Made handle table a separate object.

Global handle table is no longer bound to a process.
Removed special handling of the initial process.
This commit is contained in:
Alexandre Julliard 1999-06-04 19:49:54 +00:00
parent 1bdd154b6b
commit eb2e77fd6f
5 changed files with 256 additions and 181 deletions

View File

@ -23,7 +23,17 @@ struct handle_entry
unsigned int access;
};
static struct process *initial_process;
struct handle_table
{
struct object obj; /* object header */
struct process *process; /* process owning this table */
int count; /* number of allocated entries */
int last; /* last used entry */
int free; /* first entry that may be free */
struct handle_entry *entries; /* handle entries */
};
static struct handle_table *global_table;
/* reserved handle access rights */
#define RESERVED_SHIFT 25
@ -39,67 +49,169 @@ static struct process *initial_process;
#define MIN_HANDLE_ENTRIES 32
static void handle_table_dump( struct object *obj, int verbose );
static void handle_table_destroy( struct object *obj );
static const struct object_ops handle_table_ops =
{
handle_table_dump,
no_add_queue,
NULL, /* should never get called */
NULL, /* should never get called */
NULL, /* should never get called */
no_read_fd,
no_write_fd,
no_flush,
no_get_file_info,
handle_table_destroy
};
/* dump a handle table */
static void handle_table_dump( struct object *obj, int verbose )
{
int i;
struct handle_table *table = (struct handle_table *)obj;
struct handle_entry *entry = table->entries;
assert( obj->ops == &handle_table_ops );
fprintf( stderr, "Handle table last=%d count=%d process=%p\n",
table->last, table->count, table->process );
if (!verbose) return;
entry = table->entries;
for (i = 0; i <= table->last; i++, entry++)
{
if (!entry->ptr) continue;
fprintf( stderr, "%9d: %p %08x ", i + 1, entry->ptr, entry->access );
entry->ptr->ops->dump( entry->ptr, 0 );
}
}
/* destroy a handle table */
static void handle_table_destroy( struct object *obj )
{
int i;
struct handle_table *table = (struct handle_table *)obj;
struct handle_entry *entry = table->entries;
assert( obj->ops == &handle_table_ops );
for (i = 0; i <= table->last; i++, entry++)
{
struct object *obj = entry->ptr;
entry->ptr = NULL;
if (obj) release_object( obj );
}
free( table->entries );
free( table );
}
/* allocate a new handle table */
struct object *alloc_handle_table( struct process *process, int count )
{
struct handle_table *table;
if (count < MIN_HANDLE_ENTRIES) count = MIN_HANDLE_ENTRIES;
if (!(table = alloc_object( sizeof(*table), &handle_table_ops, NULL )))
return NULL;
table->process = process;
table->count = count;
table->last = -1;
table->free = 0;
if ((table->entries = mem_alloc( count * sizeof(*table->entries) ))) return &table->obj;
release_object( table );
return NULL;
}
/* grow a handle table */
/* return 1 if OK, 0 on error */
static int grow_handle_table( struct process *process )
static int grow_handle_table( struct handle_table *table )
{
struct handle_entry *new_entries;
int count = process->handle_count;
int count = table->count;
if (count >= INT_MAX / 2) return 0;
count *= 2;
if (!(new_entries = realloc( process->entries, count * sizeof(struct handle_entry) )))
if (!(new_entries = realloc( table->entries, count * sizeof(struct handle_entry) )))
{
SET_ERROR( ERROR_OUTOFMEMORY );
return 0;
}
process->handle_count = count;
process->entries = new_entries;
table->entries = new_entries;
table->count = count;
return 1;
}
/* find the first free entry in the handle table */
static struct handle_entry *get_free_entry( struct handle_table *table, int *phandle )
{
struct handle_entry *entry = table->entries + table->free;
int handle;
for (handle = table->free; handle <= table->last; handle++, entry++)
if (!entry->ptr) goto found;
if (handle >= table->count)
{
if (!grow_handle_table( table )) return NULL;
entry = table->entries + handle; /* the entries may have moved */
}
table->last = handle;
found:
