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@ -13,6 +13,7 @@ void *wine_vk_get_device_proc_addr(const char *name) DECLSPEC_HIDDEN;
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void *wine_vk_get_instance_proc_addr(const char *name) DECLSPEC_HIDDEN;
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/* Functions for which we have custom implementations outside of the thunks. */
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VkResult WINAPI wine_vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDevice *pDevice) DECLSPEC_HIDDEN;
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void WINAPI wine_vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
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VkResult WINAPI wine_vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) DECLSPEC_HIDDEN;
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VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices) DECLSPEC_HIDDEN;
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@ -164,6 +165,131 @@ typedef struct VkPhysicalDeviceProperties_host
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} VkPhysicalDeviceProperties_host;
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/* For use by vkDevice and children */
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struct vulkan_device_funcs
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{
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VkResult (*p_vkAllocateCommandBuffers)(VkDevice, const VkCommandBufferAllocateInfo *, VkCommandBuffer *);
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VkResult (*p_vkAllocateDescriptorSets)(VkDevice, const VkDescriptorSetAllocateInfo *, VkDescriptorSet *);
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VkResult (*p_vkAllocateMemory)(VkDevice, const VkMemoryAllocateInfo *, const VkAllocationCallbacks *, VkDeviceMemory *);
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VkResult (*p_vkBeginCommandBuffer)(VkCommandBuffer, const VkCommandBufferBeginInfo *);
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VkResult (*p_vkBindBufferMemory)(VkDevice, VkBuffer, VkDeviceMemory, VkDeviceSize);
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VkResult (*p_vkBindImageMemory)(VkDevice, VkImage, VkDeviceMemory, VkDeviceSize);
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void (*p_vkCmdBeginQuery)(VkCommandBuffer, VkQueryPool, uint32_t, VkQueryControlFlags);
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void (*p_vkCmdBeginRenderPass)(VkCommandBuffer, const VkRenderPassBeginInfo *, VkSubpassContents);
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void (*p_vkCmdBindDescriptorSets)(VkCommandBuffer, VkPipelineBindPoint, VkPipelineLayout, uint32_t, uint32_t, const VkDescriptorSet *, uint32_t, const uint32_t *);
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void (*p_vkCmdBindIndexBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkIndexType);
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void (*p_vkCmdBindPipeline)(VkCommandBuffer, VkPipelineBindPoint, VkPipeline);
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void (*p_vkCmdBindVertexBuffers)(VkCommandBuffer, uint32_t, uint32_t, const VkBuffer *, const VkDeviceSize *);
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void (*p_vkCmdBlitImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageBlit *, VkFilter);
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void (*p_vkCmdClearAttachments)(VkCommandBuffer, uint32_t, const VkClearAttachment *, uint32_t, const VkClearRect *);
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void (*p_vkCmdClearColorImage)(VkCommandBuffer, VkImage, VkImageLayout, const VkClearColorValue *, uint32_t, const VkImageSubresourceRange *);
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void (*p_vkCmdClearDepthStencilImage)(VkCommandBuffer, VkImage, VkImageLayout, const VkClearDepthStencilValue *, uint32_t, const VkImageSubresourceRange *);
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void (*p_vkCmdCopyBuffer)(VkCommandBuffer, VkBuffer, VkBuffer, uint32_t, const VkBufferCopy *);
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void (*p_vkCmdCopyBufferToImage)(VkCommandBuffer, VkBuffer, VkImage, VkImageLayout, uint32_t, const VkBufferImageCopy *);
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void (*p_vkCmdCopyImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageCopy *);
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void (*p_vkCmdCopyImageToBuffer)(VkCommandBuffer, VkImage, VkImageLayout, VkBuffer, uint32_t, const VkBufferImageCopy *);
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void (*p_vkCmdCopyQueryPoolResults)(VkCommandBuffer, VkQueryPool, uint32_t, uint32_t, VkBuffer, VkDeviceSize, VkDeviceSize, VkQueryResultFlags);
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void (*p_vkCmdDispatch)(VkCommandBuffer, uint32_t, uint32_t, uint32_t);
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void (*p_vkCmdDispatchIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize);
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void (*p_vkCmdDraw)(VkCommandBuffer, uint32_t, uint32_t, uint32_t, uint32_t);
