Sweden-Number/dlls/d2d1/d2d1_main.c

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/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "wine/debug.h"
#define COBJMACROS
#include "d2d1.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
{
switch (reason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(inst);
break;
}
return TRUE;
}
HRESULT WINAPI D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory)
{
FIXME("factory_type %#x, iid %s, factory_options %p, factory %p stub!\n",
factory_type, debugstr_guid(iid), factory_options, factory);
return E_NOTIMPL;
}