wined3d: Remove unused field in shader opcode_arg.

This commit is contained in:
Ivan Gyurdiev 2006-10-01 08:07:53 -04:00 committed by Alexandre Julliard
parent 5387119050
commit 01d9eac0be
1 changed files with 0 additions and 1 deletions

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@ -1412,7 +1412,6 @@ typedef struct SHADER_OPCODE {
} SHADER_OPCODE;
typedef struct SHADER_OPCODE_ARG {
IWineD3DStateBlock* stateBlock;
IWineD3DBaseShader* shader;
shader_reg_maps* reg_maps;
CONST SHADER_OPCODE* opcode;