Sweden-Number/dlls/kernel32/tests/sync.c

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/*
* Synchronization tests
*
* Copyright 2005 Mike McCormack for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <windef.h>
#define _WIN32_WINNT 0x500
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#include <winbase.h>
#include "wine/test.h"
static BOOL (WINAPI *pChangeTimerQueueTimer)(HANDLE, HANDLE, ULONG, ULONG);
static HANDLE (WINAPI *pCreateTimerQueue)(void);
static BOOL (WINAPI *pCreateTimerQueueTimer)(PHANDLE, HANDLE, WAITORTIMERCALLBACK,
PVOID, DWORD, DWORD, ULONG);
static HANDLE (WINAPI *pCreateWaitableTimerA)(SECURITY_ATTRIBUTES*,BOOL,LPCSTR);
static BOOL (WINAPI *pDeleteTimerQueueEx)(HANDLE, HANDLE);
static BOOL (WINAPI *pDeleteTimerQueueTimer)(HANDLE, HANDLE, HANDLE);
static HANDLE (WINAPI *pOpenWaitableTimerA)(DWORD,BOOL,LPCSTR);
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static void test_signalandwait(void)
{
DWORD (WINAPI *pSignalObjectAndWait)(HANDLE, HANDLE, DWORD, BOOL);
HMODULE kernel32;
DWORD r;
int i;
HANDLE event[2], maxevents[MAXIMUM_WAIT_OBJECTS], semaphore[2], file;
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kernel32 = GetModuleHandle("kernel32");
pSignalObjectAndWait = (void*) GetProcAddress(kernel32, "SignalObjectAndWait");
if (!pSignalObjectAndWait)
return;
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/* invalid parameters */
r = pSignalObjectAndWait(NULL, NULL, 0, 0);
if (r == ERROR_INVALID_FUNCTION)
{
skip("SignalObjectAndWait is not implemented\n");
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return; /* Win98/ME */
}
ok( r == WAIT_FAILED, "should fail\n");
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event[0] = CreateEvent(NULL, 0, 0, NULL);
event[1] = CreateEvent(NULL, 1, 1, NULL);
ok( event[0] && event[1], "failed to create event flags\n");
r = pSignalObjectAndWait(event[0], NULL, 0, FALSE);
ok( r == WAIT_FAILED, "should fail\n");
r = pSignalObjectAndWait(NULL, event[0], 0, FALSE);
ok( r == WAIT_FAILED, "should fail\n");
/* valid parameters */
r = pSignalObjectAndWait(event[0], event[1], 0, FALSE);
ok( r == WAIT_OBJECT_0, "should succeed\n");
/* event[0] is now signalled */
r = pSignalObjectAndWait(event[0], event[0], 0, FALSE);
ok( r == WAIT_OBJECT_0, "should succeed\n");
/* event[0] is not signalled */
r = WaitForSingleObject(event[0], 0);
ok( r == WAIT_TIMEOUT, "event was signalled\n");
r = pSignalObjectAndWait(event[0], event[0], 0, FALSE);
ok( r == WAIT_OBJECT_0, "should succeed\n");
/* clear event[1] and check for a timeout */
ok(ResetEvent(event[1]), "failed to clear event[1]\n");
r = pSignalObjectAndWait(event[0], event[1], 0, FALSE);
ok( r == WAIT_TIMEOUT, "should timeout\n");
CloseHandle(event[0]);
CloseHandle(event[1]);
/* create the maximum number of events and make sure
* we can wait on that many */
for (i=0; i<MAXIMUM_WAIT_OBJECTS; i++)
{
maxevents[i] = CreateEvent(NULL, 1, 1, NULL);
ok( maxevents[i] != 0, "should create enough events\n");
}
r = WaitForMultipleObjects(MAXIMUM_WAIT_OBJECTS, maxevents, 0, 0);
ok( r != WAIT_FAILED && r != WAIT_TIMEOUT, "should succeed\n");
for (i=0; i<MAXIMUM_WAIT_OBJECTS; i++)
if (maxevents[i]) CloseHandle(maxevents[i]);
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/* semaphores */
semaphore[0] = CreateSemaphore( NULL, 0, 1, NULL );
semaphore[1] = CreateSemaphore( NULL, 1, 1, NULL );
ok( semaphore[0] && semaphore[1], "failed to create semaphore\n");
r = pSignalObjectAndWait(semaphore[0], semaphore[1], 0, FALSE);
ok( r == WAIT_OBJECT_0, "should succeed\n");
r = pSignalObjectAndWait(semaphore[0], semaphore[1], 0, FALSE);
ok( r == WAIT_FAILED, "should fail\n");
r = ReleaseSemaphore(semaphore[0],1,NULL);
ok( r == FALSE, "should fail\n");
r = ReleaseSemaphore(semaphore[1],1,NULL);
ok( r == TRUE, "should succeed\n");
CloseHandle(semaphore[0]);
CloseHandle(semaphore[1]);
/* try a registry key */
file = CreateFile("x", GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_DELETE_ON_CLOSE, NULL);