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void (*p_vkCmdDrawIndexed)(VkCommandBuffer, uint32_t, uint32_t, uint32_t, int32_t, uint32_t);
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void (*p_vkCmdDrawIndexedIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize, uint32_t, uint32_t);
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void (*p_vkCmdDrawIndirect)(VkCommandBuffer, VkBuffer, VkDeviceSize, uint32_t, uint32_t);
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void (*p_vkCmdEndQuery)(VkCommandBuffer, VkQueryPool, uint32_t);
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void (*p_vkCmdEndRenderPass)(VkCommandBuffer);
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void (*p_vkCmdExecuteCommands)(VkCommandBuffer, uint32_t, const VkCommandBuffer *);
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void (*p_vkCmdFillBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkDeviceSize, uint32_t);
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void (*p_vkCmdNextSubpass)(VkCommandBuffer, VkSubpassContents);
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void (*p_vkCmdPipelineBarrier)(VkCommandBuffer, VkPipelineStageFlags, VkPipelineStageFlags, VkDependencyFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier *, uint32_t, const VkImageMemoryBarrier *);
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void (*p_vkCmdPushConstants)(VkCommandBuffer, VkPipelineLayout, VkShaderStageFlags, uint32_t, uint32_t, const void *);
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void (*p_vkCmdResetEvent)(VkCommandBuffer, VkEvent, VkPipelineStageFlags);
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void (*p_vkCmdResetQueryPool)(VkCommandBuffer, VkQueryPool, uint32_t, uint32_t);
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void (*p_vkCmdResolveImage)(VkCommandBuffer, VkImage, VkImageLayout, VkImage, VkImageLayout, uint32_t, const VkImageResolve *);
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void (*p_vkCmdSetBlendConstants)(VkCommandBuffer, const float[4]);
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void (*p_vkCmdSetDepthBias)(VkCommandBuffer, float, float, float);
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void (*p_vkCmdSetDepthBounds)(VkCommandBuffer, float, float);
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void (*p_vkCmdSetEvent)(VkCommandBuffer, VkEvent, VkPipelineStageFlags);
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void (*p_vkCmdSetLineWidth)(VkCommandBuffer, float);
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void (*p_vkCmdSetScissor)(VkCommandBuffer, uint32_t, uint32_t, const VkRect2D *);
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void (*p_vkCmdSetStencilCompareMask)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
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void (*p_vkCmdSetStencilReference)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
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void (*p_vkCmdSetStencilWriteMask)(VkCommandBuffer, VkStencilFaceFlags, uint32_t);
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void (*p_vkCmdSetViewport)(VkCommandBuffer, uint32_t, uint32_t, const VkViewport *);
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void (*p_vkCmdUpdateBuffer)(VkCommandBuffer, VkBuffer, VkDeviceSize, VkDeviceSize, const void *);
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void (*p_vkCmdWaitEvents)(VkCommandBuffer, uint32_t, const VkEvent *, VkPipelineStageFlags, VkPipelineStageFlags, uint32_t, const VkMemoryBarrier *, uint32_t, const VkBufferMemoryBarrier *, uint32_t, const VkImageMemoryBarrier *);
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void (*p_vkCmdWriteTimestamp)(VkCommandBuffer, VkPipelineStageFlagBits, VkQueryPool, uint32_t);
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VkResult (*p_vkCreateBuffer)(VkDevice, const VkBufferCreateInfo *, const VkAllocationCallbacks *, VkBuffer *);
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VkResult (*p_vkCreateBufferView)(VkDevice, const VkBufferViewCreateInfo *, const VkAllocationCallbacks *, VkBufferView *);
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VkResult (*p_vkCreateCommandPool)(VkDevice, const VkCommandPoolCreateInfo *, const VkAllocationCallbacks *, VkCommandPool *);
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VkResult (*p_vkCreateComputePipelines)(VkDevice, VkPipelineCache, uint32_t, const VkComputePipelineCreateInfo *, const VkAllocationCallbacks *, VkPipeline *);
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VkResult (*p_vkCreateDescriptorPool)(VkDevice, const VkDescriptorPoolCreateInfo *, const VkAllocationCallbacks *, VkDescriptorPool *);
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VkResult (*p_vkCreateDescriptorSetLayout)(VkDevice, const VkDescriptorSetLayoutCreateInfo *, const VkAllocationCallbacks *, VkDescriptorSetLayout *);
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VkResult (*p_vkCreateEvent)(VkDevice, const VkEventCreateInfo *, const VkAllocationCallbacks *, VkEvent *);
