Sweden-Number/dlls/ddraw/dsurface/wndproc.c

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/* User-based primary surface driver
*
* Copyright 2000 TransGaming Technologies Inc.
*/
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "winerror.h"
#include "ddraw_private.h"
#include "dsurface/wndproc.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(ddraw);
static LRESULT WINAPI DirectDrawSurface_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
void DirectDrawSurface_RegisterClass(void)
{
WNDCLASSA wc;
memset(&wc, 0, sizeof(wc));
wc.lpfnWndProc = DirectDrawSurface_WndProc;
wc.cbWndExtra = sizeof(IDirectDrawSurfaceImpl*);
wc.hCursor = (HCURSOR)IDC_ARROWA;
wc.lpszClassName = "WINE_DDRAW";
RegisterClassA(&wc);
}
void DirectDrawSurface_UnregisterClass(void)
{
UnregisterClassA("WINE_DDRAW", 0);
}
static LRESULT WINAPI DirectDrawSurface_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IDirectDrawSurfaceImpl *This;
LRESULT ret;
This = (IDirectDrawSurfaceImpl *)GetWindowLongA(hwnd, 0);
if (This) {
HWND window = This->ddraw_owner->window;
switch (msg) {
case WM_DESTROY:
case WM_NCDESTROY:
case WM_SHOWWINDOW:
case WM_WINDOWPOSCHANGING:
case WM_WINDOWPOSCHANGED:
case WM_SIZE:
case WM_MOVE:
case WM_ERASEBKGND:
/* since we're pretending fullscreen,
* let's not pass these on to the app */
ret = DefWindowProcA(hwnd, msg, wParam, lParam);
break;
case WM_NCHITTEST:
ret = HTCLIENT;
break;
case WM_MOUSEACTIVATE:
ret = MA_NOACTIVATE;
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
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HDC dc;
dc = BeginPaint(hwnd, &ps);
/* call User_copy_to_screen? */
EndPaint(hwnd, &ps);
ret = 0;
}
break;
default:
ret = window ? SendMessageA(window, msg, wParam, lParam)
: DefWindowProcA(hwnd, msg, wParam, lParam);
}
} else {
if (msg == WM_CREATE) {
CREATESTRUCTA *cs = (CREATESTRUCTA *)lParam;
This = (IDirectDrawSurfaceImpl *)cs->lpCreateParams;
SetWindowLongA(hwnd, 0, (LONG)This);
}
ret = DefWindowProcA(hwnd, msg, wParam, lParam);
}
return ret;
}