Sweden-Number/dlls/dmloader/loader.c

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/*
* IDirectMusicLoaderImpl
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*
* Copyright (C) 2003-2004 Rok Mandeljc
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dmloader_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmloader);
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static const GUID *classes[] = {
&GUID_DirectMusicAllTypes, /* Keep as first */
&CLSID_DirectMusicAudioPathConfig,
&CLSID_DirectMusicBand,
&CLSID_DirectMusicContainer,
&CLSID_DirectMusicCollection,
&CLSID_DirectMusicChordMap,
&CLSID_DirectMusicSegment,
&CLSID_DirectMusicScript,
&CLSID_DirectMusicSong,
&CLSID_DirectMusicStyle,
&CLSID_DirectMusicGraph,
&CLSID_DirectSoundWave
};
/* cache/alias entry */
struct cache_entry {
struct list entry;
DMUS_OBJECTDESC Desc;
IDirectMusicObject *pObject;
BOOL bInvalidDefaultDLS; /* workaround for enabling caching of "faulty" default dls collection */
};
typedef struct IDirectMusicLoaderImpl {
IDirectMusicLoader8 IDirectMusicLoader8_iface;
LONG ref;
WCHAR *search_paths[ARRAY_SIZE(classes)];
unsigned int cache_class;
struct list cache;
} IDirectMusicLoaderImpl;
static inline IDirectMusicLoaderImpl* impl_from_IDirectMusicLoader8(IDirectMusicLoader8 *iface)
{
return CONTAINING_RECORD(iface, IDirectMusicLoaderImpl, IDirectMusicLoader8_iface);
}
static int index_from_class(REFCLSID class)
{
int i;
for (i = 0; i < ARRAY_SIZE(classes); i++)
if (IsEqualGUID(class, classes[i]))
return i;
return -1;
}
static inline BOOL is_cache_enabled(IDirectMusicLoaderImpl *This, REFCLSID class)
{
return !!(This->cache_class & 1 << index_from_class(class));
}
static void get_search_path(IDirectMusicLoaderImpl *This, REFGUID class, WCHAR *path)
{
int index = index_from_class(class);
if (index < 0 || !This->search_paths[index])
index = 0; /* Default to GUID_DirectMusicAllTypes */
if (This->search_paths[index])
lstrcpynW(path, This->search_paths[index], MAX_PATH);
else
path[0] = 0;
}
static HRESULT DMUSIC_CopyDescriptor(DMUS_OBJECTDESC *pDst, DMUS_OBJECTDESC *pSrc)
{
if (TRACE_ON(dmloader))
dump_DMUS_OBJECTDESC(pSrc);
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/* copy field by field */
if (pSrc->dwValidData & DMUS_OBJ_CLASS) pDst->guidClass = pSrc->guidClass;
if (pSrc->dwValidData & DMUS_OBJ_OBJECT) pDst->guidObject = pSrc->guidObject;
if (pSrc->dwValidData & DMUS_OBJ_DATE) pDst->ftDate = pSrc->ftDate;
if (pSrc->dwValidData & DMUS_OBJ_VERSION) pDst->vVersion = pSrc->vVersion;
if (pSrc->dwValidData & DMUS_OBJ_NAME) lstrcpyW (pDst->wszName, pSrc->wszName);
if (pSrc->dwValidData & DMUS_OBJ_CATEGORY) lstrcpyW (pDst->wszCategory, pSrc->wszCategory);
if (pSrc->dwValidData & DMUS_OBJ_FILENAME) lstrcpyW (pDst->wszFileName, pSrc->wszFileName);
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if (pSrc->dwValidData & DMUS_OBJ_STREAM) IStream_Clone (pSrc->pStream, &pDst->pStream);
if (pSrc->dwValidData & DMUS_OBJ_MEMORY) {
pDst->pbMemData = pSrc->pbMemData;
pDst->llMemLength = pSrc->llMemLength;
}
/* set flags */
pDst->dwValidData |= pSrc->dwValidData;
return S_OK;
}
/*****************************************************************************
* IDirectMusicLoaderImpl implementation
*/
/* IUnknown/IDirectMusicLoader(8) part: */
static HRESULT WINAPI IDirectMusicLoaderImpl_QueryInterface(IDirectMusicLoader8 *iface, REFIID riid, void **ppobj)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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TRACE("(%p, %s, %p)\n",This, debugstr_dmguid(riid), ppobj);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicLoader) ||
IsEqualIID (riid, &IID_IDirectMusicLoader8)) {
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IDirectMusicLoader_AddRef (iface);
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*ppobj = This;
return S_OK;
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}
WARN(": not found\n");
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return E_NOINTERFACE;
}
static ULONG WINAPI IDirectMusicLoaderImpl_AddRef(IDirectMusicLoader8 *iface)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->(): new ref = %u\n", iface, ref);
return ref;
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}
static ULONG WINAPI IDirectMusicLoaderImpl_Release(IDirectMusicLoader8 *iface)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(): new ref = %u\n", iface, ref);
if (!ref) {
unsigned int i;
IDirectMusicLoader8_ClearCache(iface, &GUID_DirectMusicAllTypes);
for (i = 0; i < ARRAY_SIZE(classes); i++)
HeapFree(GetProcessHeap(), 0, This->search_paths[i]);
HeapFree(GetProcessHeap(), 0, This);
unlock_module();
}
return ref;
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}
static struct cache_entry *find_cache_object(IDirectMusicLoaderImpl *This, DMUS_OBJECTDESC *desc)
{
struct cache_entry *existing;
/*
* The Object is looked up in the following order.
