Sweden-Number/dlls/d3dx10_43/texture.c

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/*
* Copyright 2020 Ziqing Hui for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#include "wine/heap.h"
#define COBJMACROS
#include "d3d10_1.h"
#include "d3dx10.h"
#include "wincodec.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT sdk_version, IWICImagingFactory **imaging_factory);
static const struct
{
const GUID *wic_container_guid;
D3DX10_IMAGE_FILE_FORMAT d3dx_file_format;
}
file_formats[] =
{
{ &GUID_ContainerFormatBmp, D3DX10_IFF_BMP },
{ &GUID_ContainerFormatJpeg, D3DX10_IFF_JPG },
{ &GUID_ContainerFormatPng, D3DX10_IFF_PNG },
{ &GUID_ContainerFormatDds, D3DX10_IFF_DDS },
{ &GUID_ContainerFormatTiff, D3DX10_IFF_TIFF },
{ &GUID_ContainerFormatGif, D3DX10_IFF_GIF },
{ &GUID_ContainerFormatWmp, D3DX10_IFF_WMP },
};
static const struct
{
const GUID *wic_guid;
DXGI_FORMAT dxgi_format;
}
wic_pixel_formats[] =
{
{ &GUID_WICPixelFormatBlackWhite, DXGI_FORMAT_R1_UNORM },
{ &GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM },
{ &GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM },
{ &GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM },
{ &GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT },
{ &GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT },
{ &GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM },
{ &GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM },
{ &GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM },
{ &GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM },
{ &GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM },
{ &GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM },
{ &GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM },
{ &GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM },
{ &GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT },
{ &GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT },
{ &GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT }
};
static const DXGI_FORMAT block_compressed_formats[] =
{
DXGI_FORMAT_BC1_TYPELESS, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM_SRGB,
DXGI_FORMAT_BC2_TYPELESS, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM_SRGB,
DXGI_FORMAT_BC3_TYPELESS, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM_SRGB,
DXGI_FORMAT_BC4_TYPELESS, DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_BC4_SNORM,
DXGI_FORMAT_BC5_TYPELESS, DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_BC5_SNORM,
DXGI_FORMAT_BC6H_TYPELESS, DXGI_FORMAT_BC6H_UF16, DXGI_FORMAT_BC6H_SF16,
DXGI_FORMAT_BC7_TYPELESS, DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_UNORM_SRGB
};
static const DXGI_FORMAT to_be_converted_format[] =
{
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_R8_UNORM,
DXGI_FORMAT_R8G8_UNORM,
DXGI_FORMAT_B5G6R5_UNORM,
DXGI_FORMAT_B4G4R4A4_UNORM,
DXGI_FORMAT_B5G5R5A1_UNORM,
DXGI_FORMAT_B8G8R8X8_UNORM,
DXGI_FORMAT_B8G8R8A8_UNORM
};
static D3DX10_IMAGE_FILE_FORMAT wic_container_guid_to_file_format(GUID *container_format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(file_formats); ++i)
{
if (IsEqualGUID(file_formats[i].wic_container_guid, container_format))
return file_formats[i].d3dx_file_format;
}
return D3DX10_IFF_FORCE_DWORD;
}
static const GUID *dxgi_format_to_wic_guid(DXGI_FORMAT format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); ++i)
{
if (wic_pixel_formats[i].dxgi_format == format)
return wic_pixel_formats[i].wic_guid;
}
return NULL;
}
static D3D10_RESOURCE_DIMENSION wic_dimension_to_d3dx10_dimension(WICDdsDimension wic_dimension)
{
switch (wic_dimension)
{
case WICDdsTexture1D:
return D3D10_RESOURCE_DIMENSION_TEXTURE1D;
case WICDdsTexture2D:
case WICDdsTextureCube:
return D3D10_RESOURCE_DIMENSION_TEXTURE2D;
case WICDdsTexture3D:
return D3D10_RESOURCE_DIMENSION_TEXTURE3D;
default:
return D3D10_RESOURCE_DIMENSION_UNKNOWN;
}
}
