Sweden-Number/dlls/winevulkan/vulkan_thunks.h

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/* Automatically generated from Vulkan vk.xml; DO NOT EDIT! */
#ifndef __WINE_VULKAN_THUNKS_H
#define __WINE_VULKAN_THUNKS_H
/* Perform vulkan struct conversion on 32-bit x86 platforms. */
#if defined(__i386__)
#define USE_STRUCT_CONVERSION
#endif
/* For use by vk_icdGetInstanceProcAddr / vkGetInstanceProcAddr */
void *wine_vk_get_device_proc_addr(const char *name) DECLSPEC_HIDDEN;
void *wine_vk_get_instance_proc_addr(const char *name) DECLSPEC_HIDDEN;
BOOL wine_vk_device_extension_supported(const char *name) DECLSPEC_HIDDEN;
/* Functions for which we have custom implementations outside of the thunks. */
VkResult WINAPI wine_vkAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo *pAllocateInfo, VkCommandBuffer *pCommandBuffers) DECLSPEC_HIDDEN;
void WINAPI wine_vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface) DECLSPEC_HIDDEN;
void WINAPI wine_vkDestroyDevice(VkDevice device, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
void WINAPI wine_vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
void WINAPI wine_vkDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
void WINAPI wine_vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices) DECLSPEC_HIDDEN;
void WINAPI wine_vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) DECLSPEC_HIDDEN;
PFN_vkVoidFunction WINAPI wine_vkGetDeviceProcAddr(VkDevice device, const char *pName) DECLSPEC_HIDDEN;
void WINAPI wine_vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue *pQueue) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR *pSurfaceCapabilities) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pSurfaceFormatCount, VkSurfaceFormatKHR *pSurfaceFormats) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t *pPresentModeCount, VkPresentModeKHR *pPresentModes) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 *pSupported) DECLSPEC_HIDDEN;
VkBool32 WINAPI wine_vkGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t *pSwapchainImageCount, VkImage *pSwapchainImages) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR *pPresentInfo) DECLSPEC_HIDDEN;
typedef struct VkCommandBufferAllocateInfo_host
{
VkStructureType sType;
const void *pNext;
VkCommandPool commandPool;
VkCommandBufferLevel level;
uint32_t commandBufferCount;
} VkCommandBufferAllocateInfo_host;
typedef struct VkDescriptorSetAllocateInfo_host
{
VkStructureType sType;
const void *pNext;
VkDescriptorPool descriptorPool;
uint32_t descriptorSetCount;
const VkDescriptorSetLayout *pSetLayouts;
} VkDescriptorSetAllocateInfo_host;
typedef struct VkMemoryAllocateInfo_host
{
VkStructureType sType;
const void *pNext;
VkDeviceSize allocationSize;
uint32_t memoryTypeIndex;
} VkMemoryAllocateInfo_host;
typedef struct VkCommandBufferInheritanceInfo_host
{
VkStructureType sType;
const void *pNext;
VkRenderPass renderPass;
uint32_t subpass;
VkFramebuffer framebuffer;
VkBool32 occlusionQueryEnable;
VkQueryControlFlags queryFlags;
VkQueryPipelineStatisticFlags pipelineStatistics;
} VkCommandBufferInheritanceInfo_host;
typedef struct VkCommandBufferBeginInfo_host
{
VkStructureType sType;
const void *pNext;
VkCommandBufferUsageFlags flags;
const VkCommandBufferInheritanceInfo_host *pInheritanceInfo;
} VkCommandBufferBeginInfo_host;
typedef struct VkRenderPassBeginInfo_host
{
VkStructureType sType;
const void *pNext;
VkRenderPass renderPass;
VkFramebuffer framebuffer;
VkRect2D renderArea;
uint32_t clearValueCount;
const VkClearValue *pClearValues;
} VkRenderPassBeginInfo_host;
typedef struct VkBufferCopy_host
{
VkDeviceSize srcOffset;
VkDeviceSize dstOffset;
VkDeviceSize size;
} VkBufferCopy_host;
typedef struct VkBufferImageCopy_host
{
VkDeviceSize bufferOffset;
uint32_t bufferRowLength;
uint32_t bufferImageHeight;
VkImageSubresourceLayers imageSubresource;
VkOffset3D imageOffset;
VkExtent3D imageExtent;
} VkBufferImageCopy_host;
typedef struct VkBufferMemoryBarrier_host
{
VkStructureType sType;
const void *pNext;
VkAccessFlags srcAccessMask;
VkAccessFlags dstAccessMask;
uint32_t srcQueueFamilyIndex;
uint32_t dstQueueFamilyIndex;
VkBuffer buffer;
VkDeviceSize offset;
VkDeviceSize size;
} VkBufferMemoryBarrier_host;
typedef struct VkImageMemoryBarrier_host
{
VkStructureType sType;
const void *pNext;
VkAccessFlags srcAccessMask;
VkAccessFlags dstAccessMask;
VkImageLayout oldLayout;
VkImageLayout newLayout;
uint32_t srcQueueFamilyIndex;
uint32_t dstQueueFamilyIndex;
VkImage image;
VkImageSubresourceRange subresourceRange;