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VkResult (*p_vkCreateFence)(VkDevice, const VkFenceCreateInfo *, const VkAllocationCallbacks *, VkFence *);
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VkResult (*p_vkCreateFramebuffer)(VkDevice, const VkFramebufferCreateInfo *, const VkAllocationCallbacks *, VkFramebuffer *);
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VkResult (*p_vkCreateGraphicsPipelines)(VkDevice, VkPipelineCache, uint32_t, const VkGraphicsPipelineCreateInfo *, const VkAllocationCallbacks *, VkPipeline *);
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VkResult (*p_vkCreateImage)(VkDevice, const VkImageCreateInfo *, const VkAllocationCallbacks *, VkImage *);
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VkResult (*p_vkCreateImageView)(VkDevice, const VkImageViewCreateInfo *, const VkAllocationCallbacks *, VkImageView *);
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VkResult (*p_vkCreatePipelineCache)(VkDevice, const VkPipelineCacheCreateInfo *, const VkAllocationCallbacks *, VkPipelineCache *);
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VkResult (*p_vkCreatePipelineLayout)(VkDevice, const VkPipelineLayoutCreateInfo *, const VkAllocationCallbacks *, VkPipelineLayout *);
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VkResult (*p_vkCreateQueryPool)(VkDevice, const VkQueryPoolCreateInfo *, const VkAllocationCallbacks *, VkQueryPool *);
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VkResult (*p_vkCreateRenderPass)(VkDevice, const VkRenderPassCreateInfo *, const VkAllocationCallbacks *, VkRenderPass *);
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VkResult (*p_vkCreateSampler)(VkDevice, const VkSamplerCreateInfo *, const VkAllocationCallbacks *, VkSampler *);
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VkResult (*p_vkCreateSemaphore)(VkDevice, const VkSemaphoreCreateInfo *, const VkAllocationCallbacks *, VkSemaphore *);
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VkResult (*p_vkCreateShaderModule)(VkDevice, const VkShaderModuleCreateInfo *, const VkAllocationCallbacks *, VkShaderModule *);
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void (*p_vkDestroyBuffer)(VkDevice, VkBuffer, const VkAllocationCallbacks *);
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void (*p_vkDestroyBufferView)(VkDevice, VkBufferView, const VkAllocationCallbacks *);
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void (*p_vkDestroyCommandPool)(VkDevice, VkCommandPool, const VkAllocationCallbacks *);
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void (*p_vkDestroyDescriptorPool)(VkDevice, VkDescriptorPool, const VkAllocationCallbacks *);
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void (*p_vkDestroyDescriptorSetLayout)(VkDevice, VkDescriptorSetLayout, const VkAllocationCallbacks *);
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void (*p_vkDestroyDevice)(VkDevice, const VkAllocationCallbacks *);
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void (*p_vkDestroyEvent)(VkDevice, VkEvent, const VkAllocationCallbacks *);
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void (*p_vkDestroyFence)(VkDevice, VkFence, const VkAllocationCallbacks *);
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void (*p_vkDestroyFramebuffer)(VkDevice, VkFramebuffer, const VkAllocationCallbacks *);
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void (*p_vkDestroyImage)(VkDevice, VkImage, const VkAllocationCallbacks *);
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void (*p_vkDestroyImageView)(VkDevice, VkImageView, const VkAllocationCallbacks *);
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void (*p_vkDestroyPipeline)(VkDevice, VkPipeline, const VkAllocationCallbacks *);
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void (*p_vkDestroyPipelineCache)(VkDevice, VkPipelineCache, const VkAllocationCallbacks *);
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void (*p_vkDestroyPipelineLayout)(VkDevice, VkPipelineLayout, const VkAllocationCallbacks *);
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void (*p_vkDestroyQueryPool)(VkDevice, VkQueryPool, const VkAllocationCallbacks *);
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void (*p_vkDestroyRenderPass)(VkDevice, VkRenderPass, const VkAllocationCallbacks *);
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void (*p_vkDestroySampler)(VkDevice, VkSampler, const VkAllocationCallbacks *);
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void (*p_vkDestroySemaphore)(VkDevice, VkSemaphore, const VkAllocationCallbacks *);
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void (*p_vkDestroyShaderModule)(VkDevice, VkShaderModule, const VkAllocationCallbacks *);
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VkResult (*p_vkDeviceWaitIdle)(VkDevice);
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VkResult (*p_vkEndCommandBuffer)(VkCommandBuffer);
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VkResult (*p_vkFlushMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange *);
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void (*p_vkFreeCommandBuffers)(VkDevice, VkCommandPool, uint32_t, const VkCommandBuffer *);