static BOOL is_block_compressed(DXGI_FORMAT format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(block_compressed_formats); ++i)
if (format == block_compressed_formats[i])
return TRUE;
return FALSE;
}
static unsigned int get_bpp_from_format(DXGI_FORMAT format)
{
switch (format)
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
return 128;
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
return 96;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT:
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
case DXGI_FORMAT_Y416:
case DXGI_FORMAT_Y210:
case DXGI_FORMAT_Y216:
return 64;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R11G11B10_FLOAT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT:
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_D24_UNORM_S8_UINT:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
case DXGI_FORMAT_AYUV:
case DXGI_FORMAT_Y410:
case DXGI_FORMAT_YUY2:
return 32;
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
return 24;
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT:
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT:
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT:
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
case DXGI_FORMAT_A8P8:
case DXGI_FORMAT_B4G4R4A4_UNORM:
return 16;
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_420_OPAQUE:
case DXGI_FORMAT_NV11:
return 12;
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT:
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT:
case DXGI_FORMAT_A8_UNORM:
case DXGI_FORMAT_AI44:
case DXGI_FORMAT_IA44:
case DXGI_FORMAT_P8:
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return 8;
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
return 4;
case DXGI_FORMAT_R1_UNORM:
return 1;
default:
return 0;
}
}
static DXGI_FORMAT get_d3dx10_dds_format(DXGI_FORMAT format)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(to_be_converted_format); ++i)
{
if (format == to_be_converted_format[i])
return DXGI_FORMAT_R8G8B8A8_UNORM;
}
return format;
}
static HRESULT load_file(const WCHAR *filename, void **buffer, DWORD *size)
{
HRESULT hr = S_OK;
DWORD bytes_read;
HANDLE file;
BOOL ret;
file = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
if (file == INVALID_HANDLE_VALUE)
{
hr = HRESULT_FROM_WIN32(GetLastError());
goto done;
}
*size = GetFileSize(file, NULL);
if (*size == INVALID_FILE_SIZE)
{
hr = HRESULT_FROM_WIN32(GetLastError());
goto done;
}
*buffer = heap_alloc(*size);
if (!*buffer)
{
hr = E_OUTOFMEMORY;
goto done;
}
ret = ReadFile(file, *buffer, *size, &bytes_read, NULL);
if (!ret)
{
hr = HRESULT_FROM_WIN32(GetLastError());
goto done;
}
if (bytes_read != *size)
{
hr = E_FAIL;
goto done;
}
done:
if (FAILED(hr))
{
heap_free(*buffer);
*buffer = NULL;
}
if (file != INVALID_HANDLE_VALUE)
CloseHandle(file);
return hr;
}
static HRESULT load_resource(HMODULE module, HRSRC res_info, void **buffer, DWORD *size)
{
HGLOBAL resource;
if (!(*size = SizeofResource(module, res_info)))
return HRESULT_FROM_WIN32(GetLastError());
if (!(resource = LoadResource(module, res_info)))
return HRESULT_FROM_WIN32(GetLastError());
if (!(*buffer = LockResource(resource)))
return HRESULT_FROM_WIN32(GetLastError());
return S_OK;
}
HRESULT WINAPI D3DX10GetImageInfoFromFileA(const char *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info,
HRESULT *result)
{
WCHAR *buffer;
int str_len;
HRESULT hr;
TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_a(src_file), pump, info, result);
if (!src_file || !info)
return E_FAIL;
str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
if (!str_len)
return HRESULT_FROM_WIN32(GetLastError());
buffer = heap_alloc(str_len * sizeof(*buffer));
if (!buffer)
return E_OUTOFMEMORY;
MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len);
hr = D3DX10GetImageInfoFromFileW(buffer, pump, info, result);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10GetImageInfoFromFileW(const WCHAR *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info,