} VkImageMemoryBarrier_host;
typedef struct VkBufferCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkBufferCreateFlags flags;
VkDeviceSize size;
VkBufferUsageFlags usage;
VkSharingMode sharingMode;
uint32_t queueFamilyIndexCount;
const uint32_t *pQueueFamilyIndices;
} VkBufferCreateInfo_host;
typedef struct VkBufferViewCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkBufferViewCreateFlags flags;
VkBuffer buffer;
VkFormat format;
VkDeviceSize offset;
VkDeviceSize range;
} VkBufferViewCreateInfo_host;
typedef struct VkPipelineShaderStageCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkPipelineShaderStageCreateFlags flags;
VkShaderStageFlagBits stage;
VkShaderModule module;
const char *pName;
const VkSpecializationInfo *pSpecializationInfo;
} VkPipelineShaderStageCreateInfo_host;
typedef struct VkComputePipelineCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkPipelineCreateFlags flags;
VkPipelineShaderStageCreateInfo_host stage;
VkPipelineLayout layout;
VkPipeline basePipelineHandle;
int32_t basePipelineIndex;
} VkComputePipelineCreateInfo_host;
typedef struct VkFramebufferCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkFramebufferCreateFlags flags;
VkRenderPass renderPass;
uint32_t attachmentCount;
const VkImageView *pAttachments;
uint32_t width;
uint32_t height;
uint32_t layers;
} VkFramebufferCreateInfo_host;
typedef struct VkGraphicsPipelineCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkPipelineCreateFlags flags;
uint32_t stageCount;
const VkPipelineShaderStageCreateInfo_host *pStages;
const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState;
const VkPipelineTessellationStateCreateInfo *pTessellationState;
const VkPipelineViewportStateCreateInfo *pViewportState;
const VkPipelineRasterizationStateCreateInfo *pRasterizationState;
const VkPipelineMultisampleStateCreateInfo *pMultisampleState;
const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState;
const VkPipelineColorBlendStateCreateInfo *pColorBlendState;
const VkPipelineDynamicStateCreateInfo *pDynamicState;
VkPipelineLayout layout;
VkRenderPass renderPass;
uint32_t subpass;
VkPipeline basePipelineHandle;
int32_t basePipelineIndex;
} VkGraphicsPipelineCreateInfo_host;
typedef struct VkImageViewCreateInfo_host
{
VkStructureType sType;
const void *pNext;
VkImageViewCreateFlags flags;
VkImage image;
VkImageViewType viewType;
VkFormat format;
VkComponentMapping components;
VkImageSubresourceRange subresourceRange;
} VkImageViewCreateInfo_host;
typedef struct VkSwapchainCreateInfoKHR_host
{
VkStructureType sType;
const void *pNext;
VkSwapchainCreateFlagsKHR flags;
VkSurfaceKHR surface;
uint32_t minImageCount;
VkFormat imageFormat;
VkColorSpaceKHR imageColorSpace;
VkExtent2D imageExtent;
uint32_t imageArrayLayers;
VkImageUsageFlags imageUsage;
VkSharingMode imageSharingMode;
uint32_t queueFamilyIndexCount;
const uint32_t *pQueueFamilyIndices;
VkSurfaceTransformFlagBitsKHR preTransform;
VkCompositeAlphaFlagBitsKHR compositeAlpha;
VkPresentModeKHR presentMode;
VkBool32 clipped;
VkSwapchainKHR oldSwapchain;
} VkSwapchainCreateInfoKHR_host;
typedef struct VkMappedMemoryRange_host
{
VkStructureType sType;
const void *pNext;
VkDeviceMemory memory;
VkDeviceSize offset;
VkDeviceSize size;
} VkMappedMemoryRange_host;
typedef struct VkMemoryRequirements_host
{
VkDeviceSize size;
VkDeviceSize alignment;
uint32_t memoryTypeBits;
} VkMemoryRequirements_host;
typedef struct VkSubresourceLayout_host
{
VkDeviceSize offset;
VkDeviceSize size;
VkDeviceSize rowPitch;
VkDeviceSize arrayPitch;
VkDeviceSize depthPitch;
} VkSubresourceLayout_host;
typedef struct VkImageFormatProperties_host
{
VkExtent3D maxExtent;
uint32_t maxMipLevels;
uint32_t maxArrayLayers;
VkSampleCountFlags sampleCounts;
VkDeviceSize maxResourceSize;
} VkImageFormatProperties_host;
typedef struct VkMemoryHeap_host
{
VkDeviceSize size;
VkMemoryHeapFlags flags;
} VkMemoryHeap_host;
typedef struct VkPhysicalDeviceMemoryProperties_host
{
uint32_t memoryTypeCount;
VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES];
uint32_t memoryHeapCount;
VkMemoryHeap_host memoryHeaps[VK_MAX_MEMORY_HEAPS];
} VkPhysicalDeviceMemoryProperties_host;
typedef struct VkPhysicalDeviceLimits_host
{
uint32_t maxImageDimension1D;
uint32_t maxImageDimension2D;
uint32_t maxImageDimension3D;
uint32_t maxImageDimensionCube;
uint32_t maxImageArrayLayers;
uint32_t maxTexelBufferElements;
uint32_t maxUniformBufferRange;
uint32_t maxStorageBufferRange;
uint32_t maxPushConstantsSize;
uint32_t maxMemoryAllocationCount;