* 1. DMUS_OBJ_OBJECT
* 2. DMUS_OBJ_STREAM
* 3. DMUS_OBJ_MEMORY
* 4. DMUS_OBJ_FILENAME and DMUS_OBJ_FULLPATH
* 5. DMUS_OBJ_NAME and DMUS_OBJ_CATEGORY
* 6. DMUS_OBJ_NAME
* 7. DMUS_OBJ_FILENAME
*/
if (desc->dwValidData & DMUS_OBJ_OBJECT) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if (existing->Desc.dwValidData & DMUS_OBJ_OBJECT &&
IsEqualGUID(&desc->guidObject, &existing->Desc.guidObject) ) {
TRACE("Found by DMUS_OBJ_OBJECT\n");
return existing;
}
}
}
if (desc->dwValidData & DMUS_OBJ_STREAM)
FIXME("Finding DMUS_OBJ_STREAM cached objects currently not supported.\n");
if (desc->dwValidData & DMUS_OBJ_MEMORY) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if (existing->Desc.dwValidData & DMUS_OBJ_MEMORY &&
desc->llMemLength == existing->Desc.llMemLength &&
(desc->pbMemData == existing->Desc.pbMemData ||
!memcmp(desc->pbMemData, existing->Desc.pbMemData, desc->llMemLength)) ) {
TRACE("Found by DMUS_OBJ_MEMORY (%d)\n",
desc->pbMemData == existing->Desc.pbMemData);
return existing;
}
}
}
if ((desc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) ==
(DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if ((existing->Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) ==
(DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH) &&
!wcsncmp(desc->wszFileName, existing->Desc.wszFileName, DMUS_MAX_FILENAME)) {
TRACE("Found by DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH\n");
return existing;
}
}
}
if ((desc->dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) ==
(DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if ((existing->Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) ==
(DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY) &&
!wcsncmp(desc->wszName, existing->Desc.wszName, DMUS_MAX_NAME) &&
!wcsncmp(desc->wszCategory, existing->Desc.wszCategory, DMUS_MAX_CATEGORY)) {
TRACE("Found by DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY\n");
return existing;
}
}
}
if ((desc->dwValidData & DMUS_OBJ_NAME) == DMUS_OBJ_NAME) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if ((existing->Desc.dwValidData & DMUS_OBJ_NAME) == DMUS_OBJ_NAME &&
!wcsncmp(desc->wszName, existing->Desc.wszName, DMUS_MAX_NAME)) {
TRACE("Found by DMUS_OBJ_NAME\n");
return existing;
}
}
}
if ((desc->dwValidData & DMUS_OBJ_FILENAME) == DMUS_OBJ_FILENAME) {
LIST_FOR_EACH_ENTRY(existing, &This->cache, struct cache_entry, entry) {
if (((existing->Desc.dwValidData & DMUS_OBJ_FILENAME) == DMUS_OBJ_FILENAME) &&
!wcsncmp(desc->wszFileName, existing->Desc.wszFileName, DMUS_MAX_FILENAME)) {
TRACE("Found by DMUS_OBJ_FILENAME\n");
return existing;
}
}
}
return NULL;
}
static HRESULT WINAPI IDirectMusicLoaderImpl_GetObject(IDirectMusicLoader8 *iface, DMUS_OBJECTDESC *pDesc, REFIID riid, void **ppv)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
HRESULT result = S_OK;
HRESULT ret = S_OK; /* used at the end of function, to determine whether everything went OK */
struct cache_entry *pExistingEntry, *pObjectEntry = NULL;
LPSTREAM pStream;
IPersistStream* pPersistStream = NULL;
LPDIRECTMUSICOBJECT pObject;
DMUS_OBJECTDESC GotDesc;
BOOL bCache;
TRACE("(%p)->(%p, %s, %p)\n", This, pDesc, debugstr_dmguid(riid), ppv);
if (TRACE_ON(dmloader))
dump_DMUS_OBJECTDESC(pDesc);
/* sometimes it happens that guidClass is missing... which is a BadThingTM */
if (!(pDesc->dwValidData & DMUS_OBJ_CLASS)) {
ERR(": guidClass not valid but needed\n");
*ppv = NULL;
return DMUS_E_LOADER_NOCLASSID;
}
/* Iterate through the list of objects we know about; these are either loaded
* (GetObject, LoadObjectFromFile) or set via SetObject; */
TRACE(": looking if we have object in the cache or if it can be found via alias\n");
