diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 227f26226d4..2b5b4a07c05 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader, } shader_addline(buffer, "TEMP TA;\n"); + shader_addline(buffer, "TEMP TB;\n"); /* Base Declarations */ next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,