xinput1_3/tests: Fix printf warnings with long types.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
c91dacca9c
commit
0ad25c896e
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@ -1,4 +1,3 @@
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EXTRADEFS = -DWINE_NO_LONG_TYPES
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TESTDLL = xinput1_3.dll
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IMPORTS = user32 hid setupapi
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@ -68,7 +68,7 @@ static void test_set_state(void)
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vibrator.wLeftMotorSpeed = 0;
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vibrator.wRightMotorSpeed = 0;
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result = pXInputSetState(controllerNum, &vibrator);
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ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
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/* Disabling XInput here, queueing a vibration and then re-enabling XInput
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* is used to prove that vibrations are auto enabled when resuming XInput.
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@ -79,7 +79,7 @@ static void test_set_state(void)
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vibrator.wLeftMotorSpeed = 65535;
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vibrator.wRightMotorSpeed = 65535;
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result = pXInputSetState(controllerNum, &vibrator);
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ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
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if (pXInputEnable) pXInputEnable(1);
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Sleep(250);
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@ -87,11 +87,11 @@ static void test_set_state(void)
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vibrator.wLeftMotorSpeed = 0;
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vibrator.wRightMotorSpeed = 0;
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result = pXInputSetState(controllerNum, &vibrator);
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ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
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}
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result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned %lu\n", result);
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}
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static void test_get_state(void)
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@ -110,42 +110,42 @@ static void test_get_state(void)
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else
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result = pXInputGetStateEx(controllerNum, &state);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
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"%s failed with (%d)\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result);
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"%s returned %lu\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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skip("Controller %lu is not connected\n", controllerNum);
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continue;
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}
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trace("-- Results for controller %d --\n", controllerNum);
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trace("-- Results for controller %lu --\n", controllerNum);
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if (i == 0)
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{
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good = controllerNum;
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trace("XInputGetState: %d\n", result);
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trace("XInputGetState: %lu\n", result);
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}
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else
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trace("XInputGetStateEx: %d\n", result);
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trace("State->dwPacketNumber: %d\n", state.dwPacketNumber);
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trace("XInputGetStateEx: %lu\n", result);
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trace("State->dwPacketNumber: %lu\n", state.dwPacketNumber);
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dump_gamepad(&state.Gamepad);
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}
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}
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result = pXInputGetState(0, NULL);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
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result = pXInputGetState(XUSER_MAX_COUNT, &state);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
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result = pXInputGetState(XUSER_MAX_COUNT+1, &state);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
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if (pXInputGetStateEx)
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{
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result = pXInputGetStateEx(XUSER_MAX_COUNT, &state);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
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result = pXInputGetStateEx(XUSER_MAX_COUNT+1, &state);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
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}
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if (winetest_interactive && good < XUSER_MAX_COUNT)
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@ -183,17 +183,17 @@ static void test_get_keystroke(void)
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result = pXInputGetKeystroke(controllerNum, XINPUT_FLAG_GAMEPAD, &keystroke);
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ok(result == ERROR_EMPTY || result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
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"XInputGetKeystroke failed with (%d)\n", result);
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"XInputGetKeystroke returned %lu\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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skip("Controller %lu is not connected\n", controllerNum);
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}
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}
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ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
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result = pXInputGetKeystroke(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &keystroke);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned %lu\n", result);
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}
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static void test_get_capabilities(void)
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@ -207,11 +207,11 @@ static void test_get_capabilities(void)
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ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
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result = pXInputGetCapabilities(controllerNum, XINPUT_FLAG_GAMEPAD, &capabilities);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities returned %lu\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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skip("Controller %lu is not connected\n", controllerNum);
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continue;
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}
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@ -221,7 +221,7 @@ static void test_get_capabilities(void)
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ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
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result = pXInputGetCapabilities(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &capabilities);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned %lu\n", result);
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}
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static void test_get_dsoundaudiodevice(void)
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@ -236,11 +236,11 @@ static void test_get_dsoundaudiodevice(void)
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{
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soundRender = soundCapture = testGuid;
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result = pXInputGetDSoundAudioDeviceGuids(controllerNum, &soundRender, &soundCapture);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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skip("Controller %lu is not connected\n", controllerNum);
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continue;
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}
