From 0ad25c896ed4dfd91a83a1a0d8145f2181076f03 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Bernon?= Date: Mon, 31 Jan 2022 10:10:58 +0100 Subject: [PATCH] xinput1_3/tests: Fix printf warnings with long types. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: RĂ©mi Bernon Signed-off-by: Alexandre Julliard --- dlls/xinput1_3/tests/Makefile.in | 1 - dlls/xinput1_3/tests/xinput.c | 143 ++++++++++++++++--------------- 2 files changed, 72 insertions(+), 72 deletions(-) diff --git a/dlls/xinput1_3/tests/Makefile.in b/dlls/xinput1_3/tests/Makefile.in index e326d5c1aac..260a8a634e4 100644 --- a/dlls/xinput1_3/tests/Makefile.in +++ b/dlls/xinput1_3/tests/Makefile.in @@ -1,4 +1,3 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES TESTDLL = xinput1_3.dll IMPORTS = user32 hid setupapi diff --git a/dlls/xinput1_3/tests/xinput.c b/dlls/xinput1_3/tests/xinput.c index 60c5817c79a..5c31f0be1fe 100644 --- a/dlls/xinput1_3/tests/xinput.c +++ b/dlls/xinput1_3/tests/xinput.c @@ -68,7 +68,7 @@ static void test_set_state(void) vibrator.wLeftMotorSpeed = 0; vibrator.wRightMotorSpeed = 0; result = pXInputSetState(controllerNum, &vibrator); - ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result); + ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result); /* Disabling XInput here, queueing a vibration and then re-enabling XInput * is used to prove that vibrations are auto enabled when resuming XInput. @@ -79,7 +79,7 @@ static void test_set_state(void) vibrator.wLeftMotorSpeed = 65535; vibrator.wRightMotorSpeed = 65535; result = pXInputSetState(controllerNum, &vibrator); - ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result); + ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result); if (pXInputEnable) pXInputEnable(1); Sleep(250); @@ -87,11 +87,11 @@ static void test_set_state(void) vibrator.wLeftMotorSpeed = 0; vibrator.wRightMotorSpeed = 0; result = pXInputSetState(controllerNum, &vibrator); - ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result); + ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result); } result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator); - ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned %lu\n", result); } static void test_get_state(void) @@ -110,42 +110,42 @@ static void test_get_state(void) else result = pXInputGetStateEx(controllerNum, &state); ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, - "%s failed with (%d)\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result); + "%s returned %lu\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result); if (ERROR_DEVICE_NOT_CONNECTED == result) { - skip("Controller %d is not connected\n", controllerNum); + skip("Controller %lu is not connected\n", controllerNum); continue; } - trace("-- Results for controller %d --\n", controllerNum); + trace("-- Results for controller %lu --\n", controllerNum); if (i == 0) { good = controllerNum; - trace("XInputGetState: %d\n", result); + trace("XInputGetState: %lu\n", result); } else - trace("XInputGetStateEx: %d\n", result); - trace("State->dwPacketNumber: %d\n", state.dwPacketNumber); + trace("XInputGetStateEx: %lu\n", result); + trace("State->dwPacketNumber: %lu\n", state.dwPacketNumber); dump_gamepad(&state.Gamepad); } } result = pXInputGetState(0, NULL); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result); result = pXInputGetState(XUSER_MAX_COUNT, &state); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result); result = pXInputGetState(XUSER_MAX_COUNT+1, &state); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result); if (pXInputGetStateEx) { result = pXInputGetStateEx(XUSER_MAX_COUNT, &state); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result); result = pXInputGetStateEx(XUSER_MAX_COUNT+1, &state); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result); } if (winetest_interactive && good < XUSER_MAX_COUNT) @@ -183,17 +183,17 @@ static void test_get_keystroke(void) result = pXInputGetKeystroke(controllerNum, XINPUT_FLAG_GAMEPAD, &keystroke); ok(result == ERROR_EMPTY || result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, - "XInputGetKeystroke failed with (%d)\n", result); + "XInputGetKeystroke returned %lu\n", result); if (ERROR_DEVICE_NOT_CONNECTED == result) { - skip("Controller %d is not connected\n", controllerNum); + skip("Controller %lu is not connected\n", controllerNum); } } ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE)); result = pXInputGetKeystroke(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &keystroke); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned %lu\n", result); } static void test_get_capabilities(void) @@ -207,11 +207,11 @@ static void test_get_capabilities(void) ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES)); result = pXInputGetCapabilities(controllerNum, XINPUT_FLAG_GAMEPAD, &capabilities); - ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities failed with (%d)\n", result); + ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities returned %lu\n", result); if (ERROR_DEVICE_NOT_CONNECTED == result) { - skip("Controller %d is not connected\n", controllerNum); + skip("Controller %lu is not connected\n", controllerNum); continue; } @@ -221,7 +221,7 @@ static void test_get_capabilities(void) ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES)); result = pXInputGetCapabilities(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &capabilities); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned %lu\n", result); } static void test_get_dsoundaudiodevice(void) @@ -236,11 +236,11 @@ static void test_get_dsoundaudiodevice(void) { soundRender = soundCapture = testGuid; result = pXInputGetDSoundAudioDeviceGuids(controllerNum, &soundRender, &soundCapture); - ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids failed with (%d)\n", result); + ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result); if (ERROR_DEVICE_NOT_CONNECTED == result) { - skip("Controller %d is not connected\n", controllerNum); + skip("Controller %lu is not connected\n", controllerNum); continue; } @@ -256,7 +256,7 @@ static void test_get_dsoundaudiodevice(void) } result = pXInputGetDSoundAudioDeviceGuids(XUSER_MAX_COUNT+1, &soundRender, &soundCapture); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result); } static void test_get_batteryinformation(void) @@ -270,17 +270,17 @@ static void test_get_batteryinformation(void) ZeroMemory(&batteryInfo, sizeof(XINPUT_BATTERY_INFORMATION)); result = pXInputGetBatteryInformation(controllerNum, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo); - ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation failed with (%d)\n", result); + ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation returned %lu\n", result); if (ERROR_DEVICE_NOT_CONNECTED == result) { ok(batteryInfo.BatteryLevel == BATTERY_TYPE_DISCONNECTED, "Failed to report device as being disconnected.\n"); - skip("Controller %d is not connected\n", controllerNum); + skip("Controller %lu is not connected\n", controllerNum); } } result = pXInputGetBatteryInformation(XUSER_MAX_COUNT+1, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo); - ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned (%d)\n", result); + ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned %lu\n", result); } #define check_member_(file, line, val, exp, fmt, member) \ @@ -441,14 +441,15 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre USAGE usages[15]; NTSTATUS status; USHORT count; - DWORD i, res; + DWORD res; BOOL ret; + int i; res = pXInputGetCapabilities(index, 0, &xi_caps); - ok(res == ERROR_SUCCESS, "XInputGetCapabilities %d returned %u\n", index, res); + ok(res == ERROR_SUCCESS, "XInputGetCapabilities %lu returned %lu\n", index, res); res = pXInputGetState(index, &state); - ok(res == ERROR_SUCCESS, "XInputGetState %d returned %u\n", index, res); + ok(res == ERROR_SUCCESS, "XInputGetState %lu returned %lu\n", index, res); ok(hid_caps->UsagePage == HID_USAGE_PAGE_GENERIC, "unexpected usage page %04x\n", hid_caps->UsagePage); ok(hid_caps->Usage == HID_USAGE_GENERIC_GAMEPAD, "unexpected usage %04x\n", hid_caps->Usage); @@ -471,8 +472,8 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre length = hid_caps->NumberLinkCollectionNodes; status = HidP_GetLinkCollectionNodes(collections, &length, preparsed); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetLinkCollectionNodes returned %#x\n", status); - ok(length == ARRAY_SIZE(expect_collections), "got %d collections\n", length); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetLinkCollectionNodes returned %#lx\n", status); + ok(length == ARRAY_SIZE(expect_collections), "got %lu collections\n", length); for (i = 0; i < min(length, ARRAY_SIZE(expect_collections)); ++i) { @@ -490,7 +491,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre count = hid_caps->NumberInputButtonCaps; status = HidP_GetButtonCaps(HidP_Input, button_caps, &count, preparsed); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetButtonCaps returned %#x\n", status); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetButtonCaps returned %#lx\n", status); ok(count == ARRAY_SIZE(expect_button_caps), "got %d button caps\n", count); for (i = 0; i < ARRAY_SIZE(expect_button_caps); ++i) @@ -541,7 +542,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre count = hid_caps->NumberInputValueCaps; status = HidP_GetValueCaps(HidP_Input, value_caps, &count, preparsed); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetValueCaps returned %#x\n", status); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetValueCaps returned %#lx\n", status); ok(count == ARRAY_SIZE(expect_value_caps), "got %d value caps\n", count); for (i = 0; i < min(count, ARRAY_SIZE(expect_value_caps)); ++i) @@ -562,12 +563,12 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre check_member(value_caps[i], expect_value_caps[i], "%d", HasNull); check_member(value_caps[i], expect_value_caps[i], "%d", BitSize); check_member(value_caps[i], expect_value_caps[i], "%d", ReportCount); - check_member(value_caps[i], expect_value_caps[i], "%d", UnitsExp); - check_member(value_caps[i], expect_value_caps[i], "%d", Units); - check_member(value_caps[i], expect_value_caps[i], "%d", LogicalMin); - check_member(value_caps[i], expect_value_caps[i], "%d", LogicalMax); - check_member(value_caps[i], expect_value_caps[i], "%d", PhysicalMin); - check_member(value_caps[i], expect_value_caps[i], "%d", PhysicalMax); + check_member(value_caps[i], expect_value_caps[i], "%#lx", UnitsExp); + check_member(value_caps[i], expect_value_caps[i], "%#lx", Units); + check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMin); + check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMax); + check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMin); + check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMax); if (!value_caps[i].IsRange && !expect_value_caps[i].IsRange) { @@ -601,13 +602,13 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre } status = HidP_InitializeReportForID(HidP_Input, 0, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_InitializeReportForID returned %#x\n", status); + ok(status == HIDP_STATUS_SUCCESS, "HidP_InitializeReportForID returned %#lx\n", status); SetLastError(0xdeadbeef); memset(buffer, 0, sizeof(buffer)); ret = HidD_GetInputReport(device, buffer, hid_caps->InputReportByteLength); ok(!ret, "HidD_GetInputReport succeeded\n"); - ok(GetLastError() == ERROR_INVALID_PARAMETER, "HidD_GetInputReport returned error %u\n", GetLastError()); + ok(GetLastError() == ERROR_INVALID_PARAMETER, "HidD_GetInputReport returned error %lu\n", GetLastError()); if (!winetest_interactive) skip("skipping interactive tests\n"); /* ReadFile on Xbox One For Windows controller seems to never succeed */ @@ -615,15 +616,15 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre else { res = pXInputGetState(index, &last_state); - ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res); + ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res); - trace("press A button on gamepad %d\n", index); + trace("press A button on gamepad %lu\n", index); do { Sleep(5); res = pXInputGetState(index, &state); - ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res); + ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res); } while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber); ok(state.Gamepad.wButtons & XINPUT_GAMEPAD_A, "unexpected button state %#x\n", state.Gamepad.wButtons); @@ -634,24 +635,24 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre memset(buffer, 0, sizeof(buffer)); length = hid_caps->InputReportByteLength; ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL); - ok(ret, "ReadFile failed, last error %u\n", GetLastError()); - ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length); + ok(ret, "ReadFile failed, last error %lu\n", GetLastError()); + ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length); } last_state = state; length = ARRAY_SIZE(usages); status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#x\n", status); - ok(length == 1, "got length %u\n", length); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status); + ok(length == 1, "got length %lu\n", length); ok(usages[0] == 1, "got usages[0] %u\n", usages[0]); - trace("release A on gamepad %d\n", index); + trace("release A on gamepad %lu\n", index); do { Sleep(5); res = pXInputGetState(index, &state); - ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res); + ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res); } while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber); ok(!state.Gamepad.wButtons, "unexpected button state %#x\n", state.Gamepad.wButtons); @@ -662,17 +663,17 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre memset(buffer, 0, sizeof(buffer)); length = hid_caps->InputReportByteLength; ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL); - ok(ret, "ReadFile failed, last error %u\n", GetLastError()); - ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length); + ok(ret, "ReadFile failed, last error %lu\n", GetLastError()); + ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length); } last_state = state; length = ARRAY_SIZE(usages); status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#x\n", status); - ok(length == 0, "got length %u\n", length); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status); + ok(length == 0, "got length %lu\n", length); - trace("press both LT and RT on gamepad %d\n", index); + trace("press both LT and RT on gamepad %lu\n", index); do { @@ -680,7 +681,7 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre { Sleep(5); res = pXInputGetState(index, &state); - ok(res == ERROR_SUCCESS, "XInputGetState returned %#x\n", res); + ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res); } while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber); /* now read as many reports from the device to get a consistent final state */ @@ -690,35 +691,35 @@ static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA pre memset(buffer, 0, sizeof(buffer)); length = hid_caps->InputReportByteLength; ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL); - ok(ret, "ReadFile failed, last error %u\n", GetLastError()); - ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %u\n", length); + ok(ret, "ReadFile failed, last error %lu\n", GetLastError()); + ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length); } last_state = state; value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status); - ok(value == state.Gamepad.sThumbLX + 32768, "got LX value %d\n", value); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status); + ok(value == state.Gamepad.sThumbLX + 32768, "got LX value %lu\n", value); value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status); - ok(value == 32767 - state.Gamepad.sThumbLY, "got LY value %d\n", value); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status); + ok(value == 32767 - state.Gamepad.sThumbLY, "got LY value %lu\n", value); value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status); - ok(value == state.Gamepad.sThumbRX + 32768, "got LX value %d\n", value); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status); + ok(value == state.Gamepad.sThumbRX + 32768, "got LX value %lu\n", value); value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status); - ok(value == 32767 - state.Gamepad.sThumbRY, "got LY value %d\n", value); + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status); + ok(value == 32767 - state.Gamepad.sThumbRY, "got LY value %lu\n", value); value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#x\n", status); - ok(value == 32768 + (state.Gamepad.bLeftTrigger - state.Gamepad.bRightTrigger) * 128, "got Z value %d (RT %d, LT %d)\n", + ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status); + ok(value == 32768 + (state.Gamepad.bLeftTrigger - state.Gamepad.bRightTrigger) * 128, "got Z value %lu (RT %d, LT %d)\n", value, state.Gamepad.bRightTrigger, state.Gamepad.bLeftTrigger); value = 0; status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, preparsed, buffer, hid_caps->InputReportByteLength); - ok(status == HIDP_STATUS_USAGE_NOT_FOUND, "HidP_GetUsageValue returned %#x\n", status); + ok(status == HIDP_STATUS_USAGE_NOT_FOUND, "HidP_GetUsageValue returned %#lx\n", status); } while (ret && (state.Gamepad.bRightTrigger != 255 || state.Gamepad.bLeftTrigger != 255)); } } @@ -765,7 +766,7 @@ static void test_hid_reports(void) HidD_GetHidGuid(&hid); set = SetupDiGetClassDevsW(&hid, NULL, NULL, DIGCF_DEVICEINTERFACE); - ok(set != INVALID_HANDLE_VALUE, "SetupDiGetClassDevsW failed, error %u\n", GetLastError()); + ok(set != INVALID_HANDLE_VALUE, "SetupDiGetClassDevsW failed, error %lu\n", GetLastError()); while (SetupDiEnumDeviceInterfaces(set, NULL, &hid, i++, &iface)) {