wined3d: Make the device parameter to wined3d_device_get_display_mode() const.

This commit is contained in:
Henri Verbeet 2011-09-21 21:01:47 +02:00 committed by Alexandre Julliard
parent 72d75b65b7
commit 013991e6e4
2 changed files with 2 additions and 2 deletions

View File

@ -3920,7 +3920,7 @@ HRESULT CDECL wined3d_device_get_device_caps(const struct wined3d_device *device
return wined3d_get_device_caps(device->wined3d, device->adapter->ordinal, device->devType, caps);
}
HRESULT CDECL wined3d_device_get_display_mode(struct wined3d_device *device,
HRESULT CDECL wined3d_device_get_display_mode(const struct wined3d_device *device,
UINT swapchain_idx, WINED3DDISPLAYMODE *mode)
{
struct wined3d_swapchain *swapchain;

View File

@ -2216,7 +2216,7 @@ HRESULT __cdecl wined3d_device_get_current_texture_palette(struct wined3d_device
HRESULT __cdecl wined3d_device_get_depth_stencil(struct wined3d_device *device,
struct wined3d_surface **depth_stencil);
HRESULT __cdecl wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps);
HRESULT __cdecl wined3d_device_get_display_mode(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *device,
UINT swapchain_idx, WINED3DDISPLAYMODE *mode);
HRESULT __cdecl wined3d_device_get_front_buffer_data(struct wined3d_device *device,
UINT swapchain_idx, struct wined3d_surface *dst_surface);