r = pSignalObjectAndWait(file, file, 0, FALSE);
ok( r == WAIT_FAILED, "should fail\n");
ok( ERROR_INVALID_HANDLE == GetLastError(), "should return invalid handle error\n");
CloseHandle(file);
}
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static void test_mutex(void)
{
DWORD wait_ret;
BOOL ret;
HANDLE hCreated;
HANDLE hOpened;
hCreated = CreateMutex(NULL, FALSE, "WineTestMutex");
ok(hCreated != NULL, "CreateMutex failed with error %d\n", GetLastError());
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wait_ret = WaitForSingleObject(hCreated, INFINITE);
ok(wait_ret == WAIT_OBJECT_0, "WaitForSingleObject failed with error 0x%08x\n", wait_ret);
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/* yes, opening with just READ_CONTROL access allows us to successfully
* call ReleaseMutex */
hOpened = OpenMutex(READ_CONTROL, FALSE, "WineTestMutex");
ok(hOpened != NULL, "OpenMutex failed with error %d\n", GetLastError());
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ret = ReleaseMutex(hOpened);
todo_wine ok(ret, "ReleaseMutex failed with error %d\n", GetLastError());
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ret = ReleaseMutex(hCreated);
todo_wine ok(!ret && (GetLastError() == ERROR_NOT_OWNER),
"ReleaseMutex should have failed with ERROR_NOT_OWNER instead of %d\n", GetLastError());
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/* test case sensitivity */
SetLastError(0xdeadbeef);
hOpened = OpenMutex(READ_CONTROL, FALSE, "WINETESTMUTEX");
ok(!hOpened, "OpenMutex succeeded\n");
ok(GetLastError() == ERROR_FILE_NOT_FOUND ||
GetLastError() == ERROR_INVALID_NAME, /* win9x */
"wrong error %u\n", GetLastError());
SetLastError(0xdeadbeef);
hOpened = OpenMutex(READ_CONTROL, FALSE, "winetestmutex");
ok(!hOpened, "OpenMutex succeeded\n");
ok(GetLastError() == ERROR_FILE_NOT_FOUND ||
GetLastError() == ERROR_INVALID_NAME, /* win9x */
"wrong error %u\n", GetLastError());
SetLastError(0xdeadbeef);
hOpened = CreateMutex(NULL, FALSE, "WineTestMutex");
ok(hOpened != NULL, "CreateMutex failed with error %d\n", GetLastError());
ok(GetLastError() == ERROR_ALREADY_EXISTS, "wrong error %u\n", GetLastError());
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CloseHandle(hOpened);
SetLastError(0xdeadbeef);
hOpened = CreateMutex(NULL, FALSE, "WINETESTMUTEX");
ok(hOpened != NULL, "CreateMutex failed with error %d\n", GetLastError());
ok(GetLastError() == 0, "wrong error %u\n", GetLastError());
CloseHandle(hOpened);
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CloseHandle(hCreated);
}
static void test_slist(void)
{
struct item
{
SLIST_ENTRY entry;
int value;
} item1, item2, item3, *pitem;
SLIST_HEADER slist_header, test_header;
PSLIST_ENTRY entry;
USHORT size;
VOID (WINAPI *pInitializeSListHead)(PSLIST_HEADER);
USHORT (WINAPI *pQueryDepthSList)(PSLIST_HEADER);
PSLIST_ENTRY (WINAPI *pInterlockedFlushSList)(PSLIST_HEADER);
PSLIST_ENTRY (WINAPI *pInterlockedPopEntrySList)(PSLIST_HEADER);
PSLIST_ENTRY (WINAPI *pInterlockedPushEntrySList)(PSLIST_HEADER,PSLIST_ENTRY);
HMODULE kernel32;
kernel32 = GetModuleHandle("KERNEL32.DLL");
pInitializeSListHead = (void*) GetProcAddress(kernel32, "InitializeSListHead");
pQueryDepthSList = (void*) GetProcAddress(kernel32, "QueryDepthSList");
pInterlockedFlushSList = (void*) GetProcAddress(kernel32, "InterlockedFlushSList");
pInterlockedPopEntrySList = (void*) GetProcAddress(kernel32, "InterlockedPopEntrySList");
pInterlockedPushEntrySList = (void*) GetProcAddress(kernel32, "InterlockedPushEntrySList");
if (pInitializeSListHead == NULL ||
pQueryDepthSList == NULL ||
pInterlockedFlushSList == NULL ||
pInterlockedPopEntrySList == NULL ||
pInterlockedPushEntrySList == NULL)
{
skip("some required slist entrypoints were not found, skipping tests\n");
return;
}
memset(&test_header, 0, sizeof(test_header));
memset(&slist_header, 0xFF, sizeof(slist_header));
pInitializeSListHead(&slist_header);
