/* * Copyright 2014 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wine/debug.h" #define COBJMACROS #include "d2d1.h" WINE_DEFAULT_DEBUG_CHANNEL(d2d); BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) { switch (reason) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(inst); break; } return TRUE; } HRESULT WINAPI D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid, const D2D1_FACTORY_OPTIONS *factory_options, void **factory) { FIXME("factory_type %#x, iid %s, factory_options %p, factory %p stub!\n", factory_type, debugstr_guid(iid), factory_options, factory); return E_NOTIMPL; }