 21:01:37 +02:00 committed by Alexandre Julliard
parent faebcc0236
commit 0d18f5df0e
2 changed files with 2 additions and 2 deletions

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@ -2161,7 +2161,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
/* This call just uploads data, the caller is responsible for binding the /* This call just uploads data, the caller is responsible for binding the
* correct texture. */ * correct texture. */
/* Context activation is done by the caller. */ /* Context activation is done by the caller. */
void surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info, void surface_upload_data(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point, const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point,
BOOL srgb, const struct wined3d_bo_address *data) BOOL srgb, const struct wined3d_bo_address *data)
{ {

View File

@ -2087,7 +2087,7 @@ void surface_set_container(struct wined3d_surface *surface,
void surface_set_texture_name(struct wined3d_surface *surface, GLuint name, BOOL srgb_name) DECLSPEC_HIDDEN; void surface_set_texture_name(struct wined3d_surface *surface, GLuint name, BOOL srgb_name) DECLSPEC_HIDDEN;
void surface_set_texture_target(struct wined3d_surface *surface, GLenum target) DECLSPEC_HIDDEN; void surface_set_texture_target(struct wined3d_surface *surface, GLenum target) DECLSPEC_HIDDEN;
void surface_translate_drawable_coords(const struct wined3d_surface *surface, HWND window, RECT *rect) DECLSPEC_HIDDEN; void surface_translate_drawable_coords(const struct wined3d_surface *surface, HWND window, RECT *rect) DECLSPEC_HIDDEN;
void surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info, void surface_upload_data(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point, const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point,
BOOL srgb, const struct wined3d_bo_address *data) DECLSPEC_HIDDEN; BOOL srgb, const struct wined3d_bo_address *data) DECLSPEC_HIDDEN;