Sweden-Number/dlls/ddraw/dsurface
Lionel Ulmer e88edac600 Fix crash in the X11 HAL when setting a NULL palette to a surface. 2002-02-26 00:36:21 +00:00
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dib.c Documentation update. 2001-12-26 20:40:47 +00:00
dib.h Fill in some more HAL fields. Flip some of them when appropriate. 2001-04-17 17:36:28 +00:00
fakezbuffer.c Fixed some issues found by winapi_check. 2001-01-25 22:23:08 +00:00
fakezbuffer.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
gamma.c Implemented the IDirectDrawGammaControl interface. 2001-04-16 19:35:18 +00:00
hal.c Fix crash in the X11 HAL when setting a NULL palette to a surface. 2002-02-26 00:36:21 +00:00
hal.h Added dwFlags to lock_update private functions so we can pass 2001-09-10 23:12:16 +00:00
main.c Added dwFlags to lock_update private functions so we can pass 2001-09-10 23:12:16 +00:00
main.h Added dwFlags to lock_update private functions so we can pass 2001-09-10 23:12:16 +00:00
thunks.c Added dwFlags to lock_update private functions so we can pass 2001-09-10 23:12:16 +00:00
thunks.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
user.c When a surface becomes primary surface, mark the whole surface damaged. 2001-10-17 17:45:53 +00:00
user.h Added dwFlags to lock_update private functions so we can pass 2001-09-10 23:12:16 +00:00
wndproc.c Fix out of the source tree build (again). 2001-07-19 19:09:33 +00:00
wndproc.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00