table->free = *phandle = handle + 1; /* avoid handle 0 */
return entry;
}
/* allocate a handle for an object, incrementing its refcount */
/* return the handle, or -1 on error */
int alloc_handle( struct process *process, void *obj, unsigned int access, int inherit )
{
struct handle_table *table = (struct handle_table *)process->handles;
struct handle_entry *entry;
int handle;
assert( table );
assert( !(access & RESERVED_ALL) );
if (inherit) access |= RESERVED_INHERIT;
/* find the first free entry */
if (!(entry = process->entries)) return -1;
for (handle = 0; handle <= process->handle_last; handle++, entry++)
if (!entry->ptr) goto found;
if (handle >= process->handle_count)
{
if (!grow_handle_table( process )) return -1;
entry = process->entries + handle; /* the table may have moved */
}
process->handle_last = handle;
found:
if (!(entry = get_free_entry( table, &handle ))) return -1;
entry->ptr = grab_object( obj );
entry->access = access;
return handle + 1; /* avoid handle 0 */
return handle;
}
/* allocate a global handle for an object, incrementing its refcount */
/* return the handle, or -1 on error */
static int alloc_global_handle( void *obj, unsigned int access )
{
struct handle_entry *entry;
int handle;
if (!global_table)
{
if (!(global_table = (struct handle_table *)alloc_handle_table( NULL, 0 ))) return -1;
}
if (!(entry = get_free_entry( global_table, &handle ))) return -1;
entry->ptr = grab_object( obj );
entry->access = access;
return HANDLE_LOCAL_TO_GLOBAL(handle);
}
/* return an handle entry, or NULL if the handle is invalid */
static struct handle_entry *get_handle( struct process *process, int handle )
{
struct handle_table *table = (struct handle_table *)process->handles;
struct handle_entry *entry;
if (HANDLE_IS_GLOBAL(handle))
{
handle = HANDLE_GLOBAL_TO_LOCAL(handle);
process = initial_process;
table = global_table;
}
if (!table) goto error;
handle--; /* handles start at 1 */
if ((handle < 0) || (handle > process->handle_last)) goto error;
entry = process->entries + handle;
if (handle < 0) goto error;
if (handle > table->last) goto error;
entry = table->entries + handle;
if (!entry->ptr) goto error;
return entry;
@ -109,59 +221,45 @@ static struct handle_entry *get_handle( struct process *process, int handle )
}
/* attempt to shrink a table */
/* return 1 if OK, 0 on error */
static int shrink_handle_table( struct process *process )
static void shrink_handle_table( struct handle_table *table )
{
struct handle_entry *entry = table->entries + table->last;
struct handle_entry *new_entries;
struct handle_entry *entry = process->entries + process->handle_last;
int count = process->handle_count;
int count = table->count;
while (process->handle_last >= 0)
while (table->last >= 0)
{
if (entry->ptr) break;
process->handle_last--;
table->last--;
entry--;
}
if (process->handle_last >= count / 4) return 1; /* no need to shrink */
if (count < MIN_HANDLE_ENTRIES * 2) return 1; /* too small to shrink */
if (table->last >= count / 4) return; /* no need to shrink */
if (count < MIN_HANDLE_ENTRIES * 2) return; /* too small to shrink */
count /= 2;
if (!(new_entries = realloc( process->entries,
count * sizeof(struct handle_entry) )))
return 0;
process->handle_count = count;
process->entries = new_entries;
return 1;
if (!(new_entries = realloc( table->entries, count * sizeof(*new_entries) ))) return;
table->count = count;
table->entries = new_entries;
}
/* copy the handle table of the parent process */
/* return 1 if OK, 0 on error */
int copy_handle_table( struct process *process, struct process *parent )
struct object *copy_handle_table( struct process *process, struct process *parent )
{
struct handle_entry *ptr;
int i, count, last;
struct handle_table *parent_table = (struct handle_table *)parent->handles;
struct handle_table *table;
int i;
if (!parent) /* first process */
{
if (!initial_process) initial_process = process;
count = MIN_HANDLE_ENTRIES;
last = -1;
}
else
{
