Sweden-Number/dlls/dmsynth/dmsynth_private.h

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/* DirectMusicSynthesizer Private Include
*
* Copyright (C) 2003-2004 Rok Mandeljc
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
#ifndef __WINE_DMSYNTH_PRIVATE_H
#define __WINE_DMSYNTH_PRIVATE_H
#include <stdarg.h>
#define COBJMACROS
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#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "wingdi.h"
#include "winuser.h"
#include "wine/debug.h"
#include "wine/list.h"
#include "winreg.h"
#include "objbase.h"
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#include "dmusici.h"
#include "dmusicf.h"
#include "dmusics.h"
#include "dmksctrl.h"
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/*****************************************************************************
* Interfaces
*/
typedef struct IDirectMusicSynth8Impl IDirectMusicSynth8Impl;
typedef struct IDirectMusicSynthSinkImpl IDirectMusicSynthSinkImpl;
/*****************************************************************************
* ClassFactory
*/
extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl(REFIID riid, void **ppobj) DECLSPEC_HIDDEN;
extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl(REFIID riid, void **ppobj) DECLSPEC_HIDDEN;
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/*****************************************************************************
* IDirectMusicSynth8Impl implementation structure
*/
struct IDirectMusicSynth8Impl {
IDirectMusicSynth8 IDirectMusicSynth8_iface;
IKsControl IKsControl_iface;
LONG ref;
DMUS_PORTCAPS caps;
DMUS_PORTPARAMS params;
BOOL active;
BOOL open;
IReferenceClock *latency_clock;
IDirectMusicSynthSink *sink;
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};
/*****************************************************************************
* IDirectMusicSynthSinkImpl implementation structure
*/
struct IDirectMusicSynthSinkImpl {
IDirectMusicSynthSink IDirectMusicSynthSink_iface;
IKsControl IKsControl_iface;
LONG ref;
IReferenceClock *latency_clock;
IReferenceClock *master_clock;
IDirectMusicSynth *synth; /* No reference hold! */
BOOL active;
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};
/**********************************************************************
* Dll lifetime tracking declaration for dmsynth.dll
*/
extern LONG DMSYNTH_refCount DECLSPEC_HIDDEN;
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static inline void DMSYNTH_LockModule(void) { InterlockedIncrement( &DMSYNTH_refCount ); }
static inline void DMSYNTH_UnlockModule(void) { InterlockedDecrement( &DMSYNTH_refCount ); }
/*****************************************************************************
* Misc.
*/
/* used for generic dumping (copied from ddraw) */
typedef struct {
DWORD val;
const char* name;
} flag_info;
typedef struct {
const GUID *guid;
const char* name;
} guid_info;
/* used for initialising structs (primarily for DMUS_OBJECTDESC) */
#define FE(x) { x, #x }
#define GE(x) { &x, #x }
/* returns name of given GUID */
extern const char *debugstr_dmguid (const GUID *id) DECLSPEC_HIDDEN;
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#endif /* __WINE_DMSYNTH_PRIVATE_H */