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VkResult (*p_vkFreeDescriptorSets)(VkDevice, VkDescriptorPool, uint32_t, const VkDescriptorSet *);
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void (*p_vkFreeMemory)(VkDevice, VkDeviceMemory, const VkAllocationCallbacks *);
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void (*p_vkGetBufferMemoryRequirements)(VkDevice, VkBuffer, VkMemoryRequirements *);
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void (*p_vkGetDeviceMemoryCommitment)(VkDevice, VkDeviceMemory, VkDeviceSize *);
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void (*p_vkGetDeviceQueue)(VkDevice, uint32_t, uint32_t, VkQueue *);
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VkResult (*p_vkGetEventStatus)(VkDevice, VkEvent);
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VkResult (*p_vkGetFenceStatus)(VkDevice, VkFence);
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void (*p_vkGetImageMemoryRequirements)(VkDevice, VkImage, VkMemoryRequirements *);
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void (*p_vkGetImageSparseMemoryRequirements)(VkDevice, VkImage, uint32_t *, VkSparseImageMemoryRequirements *);
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void (*p_vkGetImageSubresourceLayout)(VkDevice, VkImage, const VkImageSubresource *, VkSubresourceLayout *);
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VkResult (*p_vkGetPipelineCacheData)(VkDevice, VkPipelineCache, size_t *, void *);
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VkResult (*p_vkGetQueryPoolResults)(VkDevice, VkQueryPool, uint32_t, uint32_t, size_t, void *, VkDeviceSize, VkQueryResultFlags);
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void (*p_vkGetRenderAreaGranularity)(VkDevice, VkRenderPass, VkExtent2D *);
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VkResult (*p_vkInvalidateMappedMemoryRanges)(VkDevice, uint32_t, const VkMappedMemoryRange *);
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VkResult (*p_vkMapMemory)(VkDevice, VkDeviceMemory, VkDeviceSize, VkDeviceSize, VkMemoryMapFlags, void **);
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VkResult (*p_vkMergePipelineCaches)(VkDevice, VkPipelineCache, uint32_t, const VkPipelineCache *);
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VkResult (*p_vkQueueBindSparse)(VkQueue, uint32_t, const VkBindSparseInfo *, VkFence);
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VkResult (*p_vkQueueSubmit)(VkQueue, uint32_t, const VkSubmitInfo *, VkFence);
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VkResult (*p_vkQueueWaitIdle)(VkQueue);
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VkResult (*p_vkResetCommandBuffer)(VkCommandBuffer, VkCommandBufferResetFlags);
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VkResult (*p_vkResetCommandPool)(VkDevice, VkCommandPool, VkCommandPoolResetFlags);
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VkResult (*p_vkResetDescriptorPool)(VkDevice, VkDescriptorPool, VkDescriptorPoolResetFlags);
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VkResult (*p_vkResetEvent)(VkDevice, VkEvent);
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VkResult (*p_vkResetFences)(VkDevice, uint32_t, const VkFence *);
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VkResult (*p_vkSetEvent)(VkDevice, VkEvent);
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void (*p_vkUnmapMemory)(VkDevice, VkDeviceMemory);
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void (*p_vkUpdateDescriptorSets)(VkDevice, uint32_t, const VkWriteDescriptorSet *, uint32_t, const VkCopyDescriptorSet *);
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VkResult (*p_vkWaitForFences)(VkDevice, uint32_t, const VkFence *, VkBool32, uint64_t);
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};
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/* For use by vkInstance and children */
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struct vulkan_instance_funcs
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{
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@ -192,6 +318,128 @@ struct vulkan_instance_funcs
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void (*p_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice, VkFormat, VkImageType, VkSampleCountFlagBits, VkImageUsageFlags, VkImageTiling, uint32_t *, VkSparseImageFormatProperties *);
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};
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#define ALL_VK_DEVICE_FUNCS() \
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USE_VK_FUNC(vkAllocateCommandBuffers) \
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USE_VK_FUNC(vkAllocateDescriptorSets) \
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USE_VK_FUNC(vkAllocateMemory) \
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USE_VK_FUNC(vkBeginCommandBuffer) \
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USE_VK_FUNC(vkBindBufferMemory) \
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USE_VK_FUNC(vkBindImageMemory) \