ok(memcmp(&test_header, &slist_header, sizeof(SLIST_HEADER)) == 0,
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"InitializeSListHead didn't zero-fill list header\n");
size = pQueryDepthSList(&slist_header);
ok(size == 0, "initially created slist has size %d, expected 0\n", size);
item1.value = 1;
ok(pInterlockedPushEntrySList(&slist_header, &item1.entry) == NULL,
"previous entry in empty slist wasn't NULL\n");
size = pQueryDepthSList(&slist_header);
ok(size == 1, "slist with 1 item has size %d\n", size);
item2.value = 2;
entry = pInterlockedPushEntrySList(&slist_header, &item2.entry);
ok(entry != NULL, "previous entry in non-empty slist was NULL\n");
if (entry != NULL)
{
pitem = (struct item*) entry;
ok(pitem->value == 1, "previous entry in slist wasn't the one added\n");
}
size = pQueryDepthSList(&slist_header);
ok(size == 2, "slist with 2 items has size %d\n", size);
item3.value = 3;
entry = pInterlockedPushEntrySList(&slist_header, &item3.entry);
ok(entry != NULL, "previous entry in non-empty slist was NULL\n");
if (entry != NULL)
{
pitem = (struct item*) entry;
ok(pitem->value == 2, "previous entry in slist wasn't the one added\n");
}
size = pQueryDepthSList(&slist_header);
ok(size == 3, "slist with 3 items has size %d\n", size);
entry = pInterlockedPopEntrySList(&slist_header);
ok(entry != NULL, "entry shouldn't be NULL\n");
if (entry != NULL)
{
pitem = (struct item*) entry;
ok(pitem->value == 3, "unexpected entry removed\n");
}
size = pQueryDepthSList(&slist_header);
ok(size == 2, "slist with 2 items has size %d\n", size);
entry = pInterlockedFlushSList(&slist_header);
size = pQueryDepthSList(&slist_header);
ok(size == 0, "flushed slist should be empty, size is %d\n", size);
if (size == 0)
{
ok(pInterlockedPopEntrySList(&slist_header) == NULL,
"popping empty slist didn't return NULL\n");
}
ok(((struct item*)entry)->value == 2, "item 2 not in front of list\n");
ok(((struct item*)entry->Next)->value == 1, "item 1 not at the back of list\n");
}
static void test_event(void)
{
HANDLE handle, handle2;
SECURITY_ATTRIBUTES sa;
SECURITY_DESCRIPTOR sd;
ACL acl;
/* no sd */
handle = CreateEventA(NULL, FALSE, FALSE, __FILE__ ": Test Event");
ok(handle != NULL, "CreateEventW with blank sd failed with error %d\n", GetLastError());
CloseHandle(handle);
sa.nLength = sizeof(sa);
sa.lpSecurityDescriptor = &sd;
sa.bInheritHandle = FALSE;
InitializeSecurityDescriptor(&sd, SECURITY_DESCRIPTOR_REVISION);
/* blank sd */
handle = CreateEventA(&sa, FALSE, FALSE, __FILE__ ": Test Event");
ok(handle != NULL, "CreateEventW with blank sd failed with error %d\n", GetLastError());
CloseHandle(handle);
/* sd with NULL dacl */
SetSecurityDescriptorDacl(&sd, TRUE, NULL, FALSE);
handle = CreateEventA(&sa, FALSE, FALSE, __FILE__ ": Test Event");
ok(handle != NULL, "CreateEventW with blank sd failed with error %d\n", GetLastError());
CloseHandle(handle);
/* sd with empty dacl */
InitializeAcl(&acl, sizeof(acl), ACL_REVISION);
SetSecurityDescriptorDacl(&sd, TRUE, &acl, FALSE);
handle = CreateEventA(&sa, FALSE, FALSE, __FILE__ ": Test Event");
ok(handle != NULL, "CreateEventW with blank sd failed with error %d\n", GetLastError());
CloseHandle(handle);
/* test case sensitivity */
SetLastError(0xdeadbeef);
handle = CreateEventA(NULL, FALSE, FALSE, __FILE__ ": Test Event");
ok( handle != NULL, "CreateEvent failed with error %u\n", GetLastError());
ok( GetLastError() == 0, "wrong error %u\n", GetLastError());
SetLastError(0xdeadbeef);
handle2 = CreateEventA(NULL, FALSE, FALSE, __FILE__ ": Test Event");
ok( handle2 != NULL, "CreateEvent failed with error %d\n", GetLastError());
ok( GetLastError() == ERROR_ALREADY_EXISTS, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = CreateEventA(NULL, FALSE, FALSE, __FILE__ ": TEST EVENT");
ok( handle2 != NULL, "CreateEvent failed with error %d\n", GetLastError());
ok( GetLastError() == 0, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = OpenEventA( EVENT_ALL_ACCESS, FALSE, __FILE__ ": Test Event");
