wined3d: Get rid of APPLE_flush_render, it doesn't exist.
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@ -91,7 +91,6 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_APPLE_fence", APPLE_FENCE, 0 },
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{"GL_APPLE_float_pixels", APPLE_FLOAT_PIXELS, 0 },
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{"GL_APPLE_flush_buffer_range", APPLE_FLUSH_BUFFER_RANGE, 0 },
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{"GL_APPLE_flush_render", APPLE_FLUSH_RENDER, 0 },
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{"GL_APPLE_ycbcr_422", APPLE_YCBCR_422, 0 },
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/* ARB */
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@ -1413,7 +1412,6 @@ static enum wined3d_gl_vendor wined3d_guess_gl_vendor(const struct wined3d_gl_in
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* DirectDraw, not OpenGL. */
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if (gl_info->supported[APPLE_FENCE]
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&& gl_info->supported[APPLE_CLIENT_STORAGE]
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&& gl_info->supported[APPLE_FLUSH_RENDER]
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&& gl_info->supported[APPLE_YCBCR_422])
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return GL_VENDOR_APPLE;
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@ -1720,7 +1720,6 @@ enum wined3d_gl_extension
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APPLE_FENCE,
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APPLE_FLOAT_PIXELS,
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APPLE_FLUSH_BUFFER_RANGE,
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APPLE_FLUSH_RENDER,
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APPLE_YCBCR_422,
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/* ARB */
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ARB_COLOR_BUFFER_FLOAT,
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@ -1887,10 +1886,6 @@ typedef void (WINE_GLAPI *PGLFNFINISHOBJECTAPPLEPROC)(GLenum, GLuint);
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typedef void (WINE_GLAPI *PGLFNBUFFERPARAMETERIAPPLE)(GLenum target, GLenum pname, GLint param);
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typedef void (WINE_GLAPI *PGLFNFLUSHMAPPEDBUFFERRANGEAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size);
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/* GL_APPLE_flush_render */
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typedef void (WINE_GLAPI *PGLFNFLUSHRENDERAPPLEPROC)(void);
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typedef void (WINE_GLAPI *PGLFNFINISHRENDERAPPLEPROC)(void);
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/* GL_APPLE_ycbcr_422 */
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#ifndef GL_APPLE_ycbcr_422
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#define GL_APPLE_ycbcr_422 1
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@ -3712,11 +3707,6 @@ typedef BOOL (WINAPI *PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelFormat);
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glBufferParameteriAPPLE, APPLE_FLUSH_BUFFER_RANGE, NULL) \
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USE_GL_FUNC(PGLFNFLUSHMAPPEDBUFFERRANGEAPPLE, \
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glFlushMappedBufferRangeAPPLE, APPLE_FLUSH_BUFFER_RANGE, NULL) \
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/* GL_APPLE_flush_render */ \
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USE_GL_FUNC(PGLFNFLUSHRENDERAPPLEPROC, \
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glFlushRenderAPPLE, APPLE_FLUSH_RENDER, NULL) \
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USE_GL_FUNC(PGLFNFINISHRENDERAPPLEPROC, \
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glFinishRenderAPPLE, APPLE_FLUSH_RENDER, NULL) \
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/* GL_ARB_color_buffer_float */ \
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USE_GL_FUNC(PGLFNCLAMPCOLORARBPROC, \
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glClampColorARB, ARB_COLOR_BUFFER_FLOAT, NULL) \
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