HRESULT *result)
{
void *buffer = NULL;
DWORD size = 0;
HRESULT hr;
TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_w(src_file), pump, info, result);
if (!src_file || !info)
return E_FAIL;
if (FAILED(load_file(src_file, &buffer, &size)))
return D3D10_ERROR_FILE_NOT_FOUND;
hr = D3DX10GetImageInfoFromMemory(buffer, size, pump, info, result);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resource, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *info, HRESULT *result)
{
HRSRC res_info;
void *buffer;
HRESULT hr;
DWORD size;
TRACE("module %p, resource %s, pump %p, info %p, result %p.\n",
module, debugstr_a(resource), pump, info, result);
if (!resource || !info)
return D3DX10_ERR_INVALID_DATA;
res_info = FindResourceA(module, resource, (const char *)RT_RCDATA);
if (!res_info)
{
/* Try loading the resource as bitmap data */
res_info = FindResourceA(module, resource, (const char *)RT_BITMAP);
if (!res_info)
return D3DX10_ERR_INVALID_DATA;
}
hr = load_resource(module, res_info, &buffer, &size);
if (FAILED(hr))
return D3DX10_ERR_INVALID_DATA;
return D3DX10GetImageInfoFromMemory(buffer, size, pump, info, result);
}
HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *info, HRESULT *result)
{
HRSRC res_info;
void *buffer;
HRESULT hr;
DWORD size;
TRACE("module %p, resource %s, pump %p, info %p, result %p.\n",
module, debugstr_w(resource), pump, info, result);
if (!resource || !info)
return D3DX10_ERR_INVALID_DATA;
res_info = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA);
if (!res_info)
{
/* Try loading the resource as bitmap data */
res_info = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP);
if (!res_info)
return D3DX10_ERR_INVALID_DATA;
}
hr = load_resource(module, res_info, &buffer, &size);
if (FAILED(hr))
return D3DX10_ERR_INVALID_DATA;
return D3DX10GetImageInfoFromMemory(buffer, size, pump, info, result);
}
HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *img_info, HRESULT *hresult)
{
IWICBitmapFrameDecode *frame = NULL;
IWICImagingFactory *factory = NULL;
IWICDdsDecoder *dds_decoder = NULL;
IWICBitmapDecoder *decoder = NULL;
WICDdsParameters dds_params;
IWICStream *stream = NULL;
unsigned int frame_count;
GUID container_format;
HRESULT hr;
TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n",
src_data, src_data_size, pump, img_info, hresult);
if (!src_data || !src_data_size || !img_info)
return E_FAIL;
if (pump)
FIXME("Thread pump is not supported yet.\n");
WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
IWICImagingFactory_CreateStream(factory, &stream);
hr = IWICStream_InitializeFromMemory(stream, (BYTE *)src_data, src_data_size);
if (FAILED(hr))
{
WARN("Failed to initialize stream.\n");
goto end;
}
hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder);
if (FAILED(hr))
goto end;
hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
if (FAILED(hr))
goto end;
img_info->ImageFileFormat = wic_container_guid_to_file_format(&container_format);
if (img_info->ImageFileFormat == D3DX10_IFF_FORCE_DWORD)
{
hr = E_FAIL;
WARN("Unsupported image file format %s.\n", debugstr_guid(&container_format));
goto end;
}
hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
if (FAILED(hr) || !frame_count)
goto end;
hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
if (FAILED(hr))
goto end;
hr = IWICBitmapFrameDecode_GetSize(frame, &img_info->Width, &img_info->Height);
if (FAILED(hr))
goto end;
if (img_info->ImageFileFormat == D3DX10_IFF_DDS)
{
hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder);
if (FAILED(hr))
goto end;
hr = IWICDdsDecoder_GetParameters(dds_decoder, &dds_params);
if (FAILED(hr))
goto end;
img_info->ArraySize = dds_params.ArraySize;
img_info->Depth = dds_params.Depth;
img_info->MipLevels = dds_params.MipLevels;
img_info->ResourceDimension = wic_dimension_to_d3dx10_dimension(dds_params.Dimension);