assert( parent->entries );
count = parent->handle_count;
last = parent->handle_last;
}
assert( parent_table );
assert( parent_table->obj.ops == &handle_table_ops );
if (!(ptr = mem_alloc( count * sizeof(struct handle_entry)))) return 0;
process->entries = ptr;
process->handle_count = count;
process->handle_last = last;
if (!(table = (struct handle_table *)alloc_handle_table( process, parent_table->count )))
return NULL;
if (last >= 0)
if ((table->last = parent_table->last) >= 0)
{
memcpy( ptr, parent->entries, (last + 1) * sizeof(struct handle_entry) );
for (i = 0; i <= last; i++, ptr++)
struct handle_entry *ptr = table->entries;
memcpy( ptr, parent_table->entries, (table->last + 1) * sizeof(struct handle_entry) );
for (i = 0; i <= table->last; i++, ptr++)
{
if (!ptr->ptr) continue;
if (ptr->access & RESERVED_INHERIT) grab_object( ptr->ptr );
@ -169,31 +267,39 @@ int copy_handle_table( struct process *process, struct process *parent )
}
}
/* attempt to shrink the table */
shrink_handle_table( process );
return 1;
shrink_handle_table( table );
return &table->obj;
}
/* close a handle and decrement the refcount of the associated object */
/* return 1 if OK, 0 on error */
int close_handle( struct process *process, int handle )
{
struct handle_table *table;
struct handle_entry *entry;
struct object *obj;
if (HANDLE_IS_GLOBAL(handle))
{
handle = HANDLE_GLOBAL_TO_LOCAL(handle);
process = initial_process;
}
if (!(entry = get_handle( process, handle ))) return 0;
if (entry->access & RESERVED_CLOSE_PROTECT) return 0; /* FIXME: error code */
obj = entry->ptr;
entry->ptr = NULL;
if (handle-1 == process->handle_last) shrink_handle_table( process );
table = HANDLE_IS_GLOBAL(handle) ? global_table : (struct handle_table *)process->handles;
if (entry < table->entries + table->free) table->free = entry - table->entries;
if (entry == table->entries + table->last) shrink_handle_table( table );
release_object( obj );
return 1;
}
/* close all the global handles */
void close_global_handles(void)
{
if (global_table)
{
release_object( global_table );
global_table = NULL;
}
}
/* retrieve the object corresponding to a handle, incrementing its refcount */
struct object *get_handle_obj( struct process *process, int handle,
unsigned int access, const struct object_ops *ops )
@ -259,33 +365,15 @@ int duplicate_handle( struct process *src, int src_handle, struct process *dst,
CLEAR_ERROR();
}
}
if (options & DUP_HANDLE_MAKE_GLOBAL) dst = initial_process;
access &= ~RESERVED_ALL;
res = alloc_handle( dst, obj, access, inherit );
if (options & DUP_HANDLE_MAKE_GLOBAL)
res = alloc_global_handle( obj, access );
else
res = alloc_handle( dst, obj, access, inherit );
release_object( obj );
if ((options & DUP_HANDLE_MAKE_GLOBAL) && (res != -1)) res = HANDLE_LOCAL_TO_GLOBAL(res);
return res;
}
/* free the process handle entries */
void free_handles( struct process *process )
{
struct handle_entry *entry;
int handle;
if (!(entry = process->entries)) return;
for (handle = 0; handle <= process->handle_last; handle++, entry++)
{
struct object *obj = entry->ptr;
entry->ptr = NULL;
if (obj) release_object( obj );
}
free( process->entries );
process->handle_count = 0;
process->handle_last = -1;
process->entries = NULL;
}
/* open a new handle to an existing object */
int open_object( const char *name, const struct object_ops *ops,
unsigned int access, int inherit )
@ -305,22 +393,6 @@ int open_object( const char *name, const struct object_ops *ops,
return alloc_handle( current->process, obj, access, inherit );
}
/* dump a handle table on stdout */
void dump_handles( struct process *process )
{
struct handle_entry *entry;
int i;
if (!process->entries) return;
entry = process->entries;
for (i = 0; i <= process->handle_last; i++, entry++)
{
if (!entry->ptr) continue;
printf( "%5d: %p %08x ", i + 1, entry->ptr, entry->access );
entry->ptr->ops->dump( entry->ptr, 0 );
}
}
/* close a handle */
DECL_HANDLER(close_handle)
{