pExistingEntry = find_cache_object(This, pDesc);
if (pExistingEntry) {
if (pExistingEntry->bInvalidDefaultDLS) {
TRACE(": found faulty default DLS collection... enabling M$ compliant behaviour\n");
return DMUS_E_LOADER_NOFILENAME;
}
if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
TRACE(": already loaded\n");
return IDirectMusicObject_QueryInterface(pExistingEntry->pObject, riid, ppv);
}
TRACE(": not loaded yet\n");
pObjectEntry = pExistingEntry;
}
/* basically, if we found alias, we use its descriptor to load...
else we use info we were given */
if (pObjectEntry) {
TRACE(": found alias entry for requested object... using stored info\n");
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/* I think in certain cases it can happen that entry's descriptor lacks info about
where to load from (e.g.: if we loaded from stream and then released object
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from cache; then only its CLSID, GUID and perhaps name are left); so just
overwrite whatever info the entry has (since it ought to be 100% correct) */
DMUSIC_CopyDescriptor (pDesc, &pObjectEntry->Desc);
/*pDesc = &pObjectEntry->Desc; */ /* FIXME: is this OK? */
} else {
TRACE(": no cache/alias entry found for requested object\n");
}
if (pDesc->dwValidData & DMUS_OBJ_URL) {
TRACE(": loading from URLs not supported yet\n");
return DMUS_E_LOADER_FORMATNOTSUPPORTED;
}
else if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
/* load object from file */
/* generate filename; if it's full path, don't add search
directory path, otherwise do */
WCHAR wszFileName[MAX_PATH];
if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) {
lstrcpyW(wszFileName, pDesc->wszFileName);
} else {
WCHAR *p;
get_search_path(This, &pDesc->guidClass, wszFileName);
p = wszFileName + lstrlenW(wszFileName);
if (p > wszFileName && p[-1] != '\\') *p++ = '\\';
lstrcpyW(p, pDesc->wszFileName);
}
TRACE(": loading from file (%s)\n", debugstr_w(wszFileName));
/* create stream and associate it with file */
result = DMUSIC_CreateDirectMusicLoaderFileStream ((LPVOID*)&pStream);
if (FAILED(result)) {
ERR(": could not create file stream\n");
return result;
}
result = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
if (FAILED(result)) {
ERR(": could not attach stream to file\n");
IStream_Release (pStream);
return result;
}
}
else if (pDesc->dwValidData & DMUS_OBJ_MEMORY) {
/* load object from resource */
TRACE(": loading from resource\n");
/* create stream and associate it with given resource */
result = DMUSIC_CreateDirectMusicLoaderResourceStream ((LPVOID*)&pStream);
if (FAILED(result)) {
ERR(": could not create resource stream\n");
return result;
}
result = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
if (FAILED(result)) {
ERR(": could not attach stream to resource\n");
IStream_Release (pStream);
return result;
}
}
else if (pDesc->dwValidData & DMUS_OBJ_STREAM) {
/* load object from stream */
TRACE(": loading from stream\n");
/* create universal stream and associate it with given one */
result = DMUSIC_CreateDirectMusicLoaderGenericStream ((LPVOID*)&pStream);
if (FAILED(result)) {
ERR(": could not create generic stream\n");
return result;
}
result = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
if (FAILED(result)) {
ERR(": failed to attach stream\n");
IStream_Release (pStream);
return result;
}
} else {
/* nowhere to load from */
FIXME(": unknown/unsupported way of loading\n");
return DMUS_E_LOADER_NOFILENAME; /* test shows this is returned */
}
/* create object */
result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject);
if (FAILED(result)) {
IStream_Release(pStream);
ERR(": could not create object\n");
return result;
}