uint32_t maxSamplerAllocationCount;
VkDeviceSize bufferImageGranularity;
VkDeviceSize sparseAddressSpaceSize;
uint32_t maxBoundDescriptorSets;
uint32_t maxPerStageDescriptorSamplers;
uint32_t maxPerStageDescriptorUniformBuffers;
uint32_t maxPerStageDescriptorStorageBuffers;
uint32_t maxPerStageDescriptorSampledImages;
uint32_t maxPerStageDescriptorStorageImages;
uint32_t maxPerStageDescriptorInputAttachments;
uint32_t maxPerStageResources;
uint32_t maxDescriptorSetSamplers;
uint32_t maxDescriptorSetUniformBuffers;
uint32_t maxDescriptorSetUniformBuffersDynamic;
uint32_t maxDescriptorSetStorageBuffers;
uint32_t maxDescriptorSetStorageBuffersDynamic;
uint32_t maxDescriptorSetSampledImages;
uint32_t maxDescriptorSetStorageImages;
uint32_t maxDescriptorSetInputAttachments;
uint32_t maxVertexInputAttributes;
uint32_t maxVertexInputBindings;
uint32_t maxVertexInputAttributeOffset;
uint32_t maxVertexInputBindingStride;
uint32_t maxVertexOutputComponents;
uint32_t maxTessellationGenerationLevel;
uint32_t maxTessellationPatchSize;
uint32_t maxTessellationControlPerVertexInputComponents;
uint32_t maxTessellationControlPerVertexOutputComponents;
uint32_t maxTessellationControlPerPatchOutputComponents;
uint32_t maxTessellationControlTotalOutputComponents;
uint32_t maxTessellationEvaluationInputComponents;
uint32_t maxTessellationEvaluationOutputComponents;
uint32_t maxGeometryShaderInvocations;
uint32_t maxGeometryInputComponents;
uint32_t maxGeometryOutputComponents;
uint32_t maxGeometryOutputVertices;
uint32_t maxGeometryTotalOutputComponents;
uint32_t maxFragmentInputComponents;
uint32_t maxFragmentOutputAttachments;
uint32_t maxFragmentDualSrcAttachments;
uint32_t maxFragmentCombinedOutputResources;
uint32_t maxComputeSharedMemorySize;
uint32_t maxComputeWorkGroupCount[3];
uint32_t maxComputeWorkGroupInvocations;
uint32_t maxComputeWorkGroupSize[3];
uint32_t subPixelPrecisionBits;
uint32_t subTexelPrecisionBits;
uint32_t mipmapPrecisionBits;
uint32_t maxDrawIndexedIndexValue;
uint32_t maxDrawIndirectCount;
float maxSamplerLodBias;
float maxSamplerAnisotropy;
uint32_t maxViewports;
uint32_t maxViewportDimensions[2];
float viewportBoundsRange[2];
uint32_t viewportSubPixelBits;
size_t minMemoryMapAlignment;
VkDeviceSize minTexelBufferOffsetAlignment;
VkDeviceSize minUniformBufferOffsetAlignment;
VkDeviceSize minStorageBufferOffsetAlignment;
int32_t minTexelOffset;
uint32_t maxTexelOffset;
int32_t minTexelGatherOffset;
uint32_t maxTexelGatherOffset;
float minInterpolationOffset;
float maxInterpolationOffset;
uint32_t subPixelInterpolationOffsetBits;
uint32_t maxFramebufferWidth;
uint32_t maxFramebufferHeight;
uint32_t maxFramebufferLayers;
VkSampleCountFlags framebufferColorSampleCounts;
VkSampleCountFlags framebufferDepthSampleCounts;
VkSampleCountFlags framebufferStencilSampleCounts;
VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
uint32_t maxColorAttachments;
VkSampleCountFlags sampledImageColorSampleCounts;
VkSampleCountFlags sampledImageIntegerSampleCounts;
VkSampleCountFlags sampledImageDepthSampleCounts;
VkSampleCountFlags sampledImageStencilSampleCounts;
VkSampleCountFlags storageImageSampleCounts;
uint32_t maxSampleMaskWords;
VkBool32 timestampComputeAndGraphics;
float timestampPeriod;
uint32_t maxClipDistances;
uint32_t maxCullDistances;
uint32_t maxCombinedClipAndCullDistances;
uint32_t discreteQueuePriorities;
float pointSizeRange[2];
float lineWidthRange[2];
float pointSizeGranularity;
float lineWidthGranularity;
VkBool32 strictLines;
VkBool32 standardSampleLocations;
VkDeviceSize optimalBufferCopyOffsetAlignment;
VkDeviceSize optimalBufferCopyRowPitchAlignment;
VkDeviceSize nonCoherentAtomSize;
} VkPhysicalDeviceLimits_host;
typedef struct VkPhysicalDeviceProperties_host
{
uint32_t apiVersion;
uint32_t driverVersion;
uint32_t vendorID;
uint32_t deviceID;
VkPhysicalDeviceType deviceType;
char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
uint8_t pipelineCacheUUID[VK_UUID_SIZE];
VkPhysicalDeviceLimits_host limits;
VkPhysicalDeviceSparseProperties sparseProperties;
} VkPhysicalDeviceProperties_host;
typedef struct VkDescriptorImageInfo_host
{
VkSampler sampler;
VkImageView imageView;
VkImageLayout imageLayout;
} VkDescriptorImageInfo_host;
typedef struct VkDescriptorBufferInfo_host
{
VkBuffer buffer;
VkDeviceSize offset;
VkDeviceSize range;
} VkDescriptorBufferInfo_host;
typedef struct VkWriteDescriptorSet_host
{
VkStructureType sType;
const void *pNext;
VkDescriptorSet dstSet;
uint32_t dstBinding;
uint32_t dstArrayElement;