ok( handle2 != NULL, "OpenEvent failed with error %d\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = OpenEventA( EVENT_ALL_ACCESS, FALSE, __FILE__ ": TEST EVENT");
ok( !handle2, "OpenEvent succeeded\n");
ok( GetLastError() == ERROR_FILE_NOT_FOUND ||
GetLastError() == ERROR_INVALID_NAME, /* win9x */
"wrong error %u\n", GetLastError());
CloseHandle( handle );
}
static void test_semaphore(void)
{
HANDLE handle, handle2;
/* test case sensitivity */
SetLastError(0xdeadbeef);
handle = CreateSemaphoreA(NULL, 0, 1, __FILE__ ": Test Semaphore");
ok(handle != NULL, "CreateSemaphore failed with error %u\n", GetLastError());
ok(GetLastError() == 0, "wrong error %u\n", GetLastError());
SetLastError(0xdeadbeef);
handle2 = CreateSemaphoreA(NULL, 0, 1, __FILE__ ": Test Semaphore");
ok( handle2 != NULL, "CreateSemaphore failed with error %d\n", GetLastError());
ok( GetLastError() == ERROR_ALREADY_EXISTS, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = CreateSemaphoreA(NULL, 0, 1, __FILE__ ": TEST SEMAPHORE");
ok( handle2 != NULL, "CreateSemaphore failed with error %d\n", GetLastError());
ok( GetLastError() == 0, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = OpenSemaphoreA( SEMAPHORE_ALL_ACCESS, FALSE, __FILE__ ": Test Semaphore");
ok( handle2 != NULL, "OpenSemaphore failed with error %d\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = OpenSemaphoreA( SEMAPHORE_ALL_ACCESS, FALSE, __FILE__ ": TEST SEMAPHORE");
ok( !handle2, "OpenSemaphore succeeded\n");
ok( GetLastError() == ERROR_FILE_NOT_FOUND ||
GetLastError() == ERROR_INVALID_NAME, /* win9x */
"wrong error %u\n", GetLastError());
CloseHandle( handle );
}
static void test_waitable_timer(void)
{
HANDLE handle, handle2;
if (!pCreateWaitableTimerA || !pOpenWaitableTimerA)
{
skip("{Create,Open}WaitableTimerA() is not available\n");
return;
}
/* test case sensitivity */
SetLastError(0xdeadbeef);
handle = pCreateWaitableTimerA(NULL, FALSE, __FILE__ ": Test WaitableTimer");
ok(handle != NULL, "CreateWaitableTimer failed with error %u\n", GetLastError());
ok(GetLastError() == 0, "wrong error %u\n", GetLastError());
SetLastError(0xdeadbeef);
handle2 = pCreateWaitableTimerA(NULL, FALSE, __FILE__ ": Test WaitableTimer");
ok( handle2 != NULL, "CreateWaitableTimer failed with error %d\n", GetLastError());
ok( GetLastError() == ERROR_ALREADY_EXISTS, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = pCreateWaitableTimerA(NULL, FALSE, __FILE__ ": TEST WAITABLETIMER");
ok( handle2 != NULL, "CreateWaitableTimer failed with error %d\n", GetLastError());
ok( GetLastError() == 0, "wrong error %u\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = pOpenWaitableTimerA( TIMER_ALL_ACCESS, FALSE, __FILE__ ": Test WaitableTimer");
ok( handle2 != NULL, "OpenWaitableTimer failed with error %d\n", GetLastError());
CloseHandle( handle2 );
SetLastError(0xdeadbeef);
handle2 = pOpenWaitableTimerA( TIMER_ALL_ACCESS, FALSE, __FILE__ ": TEST WAITABLETIMER");
ok( !handle2, "OpenWaitableTimer succeeded\n");
ok( GetLastError() == ERROR_FILE_NOT_FOUND ||
GetLastError() == ERROR_INVALID_NAME, /* win98 */
"wrong error %u\n", GetLastError());
CloseHandle( handle );
}
static HANDLE sem = 0;
static void CALLBACK iocp_callback(DWORD dwErrorCode, DWORD dwNumberOfBytesTransferred, LPOVERLAPPED lpOverlapped)
{
ReleaseSemaphore(sem, 1, NULL);
}
static BOOL (WINAPI *p_BindIoCompletionCallback)( HANDLE FileHandle, LPOVERLAPPED_COMPLETION_ROUTINE Function, ULONG Flags) = NULL;
static void test_iocp_callback(void)
{
char temp_path[MAX_PATH];
char filename[MAX_PATH];
DWORD ret;
BOOL retb;
static const char prefix[] = "pfx";
HANDLE hFile;
HMODULE hmod = GetModuleHandleA("kernel32.dll");
DWORD bytesWritten;
const char *buffer = "12345678123456781234567812345678";
OVERLAPPED overlapped;
p_BindIoCompletionCallback = (void*)GetProcAddress(hmod, "BindIoCompletionCallback");
if(!p_BindIoCompletionCallback) {
skip("BindIoCompletionCallback not found in this DLL\n");
return;
}
sem = CreateSemaphore(NULL, 0, 1, NULL);
ok(sem != INVALID_HANDLE_VALUE, "Creating a semaphore failed\n");
ret = GetTempPathA(MAX_PATH, temp_path);
ok(ret != 0, "GetTempPathA error %d\n", GetLastError());
ok(ret < MAX_PATH, "temp path should fit into MAX_PATH\n");
ret = GetTempFileNameA(temp_path, prefix, 0, filename);
ok(ret != 0, "GetTempFileNameA error %d\n", GetLastError());
hFile = CreateFileA(filename, GENERIC_READ | GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_FLAG_RANDOM_ACCESS, 0);
ok(hFile != INVALID_HANDLE_VALUE, "CreateFileA: error %d\n", GetLastError());
retb = p_BindIoCompletionCallback(hFile, iocp_callback, 0);
ok(retb == FALSE, "BindIoCompletionCallback succeeded on a file that wasn't created with FILE_FLAG_OVERLAPPED\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "Last error is %d\n", GetLastError());
ret = CloseHandle(hFile);
ok( ret, "CloseHandle: error %d\n", GetLastError());
ret = DeleteFileA(filename);
ok( ret, "DeleteFileA: error %d\n", GetLastError());
hFile = CreateFileA(filename, GENERIC_READ | GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_FLAG_RANDOM_ACCESS | FILE_FLAG_OVERLAPPED, 0);
ok(hFile != INVALID_HANDLE_VALUE, "CreateFileA: error %d\n", GetLastError());
retb = p_BindIoCompletionCallback(hFile, iocp_callback, 0);
ok(retb == TRUE, "BindIoCompletionCallback failed\n");
memset(&overlapped, 0, sizeof(overlapped));
retb = WriteFile(hFile, (const void *) buffer, 4, &bytesWritten, &overlapped);
ok(retb == TRUE || GetLastError() == ERROR_IO_PENDING, "WriteFile failed, lastError = %d\n", GetLastError());
ret = WaitForSingleObject(sem, 5000);
ok(ret == WAIT_OBJECT_0, "Wait for the IO completion callback failed\n");
CloseHandle(sem);
retb = p_BindIoCompletionCallback(hFile, iocp_callback, 0);
ok(retb == FALSE, "BindIoCompletionCallback succeeded when setting the same callback on the file again\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "Last error is %d\n", GetLastError());
retb = p_BindIoCompletionCallback(hFile, NULL, 0);
ok(retb == FALSE, "BindIoCompletionCallback succeeded when setting the callback to NULL\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "Last error is %d\n", GetLastError());
ret = CloseHandle(hFile);
ok( ret, "CloseHandle: error %d\n", GetLastError());
ret = DeleteFileA(filename);
ok( ret, "DeleteFileA: error %d\n", GetLastError());
/* win2k3 requires the Flags parameter to be zero */
SetLastError(0xdeadbeef);
hFile = CreateFileA(filename, GENERIC_READ | GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_FLAG_RANDOM_ACCESS | FILE_FLAG_OVERLAPPED, 0);
ok(hFile != INVALID_HANDLE_VALUE, "CreateFileA: error %d\n", GetLastError());
retb = p_BindIoCompletionCallback(hFile, iocp_callback, 12345);
if (!retb)
ok(GetLastError() == ERROR_INVALID_PARAMETER,
"Expected ERROR_INVALID_PARAMETER, got %d\n", GetLastError());
else
ok(retb == TRUE, "BindIoCompletionCallback failed with Flags != 0\n");
ret = CloseHandle(hFile);
ok( ret, "CloseHandle: error %d\n", GetLastError());
ret = DeleteFileA(filename);
ok( ret, "DeleteFileA: error %d\n", GetLastError());
retb = p_BindIoCompletionCallback(NULL, iocp_callback, 0);
ok(retb == FALSE, "BindIoCompletionCallback succeeded on a NULL file\n");
ok(GetLastError() == ERROR_INVALID_HANDLE ||
GetLastError() == ERROR_INVALID_PARAMETER, /* vista */
"Last error is %d\n", GetLastError());
}
static void CALLBACK timer_queue_cb1(PVOID p, BOOLEAN timedOut)
{
int *pn = (int *) p;
ok(timedOut, "Timer callbacks should always time out\n");
++*pn;
}
struct timer_queue_data1
{
int num_calls;
int max_calls;
HANDLE q, t;
};
static void CALLBACK timer_queue_cb2(PVOID p, BOOLEAN timedOut)
{
struct timer_queue_data1 *d = p;
ok(timedOut, "Timer callbacks should always time out\n");
if (d->t && ++d->num_calls == d->max_calls)
{
BOOL ret;
SetLastError(0xdeadbeef);
/* Note, XP SP2 does *not* do any deadlock checking, so passing
INVALID_HANDLE_VALUE here will just hang. */
ret = pDeleteTimerQueueTimer(d->q, d->t, NULL);
ok(!ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
}
}
static void CALLBACK timer_queue_cb3(PVOID p, BOOLEAN timedOut)
{
struct timer_queue_data1 *d = p;
ok(timedOut, "Timer callbacks should always time out\n");
if (d->t && ++d->num_calls == d->max_calls)
{
/* Basically kill the timer since it won't have time to run
again. */
BOOL ret = pChangeTimerQueueTimer(d->q, d->t, 10000, 0);
ok(ret, "ChangeTimerQueueTimer\n");
}
}
static void CALLBACK timer_queue_cb4(PVOID p, BOOLEAN timedOut)
{
struct timer_queue_data1 *d = p;
ok(timedOut, "Timer callbacks should always time out\n");
if (d->t)
{
/* This tests whether a timer gets flagged for deletion before
or after the callback runs. If we start this timer with a
period of zero (run once), then ChangeTimerQueueTimer will
fail if the timer is already flagged. Hence we really run
only once. Otherwise we will run multiple times. */
BOOL ret = pChangeTimerQueueTimer(d->q, d->t, 50, 50);
ok(ret, "ChangeTimerQueueTimer\n");
++d->num_calls;
}
}
static void CALLBACK timer_queue_cb5(PVOID p, BOOLEAN timedOut)
{
DWORD delay = (DWORD) p;
ok(timedOut, "Timer callbacks should always time out\n");
if (delay)
Sleep(delay);
}
static void CALLBACK timer_queue_cb6(PVOID p, BOOLEAN timedOut)
{
struct timer_queue_data1 *d = p;
ok(timedOut, "Timer callbacks should always time out\n");
/* This tests an original implementation bug where a deleted timer may get
to run, but it is tricky to set up. */
if (d->q && d->num_calls++ == 0)
{
/* First run: delete ourselves, then insert and remove a timer
that goes in front of us in the sorted timeout list. Once
removed, we will still timeout at the faster timer's due time,
but this should be a no-op if we are bug-free. There should
not be a second run. We can test the value of num_calls later. */
BOOL ret;
HANDLE t;
/* The delete will pend while we are in this callback. */
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueTimer(d->q, d->t, NULL);
ok(!ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
ret = pCreateTimerQueueTimer(&t, d->q, timer_queue_cb1, NULL, 100, 0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t != NULL, "CreateTimerQueueTimer\n");
ret = pDeleteTimerQueueTimer(d->q, t, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer\n");
/* Now we stay alive by hanging around in the callback. */
Sleep(500);
}
}
static void test_timer_queue(void)
{
HANDLE q, t1, t2, t3, t4, t5;
int n1, n2, n3, n4, n5;
struct timer_queue_data1 d1, d2, d3, d4;
HANDLE e, et1, et2;
BOOL ret;
if (!pChangeTimerQueueTimer || !pCreateTimerQueue || !pCreateTimerQueueTimer
|| !pDeleteTimerQueueEx || !pDeleteTimerQueueTimer)
{
skip("TimerQueue API not present\n");
return;
}
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/* Test asynchronous deletion of the queue. */
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueEx(q, NULL);
ok(!ret, "DeleteTimerQueueEx\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueEx\n");
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/* Test synchronous deletion of the queue and running timers. */
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
/* Called once. */
t1 = NULL;
n1 = 0;
ret = pCreateTimerQueueTimer(&t1, q, timer_queue_cb1, &n1, 0,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t1 != NULL, "CreateTimerQueueTimer\n");
/* A slow one. */
t2 = NULL;
n2 = 0;
ret = pCreateTimerQueueTimer(&t2, q, timer_queue_cb1, &n2, 0,
100, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t2 != NULL, "CreateTimerQueueTimer\n");
/* A fast one. */
t3 = NULL;
n3 = 0;
ret = pCreateTimerQueueTimer(&t3, q, timer_queue_cb1, &n3, 0,
10, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t3 != NULL, "CreateTimerQueueTimer\n");
/* Start really late (it won't start). */
t4 = NULL;
n4 = 0;
ret = pCreateTimerQueueTimer(&t4, q, timer_queue_cb1, &n4, 10000,
10, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t4 != NULL, "CreateTimerQueueTimer\n");
/* Start soon, but delay so long it won't run again. */
t5 = NULL;
n5 = 0;
ret = pCreateTimerQueueTimer(&t5, q, timer_queue_cb1, &n5, 0,
10000, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t5 != NULL, "CreateTimerQueueTimer\n");
/* Give them a chance to do some work. */
Sleep(500);
/* Test deleting a once-only timer. */
ret = pDeleteTimerQueueTimer(q, t1, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer\n");
/* A periodic timer. */
ret = pDeleteTimerQueueTimer(q, t2, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer\n");
ret = pDeleteTimerQueueEx(q, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueEx\n");
ok(n1 == 1, "Timer callback 1\n");
ok(n2 < n3, "Timer callback 2 should be much slower than 3\n");
ok(n4 == 0, "Timer callback 4\n");
ok(n5 == 1, "Timer callback 5\n");
/* Test synchronous deletion of the timer/queue with event trigger. */
e = CreateEvent(NULL, TRUE, FALSE, NULL);
et1 = CreateEvent(NULL, TRUE, FALSE, NULL);
et2 = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!e || !et1 || !et2)
{
skip("Failed to create timer queue descruction event\n");
return;
}
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
/* Run once and finish quickly (should be done when we delete it). */
t1 = NULL;
ret = pCreateTimerQueueTimer(&t1, q, timer_queue_cb5, (PVOID) 0, 0,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t1 != NULL, "CreateTimerQueueTimer\n");
/* Run once and finish slowly (shouldn't be done when we delete it). */
t2 = NULL;
ret = pCreateTimerQueueTimer(&t2, q, timer_queue_cb5, (PVOID) 1000, 0,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t2 != NULL, "CreateTimerQueueTimer\n");
/* Run once and finish quickly (should be done when we delete it). */
t3 = NULL;
ret = pCreateTimerQueueTimer(&t3, q, timer_queue_cb5, (PVOID) 0, 0,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t3 != NULL, "CreateTimerQueueTimer\n");
/* Run once and finish slowly (shouldn't be done when we delete it). */
t4 = NULL;
ret = pCreateTimerQueueTimer(&t4, q, timer_queue_cb5, (PVOID) 1000, 0,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t4 != NULL, "CreateTimerQueueTimer\n");
/* Give them a chance to start. */
Sleep(400);
/* DeleteTimerQueueTimer always returns PENDING with a NULL event,
even if the timer is finished. */
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueTimer(q, t1, NULL);
ok(!ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueTimer(q, t2, NULL);
ok(!ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueTimer(q, t3, et1);
ok(ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == 0xdeadbeef, "DeleteTimerQueueTimer\n");
ok(WaitForSingleObject(et1, 250) == WAIT_OBJECT_0,
"Timer destruction event not triggered\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueTimer(q, t4, et2);
ok(!ret, "DeleteTimerQueueTimer\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
ok(WaitForSingleObject(et2, 1000) == WAIT_OBJECT_0,
"Timer destruction event not triggered\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueEx(q, e);
ok(!ret, "DeleteTimerQueueEx\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueEx\n");
ok(WaitForSingleObject(e, 250) == WAIT_OBJECT_0,
"Queue destruction event not triggered\n");
CloseHandle(e);
/* Test deleting/changing a timer in execution. */
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
/* Test changing a once-only timer before it fires (this is allowed,
whereas after it fires you cannot). */
n1 = 0;
ret = pCreateTimerQueueTimer(&t1, q, timer_queue_cb1, &n1, 10000,
0, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t1 != NULL, "CreateTimerQueueTimer\n");
ret = pChangeTimerQueueTimer(q, t1, 0, 0);
ok(ret, "ChangeTimerQueueTimer\n");
d2.t = t2 = NULL;
d2.num_calls = 0;
d2.max_calls = 3;
d2.q = q;
ret = pCreateTimerQueueTimer(&t2, q, timer_queue_cb2, &d2, 10,
10, 0);
d2.t = t2;
ok(ret, "CreateTimerQueueTimer\n");
ok(t2 != NULL, "CreateTimerQueueTimer\n");
d3.t = t3 = NULL;
d3.num_calls = 0;
d3.max_calls = 4;
d3.q = q;
ret = pCreateTimerQueueTimer(&t3, q, timer_queue_cb3, &d3, 10,
