wined3d: Move box validation to wined3d_device_context_map().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4866,6 +4866,16 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context,
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wined3d_box_set(&b, 0, 0, desc.width, desc.height, 0, desc.depth);
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wined3d_box_set(&b, 0, 0, desc.width, desc.height, 0, desc.depth);
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box = &b;
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box = &b;
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}
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}
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else if (FAILED(wined3d_resource_check_box_dimensions(resource, sub_resource_idx, box)))
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{
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WARN("Map box is invalid.\n");
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if (resource->type != WINED3D_RTYPE_BUFFER && resource->type != WINED3D_RTYPE_TEXTURE_2D)
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return WINED3DERR_INVALIDCALL;
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if ((resource->format_flags & WINED3DFMT_FLAG_BLOCKS) && !(resource->access & WINED3D_RESOURCE_ACCESS_CPU))
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return WINED3DERR_INVALIDCALL;
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}
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if (SUCCEEDED(hr = context->ops->map(context, resource, sub_resource_idx, &map_desc->data, box, flags)))
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if (SUCCEEDED(hr = context->ops->map(context, resource, sub_resource_idx, &map_desc->data, box, flags)))
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wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx,
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wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx,
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@ -3513,13 +3513,6 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
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sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx);
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sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx);
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texture_level = sub_resource_idx % texture->level_count;
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texture_level = sub_resource_idx % texture->level_count;
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if (FAILED(wined3d_resource_check_box_dimensions(resource, sub_resource_idx, box)))
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{
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WARN("Map box is invalid.\n");
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if (((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !(resource->access & WINED3D_RESOURCE_ACCESS_CPU))
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|| resource->type != WINED3D_RTYPE_TEXTURE_2D)
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return WINED3DERR_INVALIDCALL;
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}
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if (texture->flags & WINED3D_TEXTURE_DC_IN_USE)
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if (texture->flags & WINED3D_TEXTURE_DC_IN_USE)
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{
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{
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