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@ -256,7 +256,7 @@ static void test_get_dsoundaudiodevice(void)
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}
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result = pXInputGetDSoundAudioDeviceGuids(XUSER_MAX_COUNT+1, &soundRender, &soundCapture);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result);
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}
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static void test_get_batteryinformation(void)
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@ -270,17 +270,17 @@ static void test_get_batteryinformation(void)
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ZeroMemory(&batteryInfo, sizeof(XINPUT_BATTERY_INFORMATION));
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result = pXInputGetBatteryInformation(controllerNum, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation failed with (%d)\n", result);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation returned %lu\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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ok(batteryInfo.BatteryLevel == BATTERY_TYPE_DISCONNECTED, "Failed to report device as being disconnected.\n");
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skip("Controller %d is not connected\n", controllerNum);
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skip("Controller %lu is not connected\n", controllerNum);
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}
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}
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result = pXInputGetBatteryInformation(XUSER_MAX_COUNT+1, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned %lu\n", result);
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}
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#define check_member_(file, line, val, exp, fmt, member) \
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@ -441,14 +441,15 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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USAGE usages[15];
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NTSTATUS status;
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USHORT count;
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DWORD i, res;
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DWORD res;
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BOOL ret;
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int i;
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res = pXInputGetCapabilities(index, 0, &xi_caps);
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ok(res == ERROR_SUCCESS, "XInputGetCapabilities %d returned %u\n", index, res);
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ok(res == ERROR_SUCCESS, "XInputGetCapabilities %lu returned %lu\n", index, res);
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res = pXInputGetState(index, &state);
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ok(res == ERROR_SUCCESS, "XInputGetState %d returned %u\n", index, res);
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ok(res == ERROR_SUCCESS, "XInputGetState %lu returned %lu\n", index, res);
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ok(hid_caps->UsagePage == HID_USAGE_PAGE_GENERIC, "unexpected usage page %04x\n", hid_caps->UsagePage);
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ok(hid_caps->Usage == HID_USAGE_GENERIC_GAMEPAD, "unexpected usage %04x\n", hid_caps->Usage);
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@ -471,8 +472,8 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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length = hid_caps->NumberLinkCollectionNodes;
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status = HidP_GetLinkCollectionNodes(collections, &length, preparsed);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetLinkCollectionNodes returned %#x\n", status);
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ok(length == ARRAY_SIZE(expect_collections), "got %d collections\n", length);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetLinkCollectionNodes returned %#lx\n", status);
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ok(length == ARRAY_SIZE(expect_collections), "got %lu collections\n", length);
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for (i = 0; i < min(length, ARRAY_SIZE(expect_collections)); ++i)
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{
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@ -490,7 +491,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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count = hid_caps->NumberInputButtonCaps;
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status = HidP_GetButtonCaps(HidP_Input, button_caps, &count, preparsed);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetButtonCaps returned %#x\n", status);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetButtonCaps returned %#lx\n", status);
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ok(count == ARRAY_SIZE(expect_button_caps), "got %d button caps\n", count);
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for (i = 0; i < ARRAY_SIZE(expect_button_caps); ++i)
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@ -541,7 +542,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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count = hid_caps->NumberInputValueCaps;
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status = HidP_GetValueCaps(HidP_Input, value_caps, &count, preparsed);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetValueCaps returned %#x\n", status);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetValueCaps returned %#lx\n", status);
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ok(count == ARRAY_SIZE(expect_value_caps), "got %d value caps\n", count);
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for (i = 0; i < min(count, ARRAY_SIZE(expect_value_caps)); ++i)
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@ -562,12 +563,12 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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check_member(value_caps[i], expect_value_caps[i], "%d", HasNull);
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check_member(value_caps[i], expect_value_caps[i], "%d", BitSize);
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check_member(value_caps[i], expect_value_caps[i], "%d", ReportCount);
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check_member(value_caps[i], expect_value_caps[i], "%d", UnitsExp);
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check_member(value_caps[i], expect_value_caps[i], "%d", Units);
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check_member(value_caps[i], expect_value_caps[i], "%d", LogicalMin);
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check_member(value_caps[i], expect_value_caps[i], "%d", LogicalMax);
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check_member(value_caps[i], expect_value_caps[i], "%d", PhysicalMin);
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check_member(value_caps[i], expect_value_caps[i], "%d", PhysicalMax);
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check_member(value_caps[i], expect_value_caps[i], "%#lx", UnitsExp);
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check_member(value_caps[i], expect_value_caps[i], "%#lx", Units);
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check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMin);
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check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMax);
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check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMin);
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check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMax);
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if (!value_caps[i].IsRange && !expect_value_caps[i].IsRange)
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{
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@ -601,13 +602,13 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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}
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status = HidP_InitializeReportForID(HidP_Input, 0, preparsed, buffer, hid_caps->InputReportByteLength);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_InitializeReportForID returned %#x\n", status);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_InitializeReportForID returned %#lx\n", status);
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SetLastError(0xdeadbeef);
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memset(buffer, 0, sizeof(buffer));
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ret = HidD_GetInputReport(device, buffer, hid_caps->InputReportByteLength);
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ok(!ret, "HidD_GetInputReport succeeded\n");
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ok(GetLastError() == ERROR_INVALID_PARAMETER, "HidD_GetInputReport returned error %u\n", GetLastError());