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USE_VK_FUNC(vkCmdBeginQuery) \
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USE_VK_FUNC(vkCmdBeginRenderPass) \
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USE_VK_FUNC(vkCmdBindDescriptorSets) \
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USE_VK_FUNC(vkCmdBindIndexBuffer) \
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USE_VK_FUNC(vkCmdBindPipeline) \
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USE_VK_FUNC(vkCmdBindVertexBuffers) \
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USE_VK_FUNC(vkCmdBlitImage) \
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USE_VK_FUNC(vkCmdClearAttachments) \
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USE_VK_FUNC(vkCmdClearColorImage) \
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USE_VK_FUNC(vkCmdClearDepthStencilImage) \
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USE_VK_FUNC(vkCmdCopyBuffer) \
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USE_VK_FUNC(vkCmdCopyBufferToImage) \
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USE_VK_FUNC(vkCmdCopyImage) \
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USE_VK_FUNC(vkCmdCopyImageToBuffer) \
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USE_VK_FUNC(vkCmdCopyQueryPoolResults) \
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USE_VK_FUNC(vkCmdDispatch) \
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USE_VK_FUNC(vkCmdDispatchIndirect) \
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USE_VK_FUNC(vkCmdDraw) \
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USE_VK_FUNC(vkCmdDrawIndexed) \
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USE_VK_FUNC(vkCmdDrawIndexedIndirect) \
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USE_VK_FUNC(vkCmdDrawIndirect) \
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USE_VK_FUNC(vkCmdEndQuery) \
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USE_VK_FUNC(vkCmdEndRenderPass) \
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USE_VK_FUNC(vkCmdExecuteCommands) \
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USE_VK_FUNC(vkCmdFillBuffer) \
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USE_VK_FUNC(vkCmdNextSubpass) \
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USE_VK_FUNC(vkCmdPipelineBarrier) \
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USE_VK_FUNC(vkCmdPushConstants) \
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USE_VK_FUNC(vkCmdResetEvent) \
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USE_VK_FUNC(vkCmdResetQueryPool) \
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USE_VK_FUNC(vkCmdResolveImage) \
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USE_VK_FUNC(vkCmdSetBlendConstants) \
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USE_VK_FUNC(vkCmdSetDepthBias) \
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USE_VK_FUNC(vkCmdSetDepthBounds) \
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USE_VK_FUNC(vkCmdSetEvent) \
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USE_VK_FUNC(vkCmdSetLineWidth) \
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USE_VK_FUNC(vkCmdSetScissor) \
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USE_VK_FUNC(vkCmdSetStencilCompareMask) \
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USE_VK_FUNC(vkCmdSetStencilReference) \
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USE_VK_FUNC(vkCmdSetStencilWriteMask) \
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USE_VK_FUNC(vkCmdSetViewport) \
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USE_VK_FUNC(vkCmdUpdateBuffer) \
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USE_VK_FUNC(vkCmdWaitEvents) \
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USE_VK_FUNC(vkCmdWriteTimestamp) \
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USE_VK_FUNC(vkCreateBuffer) \
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USE_VK_FUNC(vkCreateBufferView) \
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USE_VK_FUNC(vkCreateCommandPool) \
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USE_VK_FUNC(vkCreateComputePipelines) \
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USE_VK_FUNC(vkCreateDescriptorPool) \
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USE_VK_FUNC(vkCreateDescriptorSetLayout) \
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USE_VK_FUNC(vkCreateEvent) \
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USE_VK_FUNC(vkCreateFence) \
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USE_VK_FUNC(vkCreateFramebuffer) \
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USE_VK_FUNC(vkCreateGraphicsPipelines) \
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USE_VK_FUNC(vkCreateImage) \
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USE_VK_FUNC(vkCreateImageView) \
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USE_VK_FUNC(vkCreatePipelineCache) \
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USE_VK_FUNC(vkCreatePipelineLayout) \
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USE_VK_FUNC(vkCreateQueryPool) \