/* acquire PersistStream interface */
result = IDirectMusicObject_QueryInterface (pObject, &IID_IPersistStream, (LPVOID*)&pPersistStream);
if (FAILED(result)) {
IStream_Release(pStream);
IDirectMusicObject_Release(pObject);
ERR("failed to Query\n");
return result;
}
/* load */
result = IPersistStream_Load (pPersistStream, pStream);
if (result != S_OK) {
IStream_Release(pStream);
IPersistStream_Release(pPersistStream);
IDirectMusicObject_Release(pObject);
WARN(": failed to (completely) load object (%08x)\n", result);
return result;
}
/* get descriptor */
DM_STRUCT_INIT(&GotDesc);
result = IDirectMusicObject_GetDescriptor (pObject, &GotDesc);
/* set filename (if we loaded via filename) */
if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
GotDesc.dwValidData |= (pDesc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH));
lstrcpyW (GotDesc.wszFileName, pDesc->wszFileName);
}
if (FAILED(result)) {
IStream_Release(pStream);
IPersistStream_Release(pPersistStream);
IDirectMusicObject_Release(pObject);
ERR(": failed to get descriptor\n");
return result;
}
/* release all loading related stuff */
IStream_Release (pStream);
IPersistStream_Release (pPersistStream);
/* add object to cache/overwrite existing info (if cache is enabled) */
bCache = is_cache_enabled(This, &pDesc->guidClass);
if (bCache) {
if (!pObjectEntry) {
pObjectEntry = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(*pObjectEntry));
DM_STRUCT_INIT(&pObjectEntry->Desc);
DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
pObjectEntry->pObject = pObject;
pObjectEntry->bInvalidDefaultDLS = FALSE;
list_add_head(&This->cache, &pObjectEntry->entry);
} else {
DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
pObjectEntry->pObject = pObject;
pObjectEntry->bInvalidDefaultDLS = FALSE;
}
TRACE(": filled in cache entry\n");
} else TRACE(": caching disabled\n");
result = IDirectMusicObject_QueryInterface (pObject, riid, ppv);
if (!bCache) IDirectMusicObject_Release (pObject); /* since loader's reference is not needed */
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/* if there was trouble with loading, and if no other error occurred,
we should return DMUS_S_PARTIALLOAD; else, error is returned */
if (result == S_OK)
return ret;
else
return result;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_SetObject(IDirectMusicLoader8 *iface, DMUS_OBJECTDESC *pDesc)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
LPSTREAM pStream;
LPDIRECTMUSICOBJECT pObject;
DMUS_OBJECTDESC Desc;
struct cache_entry *pObjectEntry, *pNewEntry;
HRESULT hr;
TRACE("(%p)->(%p)\n", This, pDesc);
if (TRACE_ON(dmloader))
dump_DMUS_OBJECTDESC(pDesc);
/* create stream and load additional info from it */
if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
/* generate filename; if it's full path, don't add search
directory path, otherwise do */
WCHAR wszFileName[MAX_PATH];
if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) {
lstrcpyW(wszFileName, pDesc->wszFileName);
} else {
WCHAR *p;
get_search_path(This, &pDesc->guidClass, wszFileName);
p = wszFileName + lstrlenW(wszFileName);
if (p > wszFileName && p[-1] != '\\') *p++ = '\\';
lstrcpyW(p, pDesc->wszFileName);
}
/* create stream */
hr = DMUSIC_CreateDirectMusicLoaderFileStream ((LPVOID*)&pStream);
if (FAILED(hr)) {
ERR(": could not create file stream\n");
return DMUS_E_LOADER_FAILEDOPEN;
}
/* attach stream */
hr = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
if (FAILED(hr)) {
ERR(": could not attach stream to file %s, make sure it exists\n", debugstr_w(wszFileName));
IStream_Release (pStream);
return DMUS_E_LOADER_FAILEDOPEN;
}
}
else if (pDesc->dwValidData & DMUS_OBJ_STREAM) {
/* create stream */