uint32_t descriptorCount;
VkDescriptorType descriptorType;
const VkDescriptorImageInfo_host *pImageInfo;
const VkDescriptorBufferInfo_host *pBufferInfo;
const VkBufferView *pTexelBufferView;
} VkWriteDescriptorSet_host;
typedef struct VkCopyDescriptorSet_host
{
VkStructureType sType;
const void *pNext;
VkDescriptorSet srcSet;
uint32_t srcBinding;
uint32_t srcArrayElement;
VkDescriptorSet dstSet;
uint32_t dstBinding;
uint32_t dstArrayElement;
uint32_t descriptorCount;
} VkCopyDescriptorSet_host;
/* For use by vkDevice and children */
struct vulkan_device_funcs
{
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkAllocateCommandBuffers)(VkDevice, const VkCommandBufferAllocateInfo_host *, VkCommandBuffer *);
#else
VkResult (*p_vkAllocateCommandBuffers)(VkDevice, const VkCommandBufferAllocateInfo *, VkCommandBuffer *);
#endif
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkAllocateDescriptorSets)(VkDevice, const VkDescriptorSetAllocateInfo_host *, VkDescriptorSet *);
#else
VkResult (*p_vkAllocateDescriptorSets)(VkDevice, const VkDescriptorSetAllocateInfo *, VkDescriptorSet *);
#endif
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkAllocateMemory)(VkDevice, const VkMemoryAllocateInfo_host *, const VkAllocationCallbacks *, VkDeviceMemory *);
#else
VkResult (*p_vkAllocateMemory)(VkDevice, const VkMemoryAllocateInfo *, const VkAllocationCallbacks *, VkDeviceMemory *);
#endif
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkBeginCommandBuffer)(VkCommandBuffer, const VkCommandBufferBeginInfo_host *);
#else
VkResult (*p_vkBeginCommandBuffer)(VkCommandBuffer, const VkCommandBufferBeginInfo *);
#endif
VkResult (*p_vkBindBufferMemory)(VkDevice, VkBuffer, VkDeviceMemory, VkDeviceSize);
VkResult (*p_vkBindImageMemory)(VkDevice, VkImage, VkDeviceMemory, VkDeviceSize);
void (*p_vkCmdBeginQuery)(VkCommandBuffer, VkQueryPool, uint32_t, VkQueryControlFlags);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdBeginRenderPass)(VkCommandBuffer, const VkRenderPassBeginInfo_host *, VkSubpassContents);
#else
void (*p_vkCmdBeginRenderPass)(VkCommandBuffer, const VkRenderPassBeginInfo *, VkSubpassContents);
#endif
void (*p_vkCmdBindDescriptorSets)(VkCommandBuffer, VkPipelineBindPoint, VkPipelineLayout, uint32_t, uint32_t, const VkDescriptorSet *, uint32_t, const uint32_t *);
void (*p_vkCmdBindIndexBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkIndexType);
void (*p_vkCmdBindPipeline)(VkCommandBuffer, VkPipelineBindPoint, VkPipeline);
void (*p_vkCmdBindVertexBuffers)(VkCommandBuffer, uint32_t, uint32_t, const VkBuffer *, const VkDeviceSize *);
void (*p_vkCmdBlitImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageBlit *, VkFilter);
void (*p_vkCmdClearAttachments)(VkCommandBuffer, uint32_t, const VkClearAttachment *, uint32_t, const VkClearRect *);
void (*p_vkCmdClearColorImage)(VkCommandBuffer, VkImage, VkImageLayout, const VkClearColorValue *, uint32_t, const VkImageSubresourceRange *);
void (*p_vkCmdClearDepthStencilImage)(VkCommandBuffer, VkImage, VkImageLayout, const VkClearDepthStencilValue *, uint32_t, const VkImageSubresourceRange *);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdCopyBuffer)(VkCommandBuffer, VkBuffer, VkBuffer, uint32_t, const VkBufferCopy_host *);
#else
void (*p_vkCmdCopyBuffer)(VkCommandBuffer, VkBuffer, VkBuffer, uint32_t, const VkBufferCopy *);
#endif
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdCopyBufferToImage)(VkCommandBuffer, VkBuffer, VkImage, VkImageLayout, uint32_t, const VkBufferImageCopy_host *);
#else
void (*p_vkCmdCopyBufferToImage)(VkCommandBuffer, VkBuffer, VkImage, VkImageLayout, uint32_t, const VkBufferImageCopy *);
#endif
void (*p_vkCmdCopyImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageCopy *);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdCopyImageToBuffer)(VkCommandBuffer, VkImage, VkImageLayout, VkBuffer, uint32_t, const VkBufferImageCopy_host *);
#else
void (*p_vkCmdCopyImageToBuffer)(VkCommandBuffer, VkImage, VkImageLayout, VkBuffer, uint32_t, const VkBufferImageCopy *);
#endif
void (*p_vkCmdCopyQueryPoolResults)(VkCommandBuffer, VkQueryPool, uint32_t, uint32_t, VkBuffer, VkDeviceSize, VkDeviceSize, VkQueryResultFlags);
void (*p_vkCmdDispatch)(VkCommandBuffer, uint32_t, uint32_t, uint32_t);
void (*p_vkCmdDispatchIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize);
void (*p_vkCmdDraw)(VkCommandBuffer, uint32_t, uint32_t, uint32_t, uint32_t);
void (*p_vkCmdDrawIndexed)(VkCommandBuffer, uint32_t, uint32_t, uint32_t, int32_t, uint32_t);
void (*p_vkCmdDrawIndexedIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize, uint32_t, uint32_t);
void (*p_vkCmdDrawIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize, uint32_t, uint32_t);
void (*p_vkCmdEndQuery)(VkCommandBuffer, VkQueryPool, uint32_t);
void (*p_vkCmdEndRenderPass)(VkCommandBuffer);
void (*p_vkCmdExecuteCommands)(VkCommandBuffer, uint32_t, const VkCommandBuffer *);
void (*p_vkCmdFillBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkDeviceSize, uint32_t);
void (*p_vkCmdNextSubpass)(VkCommandBuffer, VkSubpassContents);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdPipelineBarrier)(VkCommandBuffer, VkPipelineStageFlags, VkPipelineStageFlags, VkDependencyFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier_host *, uint32_t, const VkImageMemoryBarrier_host *);
#else
void (*p_vkCmdPipelineBarrier)(VkCommandBuffer, VkPipelineStageFlags, VkPipelineStageFlags, VkDependencyFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier *, uint32_t, const VkImageMemoryBarrier *);
#endif
void (*p_vkCmdPushConstants)(VkCommandBuffer, VkPipelineLayout, VkShaderStageFlags, uint32_t, uint32_t, const void *);
void (*p_vkCmdResetEvent)(VkCommandBuffer, VkEvent, VkPipelineStageFlags);
void (*p_vkCmdResetQueryPool)(VkCommandBuffer, VkQueryPool, uint32_t, uint32_t);
void (*p_vkCmdResolveImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageResolve *);
void (*p_vkCmdSetBlendConstants)(VkCommandBuffer, const float[4]);
void (*p_vkCmdSetDepthBias)(VkCommandBuffer, float, float, float);
void (*p_vkCmdSetDepthBounds)(VkCommandBuffer, float, float);
void (*p_vkCmdSetEvent)(VkCommandBuffer, VkEvent, VkPipelineStageFlags);
void (*p_vkCmdSetLineWidth)(VkCommandBuffer, float);
void (*p_vkCmdSetScissor)(VkCommandBuffer, uint32_t, uint32_t, const VkRect2D *);
void (*p_vkCmdSetStencilCompareMask)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
void (*p_vkCmdSetStencilReference)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
void (*p_vkCmdSetStencilWriteMask)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
void (*p_vkCmdSetViewport)(VkCommandBuffer, uint32_t, uint32_t, const VkViewport *);
void (*p_vkCmdUpdateBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkDeviceSize, const void *);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkCmdWaitEvents)(VkCommandBuffer, uint32_t, const VkEvent *, VkPipelineStageFlags, VkPipelineStageFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier_host *, uint32_t, const VkImageMemoryBarrier_host *);
#else
void (*p_vkCmdWaitEvents)(VkCommandBuffer, uint32_t, const VkEvent *, VkPipelineStageFlags, VkPipelineStageFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier *, uint32_t, const VkImageMemoryBarrier *);
#endif
void (*p_vkCmdWriteTimestamp)(VkCommandBuffer, VkPipelineStageFlagBits, VkQueryPool, uint32_t);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateBuffer)(VkDevice, const VkBufferCreateInfo_host *, const VkAllocationCallbacks *, VkBuffer *);
#else
VkResult (*p_vkCreateBuffer)(VkDevice, const VkBufferCreateInfo *, const VkAllocationCallbacks *, VkBuffer *);
#endif
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateBufferView)(VkDevice, const VkBufferViewCreateInfo_host *, const VkAllocationCallbacks *, VkBufferView *);
#else
VkResult (*p_vkCreateBufferView)(VkDevice, const VkBufferViewCreateInfo *, const VkAllocationCallbacks *, VkBufferView *);
#endif
VkResult (*p_vkCreateCommandPool)(VkDevice, const VkCommandPoolCreateInfo *, const VkAllocationCallbacks *, VkCommandPool *);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateComputePipelines)(VkDevice, VkPipelineCache, uint32_t, const VkComputePipelineCreateInfo_host *, const VkAllocationCallbacks *, VkPipeline *);
#else
VkResult (*p_vkCreateComputePipelines)(VkDevice, VkPipelineCache, uint32_t, const VkComputePipelineCreateInfo *, const VkAllocationCallbacks *, VkPipeline *);
#endif
VkResult (*p_vkCreateDescriptorPool)(VkDevice, const VkDescriptorPoolCreateInfo *, const VkAllocationCallbacks *, VkDescriptorPool *);
VkResult (*p_vkCreateDescriptorSetLayout)(VkDevice, const VkDescriptorSetLayoutCreateInfo *, const VkAllocationCallbacks *, VkDescriptorSetLayout *);
VkResult (*p_vkCreateEvent)(VkDevice, const VkEventCreateInfo *, const VkAllocationCallbacks *, VkEvent *);
VkResult (*p_vkCreateFence)(VkDevice, const VkFenceCreateInfo *, const VkAllocationCallbacks *, VkFence *);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateFramebuffer)(VkDevice, const VkFramebufferCreateInfo_host *, const VkAllocationCallbacks *, VkFramebuffer *);