img_info->Format = get_d3dx10_dds_format(dds_params.DxgiFormat);
img_info->MiscFlags = 0;
if (dds_params.Dimension == WICDdsTextureCube)
{
img_info->MiscFlags = D3D10_RESOURCE_MISC_TEXTURECUBE;
img_info->ArraySize *= 6;
}
}
else
{
img_info->ArraySize = 1;
img_info->Depth = 1;
img_info->MipLevels = 1;
img_info->ResourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
img_info->Format = DXGI_FORMAT_R8G8B8A8_UNORM;
img_info->MiscFlags = 0;
}
end:
if (dds_decoder)
IWICDdsDecoder_Release(dds_decoder);
if (frame)
IWICBitmapFrameDecode_Release(frame);
if (decoder)
IWICBitmapDecoder_Release(decoder);
if (stream)
IWICStream_Release(stream);
if (factory)
IWICImagingFactory_Release(factory);
if (hr != S_OK)
{
WARN("Invalid or unsupported image file.\n");
return E_FAIL;
}
return S_OK;
}
HRESULT WINAPI D3DX10CreateTextureFromFileA(ID3D10Device *device, const char *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
WCHAR *buffer;
int str_len;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_a(src_file), load_info, pump, texture, hresult);
if (!src_file || !texture)
return E_FAIL;
if (!(str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0)))
return HRESULT_FROM_WIN32(GetLastError());
if (!(buffer = heap_alloc(str_len * sizeof(*buffer))))
return E_OUTOFMEMORY;
MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len);
hr = D3DX10CreateTextureFromFileW(device, buffer, load_info, pump, texture, hresult);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
void *buffer = NULL;
DWORD size = 0;
HRESULT hr;
TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, debugstr_w(src_file), load_info, pump, texture, hresult);
if (!src_file || !texture)
return E_FAIL;
if (FAILED(load_file(src_file, &buffer, &size)))
return D3D10_ERROR_FILE_NOT_FOUND;
hr = D3DX10CreateTextureFromMemory(device, buffer, size, load_info, pump, texture, hresult);
heap_free(buffer);
return hr;
}
HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
HRSRC res_info;
void *buffer;
DWORD size;
HRESULT hr;
TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, module, debugstr_a(resource), load_info, pump, texture, hresult);
if (!resource || !texture)
return D3DX10_ERR_INVALID_DATA;
if (!(res_info = FindResourceA(module, resource, (const char *)RT_RCDATA)))
{
/* Try loading the resource as bitmap data */
if (!(res_info = FindResourceA(module, resource, (const char *)RT_BITMAP)))
return D3DX10_ERR_INVALID_DATA;
}
if (FAILED(hr = load_resource(module, res_info, &buffer, &size)))
return D3DX10_ERR_INVALID_DATA;
return D3DX10CreateTextureFromMemory(device, buffer, size, load_info, pump, texture, hresult);
}
HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE module, const WCHAR *resource,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
HRSRC res_info;
void *buffer;
DWORD size;
HRESULT hr;
TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n",
device, module, debugstr_w(resource), load_info, pump, texture, hresult);
if (!resource || !texture)
return D3DX10_ERR_INVALID_DATA;
if (!(res_info = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
{
/* Try loading the resource as bitmap data */
if (!(res_info = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP)))
return D3DX10_ERR_INVALID_DATA;
}
if (FAILED(hr = load_resource(module, res_info, &buffer, &size)))
return D3DX10_ERR_INVALID_DATA;
return D3DX10CreateTextureFromMemory(device, buffer, size, load_info, pump, texture, hresult);
}
HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
unsigned int frame_count, width, height, stride, frame_size;
IWICFormatConverter *converter = NULL;
IWICDdsFrameDecode *dds_frame = NULL;
D3D10_TEXTURE2D_DESC texture_2d_desc;
D3D10_SUBRESOURCE_DATA resource_data;
IWICBitmapFrameDecode *frame = NULL;
IWICImagingFactory *factory = NULL;
IWICBitmapDecoder *decoder = NULL;
ID3D10Texture2D *texture_2d;