hr = DMUSIC_CreateDirectMusicLoaderGenericStream ((LPVOID*)&pStream);
if (FAILED(hr)) {
ERR(": could not create generic stream\n");
return DMUS_E_LOADER_FAILEDOPEN;
}
/* attach stream */
hr = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
if (FAILED(hr)) {
ERR(": could not attach stream\n");
IStream_Release (pStream);
return DMUS_E_LOADER_FAILEDOPEN;
}
}
else if (pDesc->dwValidData & DMUS_OBJ_MEMORY) {
/* create stream */
hr = DMUSIC_CreateDirectMusicLoaderResourceStream ((LPVOID*)&pStream);
if (FAILED(hr)) {
ERR(": could not create resource stream\n");
return DMUS_E_LOADER_FAILEDOPEN;
}
/* attach stream */
hr = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
if (FAILED(hr)) {
ERR(": could not attach stream to resource\n");
IStream_Release (pStream);
return DMUS_E_LOADER_FAILEDOPEN;
}
}
else {
ERR(": no way to get additional info\n");
return DMUS_E_LOADER_FAILEDOPEN;
}
/* create object */
hr = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject);
if (FAILED(hr)) {
IStream_Release(pStream);
ERR("Object creation of %s failed 0x%08x\n", debugstr_guid(&pDesc->guidClass),hr);
return DMUS_E_LOADER_FAILEDOPEN;
}
/* *sigh*... some ms objects have lousy implementation of ParseDescriptor that clears input descriptor :( */
#ifdef NOW_WE_ARE_FREE
/* parse descriptor: we actually use input descriptor; fields that aren't available from stream remain,
otherwise real info is set */
IDirectMusicObject_ParseDescriptor (pObject, pStream, pDesc);
#endif
/* hmph... due to some trouble I had with certain tests, we store current position and then set it back */
DM_STRUCT_INIT(&Desc);
if (FAILED(IDirectMusicObject_ParseDescriptor (pObject, pStream, &Desc))) {
IStream_Release(pStream);
IDirectMusicObject_Release(pObject);
ERR(": couldn't parse descriptor\n");
return DMUS_E_LOADER_FORMATNOTSUPPORTED;
}
/* copy elements from parsed descriptor into input descriptor; this sets new info, overwriting if necessary,
but leaves info that's provided by input and not available from stream */
DMUSIC_CopyDescriptor (pDesc, &Desc);
/* release everything */
IDirectMusicObject_Release (pObject);
IStream_Release (pStream);
/* sometimes it happens that twisted programs call SetObject for same object twice...
in such cases, native loader returns S_OK and does nothing... a sound plan */
LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
if (!memcmp (&pObjectEntry->Desc, pDesc, sizeof(DMUS_OBJECTDESC))) {
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TRACE(": exactly same entry already exists\n");
return S_OK;
}
}
/* add new entry */
TRACE(": adding alias entry with following info:\n");
if (TRACE_ON(dmloader))
dump_DMUS_OBJECTDESC(pDesc);
pNewEntry = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(*pNewEntry));
/* use this function instead of pure memcpy due to streams (memcpy just copies pointer),
which is basically used further by app that called SetDescriptor... better safety than exception */
DMUSIC_CopyDescriptor (&pNewEntry->Desc, pDesc);
list_add_head(&This->cache, &pNewEntry->entry);
return S_OK;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_SetSearchDirectory(IDirectMusicLoader8 *iface,
REFGUID class, WCHAR *path, BOOL clear)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
int index = index_from_class(class);
DWORD attr;
TRACE("(%p, %s, %s, %d)\n", This, debugstr_dmguid(class), debugstr_w(path), clear);
if (!path)
return E_POINTER;
if (path[0]) {
attr = GetFileAttributesW(path);
if (attr == INVALID_FILE_ATTRIBUTES || !(attr & FILE_ATTRIBUTE_DIRECTORY))
return DMUS_E_LOADER_BADPATH;
}
if (clear)
FIXME("clear flag ignored\n");
/* Ignore invalid GUIDs */
if (index < 0)
return S_OK;
if (!This->search_paths[index])