#else
VkResult (*p_vkCreateFramebuffer)(VkDevice, const VkFramebufferCreateInfo *, const VkAllocationCallbacks *, VkFramebuffer *);
#endif
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateGraphicsPipelines)(VkDevice, VkPipelineCache, uint32_t, const VkGraphicsPipelineCreateInfo_host *, const VkAllocationCallbacks *, VkPipeline *);
#else
VkResult (*p_vkCreateGraphicsPipelines)(VkDevice, VkPipelineCache, uint32_t, const VkGraphicsPipelineCreateInfo *, const VkAllocationCallbacks *, VkPipeline *);
#endif
VkResult (*p_vkCreateImage)(VkDevice, const VkImageCreateInfo *, const VkAllocationCallbacks *, VkImage *);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkCreateImageView)(VkDevice, const VkImageViewCreateInfo_host *, const VkAllocationCallbacks *, VkImageView *);
#else
VkResult (*p_vkCreateImageView)(VkDevice, const VkImageViewCreateInfo *, const VkAllocationCallbacks *, VkImageView *);
#endif
VkResult (*p_vkCreatePipelineCache)(VkDevice, const VkPipelineCacheCreateInfo *, const VkAllocationCallbacks *, VkPipelineCache *);
VkResult (*p_vkCreatePipelineLayout)(VkDevice, const VkPipelineLayoutCreateInfo *, const VkAllocationCallbacks *, VkPipelineLayout *);
VkResult (*p_vkCreateQueryPool)(VkDevice, const VkQueryPoolCreateInfo *, const VkAllocationCallbacks *, VkQueryPool *);
VkResult (*p_vkCreateRenderPass)(VkDevice, const VkRenderPassCreateInfo *, const VkAllocationCallbacks *, VkRenderPass *);
VkResult (*p_vkCreateSampler)(VkDevice, const VkSamplerCreateInfo *, const VkAllocationCallbacks *, VkSampler *);
VkResult (*p_vkCreateSemaphore)(VkDevice, const VkSemaphoreCreateInfo *, const VkAllocationCallbacks *, VkSemaphore *);
VkResult (*p_vkCreateShaderModule)(VkDevice, const VkShaderModuleCreateInfo *, const VkAllocationCallbacks *, VkShaderModule *);
void (*p_vkDestroyBuffer)(VkDevice, VkBuffer, const VkAllocationCallbacks *);
void (*p_vkDestroyBufferView)(VkDevice, VkBufferView, const VkAllocationCallbacks *);
void (*p_vkDestroyCommandPool)(VkDevice, VkCommandPool, const VkAllocationCallbacks *);
void (*p_vkDestroyDescriptorPool)(VkDevice, VkDescriptorPool, const VkAllocationCallbacks *);
void (*p_vkDestroyDescriptorSetLayout)(VkDevice, VkDescriptorSetLayout, const VkAllocationCallbacks *);
void (*p_vkDestroyDevice)(VkDevice, const VkAllocationCallbacks *);
void (*p_vkDestroyEvent)(VkDevice, VkEvent, const VkAllocationCallbacks *);
void (*p_vkDestroyFence)(VkDevice, VkFence, const VkAllocationCallbacks *);
void (*p_vkDestroyFramebuffer)(VkDevice, VkFramebuffer, const VkAllocationCallbacks *);
void (*p_vkDestroyImage)(VkDevice, VkImage, const VkAllocationCallbacks *);
void (*p_vkDestroyImageView)(VkDevice, VkImageView, const VkAllocationCallbacks *);
void (*p_vkDestroyPipeline)(VkDevice, VkPipeline, const VkAllocationCallbacks *);
void (*p_vkDestroyPipelineCache)(VkDevice, VkPipelineCache, const VkAllocationCallbacks *);
void (*p_vkDestroyPipelineLayout)(VkDevice, VkPipelineLayout, const VkAllocationCallbacks *);
void (*p_vkDestroyQueryPool)(VkDevice, VkQueryPool, const VkAllocationCallbacks *);
void (*p_vkDestroyRenderPass)(VkDevice, VkRenderPass, const VkAllocationCallbacks *);
void (*p_vkDestroySampler)(VkDevice, VkSampler, const VkAllocationCallbacks *);
void (*p_vkDestroySemaphore)(VkDevice, VkSemaphore, const VkAllocationCallbacks *);
void (*p_vkDestroyShaderModule)(VkDevice, VkShaderModule, const VkAllocationCallbacks *);
VkResult (*p_vkDeviceWaitIdle)(VkDevice);
VkResult (*p_vkEndCommandBuffer)(VkCommandBuffer);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkFlushMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange_host *);
#else
VkResult (*p_vkFlushMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange *);
#endif
void (*p_vkFreeCommandBuffers)(VkDevice, VkCommandPool, uint32_t, const VkCommandBuffer *);
VkResult (*p_vkFreeDescriptorSets)(VkDevice, VkDescriptorPool, uint32_t, const VkDescriptorSet *);
void (*p_vkFreeMemory)(VkDevice, VkDeviceMemory, const VkAllocationCallbacks *);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkGetBufferMemoryRequirements)(VkDevice, VkBuffer, VkMemoryRequirements_host *);
#else
void (*p_vkGetBufferMemoryRequirements)(VkDevice, VkBuffer, VkMemoryRequirements *);
#endif
void (*p_vkGetDeviceMemoryCommitment)(VkDevice, VkDeviceMemory, VkDeviceSize *);
void (*p_vkGetDeviceQueue)(VkDevice, uint32_t, uint32_t, VkQueue *);
VkResult (*p_vkGetEventStatus)(VkDevice, VkEvent);