D3DX10_IMAGE_INFO img_info;
IWICStream *stream = NULL;
const GUID *dst_format;
BYTE *buffer = NULL;
BOOL can_convert;
GUID src_format;
HRESULT hr;
TRACE("device %p, src_data %p, src_data_size %Iu, load_info %p, pump %p, texture %p, hresult %p.\n",
device, src_data, src_data_size, load_info, pump, texture, hresult);
if (!src_data || !src_data_size || !texture)
return E_FAIL;
if (load_info)
FIXME("load_info is ignored.\n");
if (pump)
FIXME("Thread pump is not supported yet.\n");
if (FAILED(D3DX10GetImageInfoFromMemory(src_data, src_data_size, NULL, &img_info, NULL)))
return E_FAIL;
if (img_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE)
{
FIXME("Cube map is not supported.\n");
return E_FAIL;
}
if (FAILED(hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
goto end;
if (FAILED(hr = IWICImagingFactory_CreateStream(factory, &stream)))
goto end;
if (FAILED(hr = IWICStream_InitializeFromMemory(stream, (BYTE *)src_data, src_data_size)))
goto end;
if (FAILED(hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder)))
goto end;
if (FAILED(hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count)) || !frame_count)
goto end;
if (FAILED(hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame)))
goto end;
if (FAILED(hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &src_format)))
goto end;
width = img_info.Width;
height = img_info.Height;
if (is_block_compressed(img_info.Format))
{
width = (width + 3) & ~3;
height = (height + 3) & ~3;
}
stride = (width * get_bpp_from_format(img_info.Format) + 7) / 8;
frame_size = stride * height;
if (!(buffer = heap_alloc(frame_size)))
{
hr = E_FAIL;
goto end;
}
if (is_block_compressed(img_info.Format))
{
if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame, &IID_IWICDdsFrameDecode, (void **)&dds_frame)))
goto end;
if (FAILED(hr = IWICDdsFrameDecode_CopyBlocks(dds_frame, NULL, stride * 4, frame_size, buffer)))
goto end;
}
else
{
if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format)))
{
hr = E_FAIL;
FIXME("Unsupported DXGI format %#x.\n", img_info.Format);
goto end;
}
if (IsEqualGUID(&src_format, dst_format))
{
if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, stride, frame_size, buffer)))
goto end;
}
else
{
if (FAILED(hr = IWICImagingFactory_CreateFormatConverter(factory, &converter)))
goto end;
if (FAILED(hr = IWICFormatConverter_CanConvert(converter, &src_format, dst_format, &can_convert)))
goto end;
if (!can_convert)
{
WARN("Format converting %s to %s is not supported by WIC.\n",
debugstr_guid(&src_format), debugstr_guid(dst_format));
goto end;
}
if (FAILED(hr = IWICFormatConverter_Initialize(converter, (IWICBitmapSource *)frame, dst_format,
WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom)))
goto end;
if (FAILED(hr = IWICFormatConverter_CopyPixels(converter, NULL, stride, frame_size, buffer)))
goto end;
}
}
memset(&texture_2d_desc, 0, sizeof(texture_2d_desc));
texture_2d_desc.Width = width;
texture_2d_desc.Height = height;
texture_2d_desc.MipLevels = 1;
texture_2d_desc.ArraySize = img_info.ArraySize;
texture_2d_desc.Format = img_info.Format;
texture_2d_desc.SampleDesc.Count = 1;
texture_2d_desc.Usage = D3D10_USAGE_DEFAULT;
texture_2d_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE;
texture_2d_desc.MiscFlags = img_info.MiscFlags;
resource_data.pSysMem = buffer;
resource_data.SysMemPitch = stride;
resource_data.SysMemSlicePitch = frame_size;
if (FAILED(hr = ID3D10Device_CreateTexture2D(device, &texture_2d_desc, &resource_data, &texture_2d)))
goto end;
*texture = (ID3D10Resource *)texture_2d;
hr = S_OK;
end:
if (converter)
IWICFormatConverter_Release(converter);
if (dds_frame)
IWICDdsFrameDecode_Release(dds_frame);
heap_free(buffer);
if (frame)
IWICBitmapFrameDecode_Release(frame);
if (decoder)
IWICBitmapDecoder_Release(decoder);
if (stream)
IWICStream_Release(stream);
if (factory)
IWICImagingFactory_Release(factory);
return hr;
}