wined3d: Fix some EXT_gpu_shader4 function names.
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@ -4235,9 +4235,9 @@ typedef BOOL (WINAPI *PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelFormat);
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USE_GL_FUNC(PGLFNVERTEXATTRIBIPOINTEREXTPROC, \
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glVertexAttribIPointerEXT, EXT_GPU_SHADER4, NULL) \
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USE_GL_FUNC(PGLFNGETVERTEXATTRIBIIVEXTPROC, \
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glVertexAttribIivEXT, EXT_GPU_SHADER4, NULL) \
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glGetVertexAttribIivEXT, EXT_GPU_SHADER4, NULL) \
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USE_GL_FUNC(PGLFNGETVERTEXATTRIBIUIVEXTPROC, \
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glVertexAttribIuivEXT, EXT_GPU_SHADER4, NULL) \
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glGetVertexAttribIuivEXT, EXT_GPU_SHADER4, NULL) \
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USE_GL_FUNC(PGLFNUNIFORM1UIEXTPROC, \
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glUniform1uiEXT, EXT_GPU_SHADER4, NULL) \
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USE_GL_FUNC(PGLFNUNIFORM2UIEXTPROC, \
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