Sweden-Number/server/process.h

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/*
* Wine server processes
*
* Copyright (C) 1999 Alexandre Julliard
*/
#ifndef __WINE_SERVER_PROCESS_H
#define __WINE_SERVER_PROCESS_H
#ifndef __WINE_SERVER__
#error This file can only be used in the Wine server
#endif
#include "object.h"
/* process structures */
struct process
{
struct object obj; /* object header */
struct process *next; /* system-wide process list */
struct process *prev;
struct thread *thread_list; /* head of the thread list */
struct thread *debugger; /* thread debugging this process */
struct object *handles; /* handle entries */
int exit_code; /* process exit code */
int running_threads; /* number of threads running in this process */
struct timeval start_time; /* absolute time at process start */
struct timeval end_time; /* absolute time at process end */
int priority; /* priority class */
int affinity; /* process affinity mask */
int suspend; /* global process suspend count */
int create_flags; /* process creation flags */
struct object *console_in; /* console input */
struct object *console_out; /* console output */
struct event *init_event; /* event for init done */
void *ldt_copy; /* pointer to LDT copy in client addr space */
void *ldt_flags; /* pointer to LDT flags in client addr space */
struct new_process_request *info; /* startup info (freed after startup) */
};
struct process_snapshot
{
struct process *process; /* process ptr */
struct process *parent; /* process parent */
int threads; /* number of threads */
int priority; /* priority class */
};
/* process functions */
extern struct thread *create_process( int fd, struct process *parent,
struct new_process_request *req,
const char *cmd_line, size_t len );
extern struct process *get_process_from_id( void *id );
extern struct process *get_process_from_handle( int handle, unsigned int access );
extern int process_set_debugger( struct process *process, struct thread *thread );
extern void add_process_thread( struct process *process,
struct thread *thread );
extern void remove_process_thread( struct process *process,
struct thread *thread );
extern void suspend_process( struct process *process );
extern void resume_process( struct process *process );
extern void kill_process( struct process *process, int exit_code );
extern void kill_debugged_processes( struct thread *debugger, int exit_code );
extern struct process_snapshot *process_snap( int *count );
#endif /* __WINE_SERVER_PROCESS_H */