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USE_VK_FUNC(vkCreateRenderPass) \
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USE_VK_FUNC(vkCreateSampler) \
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USE_VK_FUNC(vkCreateSemaphore) \
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USE_VK_FUNC(vkCreateShaderModule) \
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USE_VK_FUNC(vkDestroyBuffer) \
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USE_VK_FUNC(vkDestroyBufferView) \
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USE_VK_FUNC(vkDestroyCommandPool) \
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USE_VK_FUNC(vkDestroyDescriptorPool) \
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USE_VK_FUNC(vkDestroyDescriptorSetLayout) \
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USE_VK_FUNC(vkDestroyDevice) \
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USE_VK_FUNC(vkDestroyEvent) \
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USE_VK_FUNC(vkDestroyFence) \
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USE_VK_FUNC(vkDestroyFramebuffer) \
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USE_VK_FUNC(vkDestroyImage) \
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USE_VK_FUNC(vkDestroyImageView) \
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USE_VK_FUNC(vkDestroyPipeline) \
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USE_VK_FUNC(vkDestroyPipelineCache) \
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USE_VK_FUNC(vkDestroyPipelineLayout) \
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USE_VK_FUNC(vkDestroyQueryPool) \
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USE_VK_FUNC(vkDestroyRenderPass) \
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USE_VK_FUNC(vkDestroySampler) \
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USE_VK_FUNC(vkDestroySemaphore) \
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USE_VK_FUNC(vkDestroyShaderModule) \
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USE_VK_FUNC(vkDeviceWaitIdle) \
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USE_VK_FUNC(vkEndCommandBuffer) \
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USE_VK_FUNC(vkFlushMappedMemoryRanges) \
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USE_VK_FUNC(vkFreeCommandBuffers) \
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USE_VK_FUNC(vkFreeDescriptorSets) \
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USE_VK_FUNC(vkFreeMemory) \
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USE_VK_FUNC(vkGetBufferMemoryRequirements) \
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USE_VK_FUNC(vkGetDeviceMemoryCommitment) \
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USE_VK_FUNC(vkGetDeviceQueue) \
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USE_VK_FUNC(vkGetEventStatus) \
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USE_VK_FUNC(vkGetFenceStatus) \
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USE_VK_FUNC(vkGetImageMemoryRequirements) \
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USE_VK_FUNC(vkGetImageSparseMemoryRequirements) \
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USE_VK_FUNC(vkGetImageSubresourceLayout) \
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USE_VK_FUNC(vkGetPipelineCacheData) \
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USE_VK_FUNC(vkGetQueryPoolResults) \
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USE_VK_FUNC(vkGetRenderAreaGranularity) \
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USE_VK_FUNC(vkInvalidateMappedMemoryRanges) \
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USE_VK_FUNC(vkMapMemory) \
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USE_VK_FUNC(vkMergePipelineCaches) \
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USE_VK_FUNC(vkQueueBindSparse) \
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USE_VK_FUNC(vkQueueSubmit) \
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USE_VK_FUNC(vkQueueWaitIdle) \
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USE_VK_FUNC(vkResetCommandBuffer) \
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USE_VK_FUNC(vkResetCommandPool) \
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USE_VK_FUNC(vkResetDescriptorPool) \
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USE_VK_FUNC(vkResetEvent) \
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USE_VK_FUNC(vkResetFences) \
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USE_VK_FUNC(vkSetEvent) \
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USE_VK_FUNC(vkUnmapMemory) \
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USE_VK_FUNC(vkUpdateDescriptorSets) \
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USE_VK_FUNC(vkWaitForFences)
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#define ALL_VK_INSTANCE_FUNCS() \
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USE_VK_FUNC(vkCreateDevice)\
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USE_VK_FUNC(vkEnumerateDeviceExtensionProperties)\
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