View File

@ -27,7 +27,8 @@ extern int duplicate_handle( struct process *src, int src_handle, struct process
unsigned int access, int inherit, int options );
extern int open_object( const char *name, const struct object_ops *ops,
unsigned int access, int inherit );
extern int copy_handle_table( struct process *process, struct process *parent );
extern void free_handles( struct process *process );
extern struct object *alloc_handle_table( struct process *process, int count );
extern struct object *copy_handle_table( struct process *process, struct process *parent );
extern void close_global_handles(void);
#endif /* __WINE_SERVER_HANDLE_H */

View File

@ -24,8 +24,7 @@
/* process structure */
static struct process initial_process;
static struct process *first_process = &initial_process;
static struct process *first_process;
static int running_processes;
/* process operations */
@ -49,16 +48,20 @@ static const struct object_ops process_ops =
};
/* initialization of a process structure */
static void init_process( struct process *process )
/* create a new process */
static struct process *create_process( struct process *parent,
struct new_process_request *req, const char *cmd_line )
{
init_object( &process->obj, &process_ops, NULL );
struct process *process;
if (!(process = alloc_object( sizeof(*process), &process_ops, NULL ))) return NULL;
process->next = NULL;
process->prev = NULL;
process->thread_list = NULL;
process->debug_next = NULL;
process->debug_prev = NULL;
process->debugger = NULL;
process->handles = NULL;
process->exit_code = 0x103; /* STILL_ACTIVE */
process->running_threads = 0;
process->priority = NORMAL_PRIORITY_CLASS;
@ -68,47 +71,15 @@ static void init_process( struct process *process )
process->console_out = NULL;
process->info = NULL;
gettimeofday( &process->start_time, NULL );
if (req->inherit_all)
process->handles = copy_handle_table( process, parent );
else
process->handles = alloc_handle_table( process, 0 );
if (!process->handles) goto error;
/* alloc a handle for the process itself */
alloc_handle( process, process, PROCESS_ALL_ACCESS, 0 );
}
/* create the initial process */
struct process *create_initial_process(void)
{
struct new_process_request *info;
copy_handle_table( &initial_process, NULL );
init_process( &initial_process );
if (!alloc_console( &initial_process )) return NULL;
if (!(info = mem_alloc( sizeof(*info) ))) return NULL;
info->start_flags = STARTF_USESTDHANDLES;
info->hstdin = alloc_handle( &initial_process, initial_process.console_in,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
info->hstdout = alloc_handle( &initial_process, initial_process.console_out,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
info->hstderr = alloc_handle( &initial_process, initial_process.console_out,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
info->env_ptr = NULL;
initial_process.info = info;
grab_object( &initial_process ); /* so that we never free it */
return &initial_process;
}
/* create a new process */
static struct process *create_process( struct new_process_request *req, const char *cmd_line )
{
struct process *process = NULL;
struct process *parent = current->process;
if (!(process = mem_alloc( sizeof(*process) ))) return NULL;
if (!copy_handle_table( process, req->inherit_all ? parent : NULL ))
{
free( process );
return NULL;
}
init_process( process );
if (!(process->info = mem_alloc( sizeof(*process->info) + strlen(cmd_line) + 1 ))) goto error;
memcpy( process->info, req, sizeof(*req) );
@ -138,33 +109,60 @@ static struct process *create_process( struct new_process_request *req, const ch
/* attach to the debugger if requested */
if (req->create_flags & DEBUG_PROCESS)
debugger_attach( process, current );
else if (parent->debugger && !(req->create_flags & DEBUG_ONLY_THIS_PROCESS))
else if (parent && parent->debugger && !(req->create_flags & DEBUG_ONLY_THIS_PROCESS))
debugger_attach( process, parent->debugger );
process->next = first_process;
first_process->prev = process;
if ((process->next = first_process) != NULL) process->next->prev = process;
first_process = process;
return process;
error:
free_console( process );
if (process->info) free( process->info );
if (process->handles) release_object( process->handles );
release_object( process );
return NULL;
}
/* create the initial process */
struct process *create_initial_process(void)
{
struct process *process;
struct new_process_request req;
req.inherit = 0;
req.inherit_all = 0;
req.create_flags = CREATE_NEW_CONSOLE;
req.start_flags = STARTF_USESTDHANDLES;
req.hstdin = -1;
req.hstdout = -1;
req.hstderr = -1;
req.cmd_show = 0;
req.env_ptr = NULL;
if ((process = create_process( NULL, &req, "" )))
{
process->info->hstdin = alloc_handle( process, process->console_in,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
process->info->hstdout = alloc_handle( process, process->console_out,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
process->info->hstderr = alloc_handle( process, process->console_out,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
release_object( process );
}
return process;
}
/* destroy a process when its refcount is 0 */
static void process_destroy( struct object *obj )
{
struct process *process = (struct process *)obj;
assert( obj->ops == &process_ops );
assert( process != &initial_process );
/* we can't have a thread remaining */
assert( !process->thread_list );
if (process->next) process->next->prev = process->prev;
if (process->prev) process->prev->next = process->next;
else first_process = process->next;
free_console( process );
free_handles( process );
if (process->info) free( process->info );
if (debug_level) memset( process, 0xbb, sizeof(process) ); /* catch errors */
free( process );
@ -176,7 +174,9 @@ static void process_dump( struct object *obj, int verbose )
struct process *process = (struct process *)obj;
assert( obj->ops == &process_ops );
printf( "Process next=%p prev=%p\n", process->next, process->prev );
fprintf( stderr, "Process next=%p prev=%p console=%p/%p handles=%p\n",
process->next, process->prev, process->console_in, process->console_out,
process->handles );
}
static int process_signaled( struct object *obj, struct thread *thread )
@ -209,8 +209,15 @@ static void process_killed( struct process *process, int exit_code )
assert( !process->thread_list );
process->exit_code = exit_code;
gettimeofday( &process->end_time, NULL );
release_object( process->handles );
process->handles = NULL;
free_console( process );
wake_up( &process->obj, 0 );
free_handles( process );
if (!--running_processes)
{
/* last process died, close global handles */
close_global_handles();
}
}
/* add a thread to a process running threads list */
@ -237,7 +244,6 @@ void remove_process_thread( struct process *process, struct thread *thread )
if (!--process->running_threads)
{
/* we have removed the last running thread, exit the process */
running_processes--;
process_killed( process, thread->exit_code );
}
release_object( thread );
@ -366,7 +372,7 @@ DECL_HANDLER(new_process)
char *cmd_line = (char *)data;
CHECK_STRING( "new_process", cmd_line, len );
if ((process = create_process( req, cmd_line )))
if ((process = create_process( current->process, req, cmd_line )))
{
reply.pid = process;
reply.handle = alloc_handle( current->process, process,