This->search_paths[index] = HeapAlloc(GetProcessHeap(), 0, MAX_PATH);
else if (!wcsncmp(This->search_paths[index], path, MAX_PATH))
return S_FALSE;
lstrcpynW(This->search_paths[index], path, MAX_PATH);
return S_OK;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_ScanDirectory(IDirectMusicLoader8 *iface, REFGUID rguidClass, WCHAR *pwzFileExtension, WCHAR *pwzScanFileName)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
WIN32_FIND_DATAW FileData;
HANDLE hSearch;
WCHAR wszSearchString[MAX_PATH];
WCHAR *p;
HRESULT result;
TRACE("(%p, %s, %s, %s)\n", This, debugstr_dmguid(rguidClass), debugstr_w(pwzFileExtension),
debugstr_w(pwzScanFileName));
if (index_from_class(rguidClass) <= 0) {
ERR(": rguidClass invalid CLSID\n");
return REGDB_E_CLASSNOTREG;
}
if (!pwzFileExtension)
return S_FALSE;
/* get search path for given class */
get_search_path(This, rguidClass, wszSearchString);
p = wszSearchString + lstrlenW(wszSearchString);
if (p > wszSearchString && p[-1] != '\\') *p++ = '\\';
*p++ = '*'; /* any file */
if (lstrcmpW (pwzFileExtension, L"*"))
*p++ = '.'; /* if we have actual extension, put a dot */
lstrcpyW (p, pwzFileExtension);
TRACE(": search string: %s\n", debugstr_w(wszSearchString));
hSearch = FindFirstFileW (wszSearchString, &FileData);
if (hSearch == INVALID_HANDLE_VALUE) {
TRACE(": no files found\n");
return S_FALSE;
}
do {
DMUS_OBJECTDESC Desc;
DM_STRUCT_INIT(&Desc);
Desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_DATE;
Desc.guidClass = *rguidClass;
lstrcpyW (Desc.wszFileName, FileData.cFileName);
FileTimeToLocalFileTime (&FileData.ftCreationTime, &Desc.ftDate);
IDirectMusicLoader8_SetObject (iface, &Desc);
if (!FindNextFileW (hSearch, &FileData)) {
if (GetLastError () == ERROR_NO_MORE_FILES) {
TRACE(": search completed\n");
result = S_OK;
} else {
ERR(": could not get next file\n");
result = E_FAIL;
}
FindClose (hSearch);
return result;
}
} while (1);
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_CacheObject(IDirectMusicLoader8 *iface,
IDirectMusicObject *object)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
DMUS_OBJECTDESC desc;
struct cache_entry *entry;
TRACE("(%p, %p)\n", This, object);
DM_STRUCT_INIT(&desc);
IDirectMusicObject_GetDescriptor(object, &desc);
/* Iterate through the list and check if we have an alias (without object), corresponding
to the descriptor of the input object */
entry = find_cache_object(This, &desc);
if (entry) {
if ((entry->Desc.dwValidData & DMUS_OBJ_LOADED) && entry->pObject) {
TRACE("Object already loaded.\n");
return S_FALSE;
}
entry->Desc.dwValidData |= DMUS_OBJ_LOADED;
entry->pObject = object;
IDirectMusicObject_AddRef(entry->pObject);
return S_OK;
}
return DMUS_E_LOADER_OBJECTNOTFOUND;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_ReleaseObject(IDirectMusicLoader8 *iface,
IDirectMusicObject *object)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
DMUS_OBJECTDESC desc;
struct cache_entry *entry;
TRACE("(%p, %p)\n", This, object);
if (!object)
return E_POINTER;
DM_STRUCT_INIT(&desc);
IDirectMusicObject_GetDescriptor(object, &desc);
TRACE("Looking for the object in cache\n");
entry = find_cache_object(This, &desc);
if (entry) {
dump_DMUS_OBJECTDESC(&entry->Desc);
if (entry->pObject && entry->Desc.dwValidData & DMUS_OBJ_LOADED) {
IDirectMusicObject_Release(entry->pObject);
entry->pObject = NULL;
entry->Desc.dwValidData &= ~DMUS_OBJ_LOADED;
return S_OK;
}
}
return S_FALSE;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_ClearCache(IDirectMusicLoader8 *iface, REFGUID class)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
struct cache_entry *obj, *obj2;
TRACE("(%p, %s)\n", This, debugstr_dmguid(class));