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ok(GetLastError() == ERROR_INVALID_PARAMETER, "HidD_GetInputReport returned error %lu\n", GetLastError());
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if (!winetest_interactive) skip("skipping interactive tests\n");
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/* ReadFile on Xbox One For Windows controller seems to never succeed */
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@ -615,15 +616,15 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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else
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{
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res = pXInputGetState(index, &last_state);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
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trace("press A button on gamepad %d\n", index);
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trace("press A button on gamepad %lu\n", index);
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do
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{
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Sleep(5);
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res = pXInputGetState(index, &state);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
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} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
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ok(state.Gamepad.wButtons & XINPUT_GAMEPAD_A, "unexpected button state %#x\n", state.Gamepad.wButtons);
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@ -634,24 +635,24 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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memset(buffer, 0, sizeof(buffer));
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length = hid_caps->InputReportByteLength;
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ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
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ok(ret, "ReadFile failed, last error %u\n", GetLastError());
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ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length);
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ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
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ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
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}
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last_state = state;
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length = ARRAY_SIZE(usages);
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status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#x\n", status);
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ok(length == 1, "got length %u\n", length);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status);
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ok(length == 1, "got length %lu\n", length);
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ok(usages[0] == 1, "got usages[0] %u\n", usages[0]);
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trace("release A on gamepad %d\n", index);
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trace("release A on gamepad %lu\n", index);
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do
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{
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Sleep(5);
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res = pXInputGetState(index, &state);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res);
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ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
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} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
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ok(!state.Gamepad.wButtons, "unexpected button state %#x\n", state.Gamepad.wButtons);
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@ -662,17 +663,17 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
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memset(buffer, 0, sizeof(buffer));
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length = hid_caps->InputReportByteLength;
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ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
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ok(ret, "ReadFile failed, last error %u\n", GetLastError());
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ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length);
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ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
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ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
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}
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last_state = state;
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length = ARRAY_SIZE(usages);
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status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#x\n", status);
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ok(length == 0, "got length %u\n", length);
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ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status);
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ok(length == 0, "got length %lu\n", length);
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trace("press both LT and RT on gamepad %d\n", index);
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trace("press both LT and RT on gamepad %lu\n", index);
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do
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{
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@ -680,7 +681,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
|
|||
{
|
||||
Sleep(5);
|
||||
res = pXInputGetState(index, &state);
|
||||
ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res);
|
||||
ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
|
||||
} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
|
||||
|
||||
/* now read as many reports from the device to get a consistent final state */
|
||||
|
@ -690,35 +691,35 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre
|
|||
memset(buffer, 0, sizeof(buffer));
|
||||
length = hid_caps->InputReportByteLength;
|
||||
ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
|
||||
ok(ret, "ReadFile failed, last error %u\n", GetLastError());
|
||||
ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length);
|
||||
ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
|
||||
ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
|
||||
}
|
||||
last_state = state;
|
||||
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(value == state.Gamepad.sThumbLX + 32768, "got LX value %d\n", value);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
ok(value == state.Gamepad.sThumbLX + 32768, "got LX value %lu\n", value);
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(value == 32767 - state.Gamepad.sThumbLY, "got LY value %d\n", value);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
ok(value == 32767 - state.Gamepad.sThumbLY, "got LY value %lu\n", value);
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(value == state.Gamepad.sThumbRX + 32768, "got LX value %d\n", value);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
ok(value == state.Gamepad.sThumbRX + 32768, "got LX value %lu\n", value);
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(value == 32767 - state.Gamepad.sThumbRY, "got LY value %d\n", value);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
ok(value == 32767 - state.Gamepad.sThumbRY, "got LY value %lu\n", value);
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(value == 32768 + (state.Gamepad.bLeftTrigger - state.Gamepad.bRightTrigger) * 128, "got Z value %d (RT %d, LT %d)\n",
|
||||
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
ok(value == 32768 + (state.Gamepad.bLeftTrigger - state.Gamepad.bRightTrigger) * 128, "got Z value %lu (RT %d, LT %d)\n",
|
||||
value, state.Gamepad.bRightTrigger, state.Gamepad.bLeftTrigger);
|
||||
value = 0;
|
||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, preparsed, buffer, hid_caps->InputReportByteLength);
|
||||
ok(status == HIDP_STATUS_USAGE_NOT_FOUND, "HidP_GetUsageValue returned %#x\n", status);
|
||||
ok(status == HIDP_STATUS_USAGE_NOT_FOUND, "HidP_GetUsageValue returned %#lx\n", status);
|
||||
} while (ret && (state.Gamepad.bRightTrigger != 255 || state.Gamepad.bLeftTrigger != 255));
|
||||
}
|
||||
}
|
||||
|
@ -765,7 +766,7 @@ static void test_hid_reports(void)
|
|||
HidD_GetHidGuid(&hid);
|
||||
|
||||
set = SetupDiGetClassDevsW(&hid, NULL, NULL, DIGCF_DEVICEINTERFACE);
|
||||
ok(set != INVALID_HANDLE_VALUE, "SetupDiGetClassDevsW failed, error %u\n", GetLastError());
|
||||
ok(set != INVALID_HANDLE_VALUE, "SetupDiGetClassDevsW failed, error %lu\n", GetLastError());
|
||||
|
||||
while (SetupDiEnumDeviceInterfaces(set, NULL, &hid, i++, &iface))
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue