wined3d: Add missing temporary variable declaration to ARB shader backend.

This commit is contained in:
Matteo Bruni 2011-04-22 21:59:31 +02:00 committed by Alexandre Julliard
parent bddc08db75
commit 0210a8384a
1 changed files with 1 additions and 0 deletions

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@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
}
shader_addline(buffer, "TEMP TA;\n");
shader_addline(buffer, "TEMP TB;\n");
/* Base Declarations */
next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,