LIST_FOR_EACH_ENTRY_SAFE(obj, obj2, &This->cache, struct cache_entry, entry) {
if ((IsEqualGUID(class, &GUID_DirectMusicAllTypes) || IsEqualGUID(class, &obj->Desc.guidClass)) &&
(obj->Desc.dwValidData & DMUS_OBJ_LOADED)) {
/* basically, wrap to ReleaseObject for each object found */
IDirectMusicLoader8_ReleaseObject(iface, obj->pObject);
list_remove(&obj->entry);
HeapFree(GetProcessHeap(), 0, obj);
}
}
return S_OK;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_EnableCache(IDirectMusicLoader8 *iface, REFGUID class,
BOOL enable)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
BOOL current;
TRACE("(%p, %s, %d)\n", This, debugstr_dmguid(class), enable);
current = is_cache_enabled(This, class);
if (IsEqualGUID(class, &GUID_DirectMusicAllTypes))
This->cache_class = enable ? ~0 : 0;
else {
int idx = index_from_class(class);
if (idx == -1) return S_FALSE;
if (enable)
This->cache_class |= 1 << idx;
else
This->cache_class &= ~(1 << idx);
}
if (!enable)
IDirectMusicLoader8_ClearCache(iface, class);
if (current == enable)
return S_FALSE;
return S_OK;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_EnumObject(IDirectMusicLoader8 *iface, REFGUID rguidClass, DWORD dwIndex, DMUS_OBJECTDESC *pDesc)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
DWORD dwCount = 0;
struct cache_entry *pObjectEntry;
TRACE("(%p, %s, %d, %p)\n", This, debugstr_dmguid(rguidClass), dwIndex, pDesc);
DM_STRUCT_INIT(pDesc);
LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
if (IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || IsEqualGUID (rguidClass, &pObjectEntry->Desc.guidClass)) {
if (dwCount == dwIndex) {
*pDesc = pObjectEntry->Desc;
/* we aren't supposed to reveal this info */
pDesc->dwValidData &= ~(DMUS_OBJ_MEMORY | DMUS_OBJ_STREAM);
pDesc->pbMemData = NULL;
pDesc->llMemLength = 0;
pDesc->pStream = NULL;
return S_OK;
}
dwCount++;
}
}
TRACE(": not found\n");
return S_FALSE;
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}
static void WINAPI IDirectMusicLoaderImpl_CollectGarbage(IDirectMusicLoader8 *iface)
{
FIXME("(%p)->(): stub\n", iface);
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_ReleaseObjectByUnknown(IDirectMusicLoader8 *iface, IUnknown *pObject)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
HRESULT result;
LPDIRECTMUSICOBJECT pObjectInterface;
TRACE("(%p, %p)\n", This, pObject);
if (IsBadReadPtr (pObject, sizeof(*pObject))) {
ERR(": pObject bad write pointer\n");
return E_POINTER;
}
/* we simply get IDirectMusicObject interface */
result = IUnknown_QueryInterface (pObject, &IID_IDirectMusicObject, (LPVOID*)&pObjectInterface);
if (FAILED(result)) return result;
/* and release it in old-fashioned way */
result = IDirectMusicLoader8_ReleaseObject (iface, pObjectInterface);
IDirectMusicObject_Release (pObjectInterface);
return result;
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}
static HRESULT WINAPI IDirectMusicLoaderImpl_LoadObjectFromFile(IDirectMusicLoader8 *iface, REFGUID rguidClassID, REFIID iidInterfaceID, WCHAR *pwzFilePath, void **ppObject)
{
IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
DMUS_OBJECTDESC ObjDesc;
WCHAR wszLoaderSearchPath[MAX_PATH];
TRACE("(%p, %s, %s, %s, %p): wrapping to IDirectMusicLoaderImpl_GetObject\n", This, debugstr_dmguid(rguidClassID), debugstr_dmguid(iidInterfaceID), debugstr_w(pwzFilePath), ppObject);
DM_STRUCT_INIT(&ObjDesc);
ObjDesc.dwValidData = DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_CLASS; /* I believe I've read somewhere in MSDN that this function requires either full path or relative path */
ObjDesc.guidClass = *rguidClassID;
/* OK, MSDN says that search order is the following:
- current directory (DONE)
- windows search path (FIXME: how do I get that?)