VkResult (*p_vkGetFenceStatus)(VkDevice, VkFence);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkGetImageMemoryRequirements)(VkDevice, VkImage, VkMemoryRequirements_host *);
#else
void (*p_vkGetImageMemoryRequirements)(VkDevice, VkImage, VkMemoryRequirements *);
#endif
void (*p_vkGetImageSparseMemoryRequirements)(VkDevice, VkImage, uint32_t *, VkSparseImageMemoryRequirements *);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkGetImageSubresourceLayout)(VkDevice, VkImage, const VkImageSubresource *, VkSubresourceLayout_host *);
#else
void (*p_vkGetImageSubresourceLayout)(VkDevice, VkImage, const VkImageSubresource *, VkSubresourceLayout *);
#endif
VkResult (*p_vkGetPipelineCacheData)(VkDevice, VkPipelineCache, size_t *, void *);
VkResult (*p_vkGetQueryPoolResults)(VkDevice, VkQueryPool, uint32_t, uint32_t, size_t, void *, VkDeviceSize, VkQueryResultFlags);
void (*p_vkGetRenderAreaGranularity)(VkDevice, VkRenderPass, VkExtent2D *);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkInvalidateMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange_host *);
#else
VkResult (*p_vkInvalidateMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange *);
#endif
VkResult (*p_vkMapMemory)(VkDevice, VkDeviceMemory, VkDeviceSize, VkDeviceSize, VkMemoryMapFlags, void **);
VkResult (*p_vkMergePipelineCaches)(VkDevice, VkPipelineCache, uint32_t, const VkPipelineCache *);
VkResult (*p_vkQueueBindSparse)(VkQueue, uint32_t, const VkBindSparseInfo *, VkFence);
VkResult (*p_vkQueueSubmit)(VkQueue, uint32_t, const VkSubmitInfo *, VkFence);
VkResult (*p_vkQueueWaitIdle)(VkQueue);
VkResult (*p_vkResetCommandBuffer)(VkCommandBuffer, VkCommandBufferResetFlags);
VkResult (*p_vkResetCommandPool)(VkDevice, VkCommandPool, VkCommandPoolResetFlags);
VkResult (*p_vkResetDescriptorPool)(VkDevice, VkDescriptorPool, VkDescriptorPoolResetFlags);
VkResult (*p_vkResetEvent)(VkDevice, VkEvent);
VkResult (*p_vkResetFences)(VkDevice, uint32_t, const VkFence *);
VkResult (*p_vkSetEvent)(VkDevice, VkEvent);
void (*p_vkUnmapMemory)(VkDevice, VkDeviceMemory);
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkUpdateDescriptorSets)(VkDevice, uint32_t, const VkWriteDescriptorSet_host *, uint32_t, const VkCopyDescriptorSet_host *);
#else
void (*p_vkUpdateDescriptorSets)(VkDevice, uint32_t, const VkWriteDescriptorSet *, uint32_t, const VkCopyDescriptorSet *);
#endif
VkResult (*p_vkWaitForFences)(VkDevice, uint32_t, const VkFence *, VkBool32, uint64_t);
};
/* For use by vkInstance and children */
struct vulkan_instance_funcs
{
VkResult (*p_vkCreateDevice)(VkPhysicalDevice, const VkDeviceCreateInfo *, const VkAllocationCallbacks *, VkDevice *);
VkResult (*p_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice, const char *, uint32_t *, VkExtensionProperties *);
VkResult (*p_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice, uint32_t *, VkLayerProperties *);
VkResult (*p_vkEnumeratePhysicalDevices)(VkInstance, uint32_t *, VkPhysicalDevice *);
void (*p_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice, VkPhysicalDeviceFeatures *);
void (*p_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice, VkFormat, VkFormatProperties *);
#if defined(USE_STRUCT_CONVERSION)
VkResult (*p_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice, VkFormat, VkImageType, VkImageTiling, VkImageUsageFlags, VkImageCreateFlags, VkImageFormatProperties_host *);
#else
VkResult (*p_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice, VkFormat, VkImageType, VkImageTiling, VkImageUsageFlags, VkImageCreateFlags, VkImageFormatProperties *);
#endif
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice, VkPhysicalDeviceMemoryProperties_host *);
#else
void (*p_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice, VkPhysicalDeviceMemoryProperties *);
#endif
#if defined(USE_STRUCT_CONVERSION)
void (*p_vkGetPhysicalDeviceProperties)(VkPhysicalDevice, VkPhysicalDeviceProperties_host *);
#else
void (*p_vkGetPhysicalDeviceProperties)(VkPhysicalDevice, VkPhysicalDeviceProperties *);
#endif
void (*p_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice, uint32_t *, VkQueueFamilyProperties *);
void (*p_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice, VkFormat, VkImageType, VkSampleCountFlagBits, VkImageUsageFlags, VkImageTiling, uint32_t *, VkSparseImageFormatProperties *);
};
#define ALL_VK_DEVICE_FUNCS() \
USE_VK_FUNC(vkAllocateCommandBuffers) \
USE_VK_FUNC(vkAllocateDescriptorSets) \
USE_VK_FUNC(vkAllocateMemory) \
USE_VK_FUNC(vkBeginCommandBuffer) \
USE_VK_FUNC(vkBindBufferMemory) \
USE_VK_FUNC(vkBindImageMemory) \
USE_VK_FUNC(vkCmdBeginQuery) \