View File

@ -15,8 +15,6 @@
/* process structures */
struct handle_entry;
struct process
{
struct object obj; /* object header */
@ -26,9 +24,7 @@ struct process
struct process *debug_next; /* per-debugger process list */
struct process *debug_prev;
struct thread *debugger; /* thread debugging this process */
struct handle_entry *entries; /* handle entries */
int handle_last; /* last valid handle */
int handle_count; /* allocated table entries */
struct object *handles; /* handle entries */
int exit_code; /* process exit code */
int running_threads; /* number of threads running in this process */
struct timeval start_time; /* absolute time at process start */

View File

@ -74,8 +74,7 @@ static const struct object_ops thread_ops =
destroy_thread
};
static struct thread initial_thread;
static struct thread *first_thread = &initial_thread;
static struct thread *first_thread;
/* initialization of a thread structure */
static void init_thread( struct thread *thread, int fd )
@ -104,12 +103,14 @@ static void init_thread( struct thread *thread, int fd )
/* create the initial thread and start the main server loop */
void create_initial_thread( int fd )
{
current = &initial_thread;
init_thread( &initial_thread, fd );
initial_thread.process = create_initial_process();
add_process_thread( initial_thread.process, &initial_thread );
initial_thread.client = add_client( fd, &initial_thread );
grab_object( &initial_thread ); /* so that we never free it */
first_thread = mem_alloc( sizeof(*first_thread) );
assert( first_thread );
current = first_thread;
init_thread( first_thread, fd );
first_thread->process = create_initial_process();
add_process_thread( first_thread->process, first_thread );
first_thread->client = add_client( fd, first_thread );
select_loop();
}
@ -131,8 +132,7 @@ static struct thread *create_thread( int fd, void *pid, int suspend, int inherit
if (suspend) thread->suspend++;
thread->next = first_thread;
first_thread->prev = thread;
if ((thread->next = first_thread) != NULL) thread->next->prev = thread;
first_thread = thread;
add_process_thread( process, thread );
@ -146,7 +146,7 @@ static struct thread *create_thread( int fd, void *pid, int suspend, int inherit
return thread;
error:
if (current) close_handle( current->process, *handle );
close_handle( current->process, *handle );
remove_process_thread( process, thread );
release_object( thread );
return NULL;
@ -174,8 +174,8 @@ static void dump_thread( struct object *obj, int verbose )
struct thread *thread = (struct thread *)obj;
assert( obj->ops == &thread_ops );
fprintf( stderr, "Thread pid=%d teb=%p client=%p\n",
thread->unix_pid, thread->teb, thread->client );
fprintf( stderr, "Thread pid=%d teb=%p state=%d\n",
thread->unix_pid, thread->teb, thread->state );
}
static int thread_signaled( struct object *obj, struct thread *thread )