- loader's search path (DONE)
*/
get_search_path(This, rguidClassID, wszLoaderSearchPath);
/* search in current directory */
if (!SearchPathW(NULL, pwzFilePath, NULL, ARRAY_SIZE(ObjDesc.wszFileName), ObjDesc.wszFileName, NULL) &&
/* search in loader's search path */
!SearchPathW(wszLoaderSearchPath, pwzFilePath, NULL, ARRAY_SIZE(ObjDesc.wszFileName), ObjDesc.wszFileName, NULL)) {
/* cannot find file */
TRACE(": cannot find file\n");
return DMUS_E_LOADER_FAILEDOPEN;
}
TRACE(": full file path = %s\n", debugstr_w (ObjDesc.wszFileName));
return IDirectMusicLoader_GetObject(iface, &ObjDesc, iidInterfaceID, ppObject);
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}
static const IDirectMusicLoader8Vtbl DirectMusicLoader_Loader_Vtbl = {
IDirectMusicLoaderImpl_QueryInterface,
IDirectMusicLoaderImpl_AddRef,
IDirectMusicLoaderImpl_Release,
IDirectMusicLoaderImpl_GetObject,
IDirectMusicLoaderImpl_SetObject,
IDirectMusicLoaderImpl_SetSearchDirectory,
IDirectMusicLoaderImpl_ScanDirectory,
IDirectMusicLoaderImpl_CacheObject,
IDirectMusicLoaderImpl_ReleaseObject,
IDirectMusicLoaderImpl_ClearCache,
IDirectMusicLoaderImpl_EnableCache,
IDirectMusicLoaderImpl_EnumObject,
IDirectMusicLoaderImpl_CollectGarbage,
IDirectMusicLoaderImpl_ReleaseObjectByUnknown,
IDirectMusicLoaderImpl_LoadObjectFromFile
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};
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/* help function for DMUSIC_SetDefaultDLS */
static HRESULT DMUSIC_GetDefaultGMPath (WCHAR wszPath[MAX_PATH]) {
HKEY hkDM;
DWORD returnType, sizeOfReturnBuffer = MAX_PATH;
char szPath[MAX_PATH];
if ((RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic" , 0, KEY_READ, &hkDM) != ERROR_SUCCESS) ||
(RegQueryValueExA (hkDM, "GMFilePath", NULL, &returnType, (LPBYTE) szPath, &sizeOfReturnBuffer) != ERROR_SUCCESS)) {
WARN(": registry entry missing\n" );
return E_FAIL;
}
/* FIXME: Check return types to ensure we're interpreting data right */
MultiByteToWideChar (CP_ACP, 0, szPath, -1, wszPath, MAX_PATH);
return S_OK;
}
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/* for ClassFactory */
HRESULT WINAPI create_dmloader(REFIID lpcGUID, void **ppobj)
{
IDirectMusicLoaderImpl *obj;
DMUS_OBJECTDESC Desc;
struct cache_entry *dls;
struct list *pEntry;
TRACE("(%s, %p)\n", debugstr_dmguid(lpcGUID), ppobj);
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicLoaderImpl));
if (NULL == obj) {
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*ppobj = NULL;
return E_OUTOFMEMORY;
}
obj->IDirectMusicLoader8_iface.lpVtbl = &DirectMusicLoader_Loader_Vtbl;
obj->ref = 0; /* Will be inited with QueryInterface */
list_init(&obj->cache);
/* Caching is enabled by default for all classes */
obj->cache_class = ~0;
/* set default DLS collection (via SetObject... so that loading via DMUS_OBJ_OBJECT is possible) */
DM_STRUCT_INIT(&Desc);
Desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_OBJECT;
Desc.guidClass = CLSID_DirectMusicCollection;
Desc.guidObject = GUID_DefaultGMCollection;
DMUSIC_GetDefaultGMPath (Desc.wszFileName);
IDirectMusicLoader_SetObject(&obj->IDirectMusicLoader8_iface, &Desc);
/* and now the workaroundTM for "invalid" default DLS; basically,
my tests showed that if GUID chunk is present in default DLS
collection, loader treats it as "invalid" and returns
DMUS_E_LOADER_NOFILENAME for all requests for it; basically, we check
if out input guidObject was overwritten */
pEntry = list_head(&obj->cache);
dls = LIST_ENTRY(pEntry, struct cache_entry, entry);
if (!IsEqualGUID(&Desc.guidObject, &GUID_DefaultGMCollection)) {
dls->bInvalidDefaultDLS = TRUE;
}
lock_module();
return IDirectMusicLoader_QueryInterface(&obj->IDirectMusicLoader8_iface, lpcGUID, ppobj);
}