10, 0);
d3.t = t3;
ok(ret, "CreateTimerQueueTimer\n");
ok(t3 != NULL, "CreateTimerQueueTimer\n");
d4.t = t4 = NULL;
d4.num_calls = 0;
d4.q = q;
ret = pCreateTimerQueueTimer(&t4, q, timer_queue_cb4, &d4, 10,
0, 0);
d4.t = t4;
ok(ret, "CreateTimerQueueTimer\n");
ok(t4 != NULL, "CreateTimerQueueTimer\n");
Sleep(200);
ret = pDeleteTimerQueueEx(q, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueEx\n");
ok(n1 == 1, "ChangeTimerQueueTimer\n");
ok(d2.num_calls == d2.max_calls, "DeleteTimerQueueTimer\n");
ok(d3.num_calls == d3.max_calls, "ChangeTimerQueueTimer\n");
ok(d4.num_calls == 1, "Timer flagged for deletion incorrectly\n");
/* Test an obscure bug that was in the original implementation. */
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
/* All the work is done in the callback. */
d1.t = t1 = NULL;
d1.num_calls = 0;
d1.q = q;
ret = pCreateTimerQueueTimer(&t1, q, timer_queue_cb6, &d1, 100,
100, WT_EXECUTELONGFUNCTION);
d1.t = t1;
ok(ret, "CreateTimerQueueTimer\n");
ok(t1 != NULL, "CreateTimerQueueTimer\n");
Sleep(750);
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueEx(q, NULL);
ok(!ret, "DeleteTimerQueueEx\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueEx\n");
ok(d1.num_calls == 1, "DeleteTimerQueueTimer\n");
/* Test functions on the default timer queue. */
t1 = NULL;
n1 = 0;
ret = pCreateTimerQueueTimer(&t1, NULL, timer_queue_cb1, &n1, 1000,
1000, 0);
ok(ret, "CreateTimerQueueTimer, default queue\n");
ok(t1 != NULL, "CreateTimerQueueTimer, default queue\n");
ret = pChangeTimerQueueTimer(NULL, t1, 2000, 2000);
ok(ret, "ChangeTimerQueueTimer, default queue\n");
ret = pDeleteTimerQueueTimer(NULL, t1, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer, default queue\n");
/* Try mixing default and non-default queues. Apparently this works. */
q = pCreateTimerQueue();
ok(q != NULL, "CreateTimerQueue\n");
t1 = NULL;
n1 = 0;
ret = pCreateTimerQueueTimer(&t1, q, timer_queue_cb1, &n1, 1000,
1000, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t1 != NULL, "CreateTimerQueueTimer\n");
t2 = NULL;
n2 = 0;
ret = pCreateTimerQueueTimer(&t2, NULL, timer_queue_cb1, &n2, 1000,
1000, 0);
ok(ret, "CreateTimerQueueTimer\n");
ok(t2 != NULL, "CreateTimerQueueTimer\n");
ret = pChangeTimerQueueTimer(NULL, t1, 2000, 2000);
ok(ret, "ChangeTimerQueueTimer\n");
ret = pChangeTimerQueueTimer(q, t2, 2000, 2000);
ok(ret, "ChangeTimerQueueTimer\n");
ret = pDeleteTimerQueueTimer(NULL, t1, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer\n");
ret = pDeleteTimerQueueTimer(q, t2, INVALID_HANDLE_VALUE);
ok(ret, "DeleteTimerQueueTimer\n");
/* Try to delete the default queue? In any case: not allowed. */
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueEx(NULL, NULL);
ok(!ret, "DeleteTimerQueueEx\n");
ok(GetLastError() == ERROR_INVALID_HANDLE, "DeleteTimerQueueEx\n");
SetLastError(0xdeadbeef);
ret = pDeleteTimerQueueEx(q, NULL);
ok(!ret, "DeleteTimerQueueEx\n");
ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueEx\n");
}
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START_TEST(sync)
{
HMODULE hdll = GetModuleHandle("kernel32");
pChangeTimerQueueTimer = (void*)GetProcAddress(hdll, "ChangeTimerQueueTimer");
pCreateTimerQueue = (void*)GetProcAddress(hdll, "CreateTimerQueue");
pCreateTimerQueueTimer = (void*)GetProcAddress(hdll, "CreateTimerQueueTimer");
pCreateWaitableTimerA = (void*)GetProcAddress(hdll, "CreateWaitableTimerA");
pDeleteTimerQueueEx = (void*)GetProcAddress(hdll, "DeleteTimerQueueEx");
pDeleteTimerQueueTimer = (void*)GetProcAddress(hdll, "DeleteTimerQueueTimer");
pOpenWaitableTimerA = (void*)GetProcAddress(hdll, "OpenWaitableTimerA");
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test_signalandwait();
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test_mutex();
test_slist();
test_event();
test_semaphore();
test_waitable_timer();
test_iocp_callback();
test_timer_queue();
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}