USE_VK_FUNC(vkCmdBeginRenderPass) \
USE_VK_FUNC(vkCmdBindDescriptorSets) \
USE_VK_FUNC(vkCmdBindIndexBuffer) \
USE_VK_FUNC(vkCmdBindPipeline) \
USE_VK_FUNC(vkCmdBindVertexBuffers) \
USE_VK_FUNC(vkCmdBlitImage) \
USE_VK_FUNC(vkCmdClearAttachments) \
USE_VK_FUNC(vkCmdClearColorImage) \
USE_VK_FUNC(vkCmdClearDepthStencilImage) \
USE_VK_FUNC(vkCmdCopyBuffer) \
USE_VK_FUNC(vkCmdCopyBufferToImage) \
USE_VK_FUNC(vkCmdCopyImage) \
USE_VK_FUNC(vkCmdCopyImageToBuffer) \
USE_VK_FUNC(vkCmdCopyQueryPoolResults) \
USE_VK_FUNC(vkCmdDispatch) \
USE_VK_FUNC(vkCmdDispatchIndirect) \
USE_VK_FUNC(vkCmdDraw) \
USE_VK_FUNC(vkCmdDrawIndexed) \
USE_VK_FUNC(vkCmdDrawIndexedIndirect) \
USE_VK_FUNC(vkCmdDrawIndirect) \
USE_VK_FUNC(vkCmdEndQuery) \
USE_VK_FUNC(vkCmdEndRenderPass) \
USE_VK_FUNC(vkCmdExecuteCommands) \
USE_VK_FUNC(vkCmdFillBuffer) \
USE_VK_FUNC(vkCmdNextSubpass) \
USE_VK_FUNC(vkCmdPipelineBarrier) \
USE_VK_FUNC(vkCmdPushConstants) \
USE_VK_FUNC(vkCmdResetEvent) \
USE_VK_FUNC(vkCmdResetQueryPool) \
USE_VK_FUNC(vkCmdResolveImage) \
USE_VK_FUNC(vkCmdSetBlendConstants) \
USE_VK_FUNC(vkCmdSetDepthBias) \
USE_VK_FUNC(vkCmdSetDepthBounds) \
USE_VK_FUNC(vkCmdSetEvent) \
USE_VK_FUNC(vkCmdSetLineWidth) \
USE_VK_FUNC(vkCmdSetScissor) \
USE_VK_FUNC(vkCmdSetStencilCompareMask) \
USE_VK_FUNC(vkCmdSetStencilReference) \
USE_VK_FUNC(vkCmdSetStencilWriteMask) \
USE_VK_FUNC(vkCmdSetViewport) \
USE_VK_FUNC(vkCmdUpdateBuffer) \
USE_VK_FUNC(vkCmdWaitEvents) \
USE_VK_FUNC(vkCmdWriteTimestamp) \
USE_VK_FUNC(vkCreateBuffer) \
USE_VK_FUNC(vkCreateBufferView) \
USE_VK_FUNC(vkCreateCommandPool) \
USE_VK_FUNC(vkCreateComputePipelines) \
USE_VK_FUNC(vkCreateDescriptorPool) \
USE_VK_FUNC(vkCreateDescriptorSetLayout) \
USE_VK_FUNC(vkCreateEvent) \
USE_VK_FUNC(vkCreateFence) \
USE_VK_FUNC(vkCreateFramebuffer) \
USE_VK_FUNC(vkCreateGraphicsPipelines) \
USE_VK_FUNC(vkCreateImage) \
USE_VK_FUNC(vkCreateImageView) \
USE_VK_FUNC(vkCreatePipelineCache) \
USE_VK_FUNC(vkCreatePipelineLayout) \
USE_VK_FUNC(vkCreateQueryPool) \
USE_VK_FUNC(vkCreateRenderPass) \
USE_VK_FUNC(vkCreateSampler) \
USE_VK_FUNC(vkCreateSemaphore) \
USE_VK_FUNC(vkCreateShaderModule) \
USE_VK_FUNC(vkDestroyBuffer) \
USE_VK_FUNC(vkDestroyBufferView) \
USE_VK_FUNC(vkDestroyCommandPool) \
USE_VK_FUNC(vkDestroyDescriptorPool) \
USE_VK_FUNC(vkDestroyDescriptorSetLayout) \
USE_VK_FUNC(vkDestroyDevice) \
USE_VK_FUNC(vkDestroyEvent) \
USE_VK_FUNC(vkDestroyFence) \
USE_VK_FUNC(vkDestroyFramebuffer) \
USE_VK_FUNC(vkDestroyImage) \
USE_VK_FUNC(vkDestroyImageView) \
USE_VK_FUNC(vkDestroyPipeline) \
USE_VK_FUNC(vkDestroyPipelineCache) \
USE_VK_FUNC(vkDestroyPipelineLayout) \
USE_VK_FUNC(vkDestroyQueryPool) \
USE_VK_FUNC(vkDestroyRenderPass) \
USE_VK_FUNC(vkDestroySampler) \
USE_VK_FUNC(vkDestroySemaphore) \
USE_VK_FUNC(vkDestroyShaderModule) \
USE_VK_FUNC(vkDeviceWaitIdle) \
USE_VK_FUNC(vkEndCommandBuffer) \
USE_VK_FUNC(vkFlushMappedMemoryRanges) \
USE_VK_FUNC(vkFreeCommandBuffers) \
USE_VK_FUNC(vkFreeDescriptorSets) \
USE_VK_FUNC(vkFreeMemory) \
USE_VK_FUNC(vkGetBufferMemoryRequirements) \
USE_VK_FUNC(vkGetDeviceMemoryCommitment) \
USE_VK_FUNC(vkGetDeviceQueue) \
USE_VK_FUNC(vkGetEventStatus) \
USE_VK_FUNC(vkGetFenceStatus) \
USE_VK_FUNC(vkGetImageMemoryRequirements) \
USE_VK_FUNC(vkGetImageSparseMemoryRequirements) \
USE_VK_FUNC(vkGetImageSubresourceLayout) \
USE_VK_FUNC(vkGetPipelineCacheData) \
USE_VK_FUNC(vkGetQueryPoolResults) \
USE_VK_FUNC(vkGetRenderAreaGranularity) \
USE_VK_FUNC(vkInvalidateMappedMemoryRanges) \
USE_VK_FUNC(vkMapMemory) \
USE_VK_FUNC(vkMergePipelineCaches) \
USE_VK_FUNC(vkQueueBindSparse) \
USE_VK_FUNC(vkQueueSubmit) \
USE_VK_FUNC(vkQueueWaitIdle) \
USE_VK_FUNC(vkResetCommandBuffer) \
USE_VK_FUNC(vkResetCommandPool) \
USE_VK_FUNC(vkResetDescriptorPool) \
USE_VK_FUNC(vkResetEvent) \
USE_VK_FUNC(vkResetFences) \
USE_VK_FUNC(vkSetEvent) \
USE_VK_FUNC(vkUnmapMemory) \
USE_VK_FUNC(vkUpdateDescriptorSets) \
USE_VK_FUNC(vkWaitForFences)
#define ALL_VK_INSTANCE_FUNCS() \
USE_VK_FUNC(vkCreateDevice)\
USE_VK_FUNC(vkEnumerateDeviceExtensionProperties)\
USE_VK_FUNC(vkEnumerateDeviceLayerProperties)\
USE_VK_FUNC(vkEnumeratePhysicalDevices)\
USE_VK_FUNC(vkGetPhysicalDeviceFeatures)\
USE_VK_FUNC(vkGetPhysicalDeviceFormatProperties)\
USE_VK_FUNC(vkGetPhysicalDeviceImageFormatProperties)\
USE_VK_FUNC(vkGetPhysicalDeviceMemoryProperties)\
USE_VK_FUNC(vkGetPhysicalDeviceProperties)\
USE_VK_FUNC(vkGetPhysicalDeviceQueueFamilyProperties)\
USE_VK_FUNC(vkGetPhysicalDeviceSparseImageFormatProperties)
#endif /* __WINE_VULKAN_THUNKS_H */