wined3d: Fix some EXT_gpu_shader4 function names.

This commit is contained in:
Henri Verbeet 2012-07-22 14:59:53 +02:00 committed by Alexandre Julliard
parent 526901e307
commit 048edaf6a3
1 changed files with 2 additions and 2 deletions

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@ -4235,9 +4235,9 @@ typedef BOOL (WINAPI *PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelFormat);
USE_GL_FUNC(PGLFNVERTEXATTRIBIPOINTEREXTPROC, \
glVertexAttribIPointerEXT, EXT_GPU_SHADER4, NULL) \
USE_GL_FUNC(PGLFNGETVERTEXATTRIBIIVEXTPROC, \
glVertexAttribIivEXT, EXT_GPU_SHADER4, NULL) \
glGetVertexAttribIivEXT, EXT_GPU_SHADER4, NULL) \
USE_GL_FUNC(PGLFNGETVERTEXATTRIBIUIVEXTPROC, \
glVertexAttribIuivEXT, EXT_GPU_SHADER4, NULL) \
glGetVertexAttribIuivEXT, EXT_GPU_SHADER4, NULL) \
USE_GL_FUNC(PGLFNUNIFORM1UIEXTPROC, \
glUniform1uiEXT, EXT_GPU_SHADER4, NULL) \
USE_GL_FUNC(PGLFNUNIFORM2UIEXTPROC, \