35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
![]() |
/*
|
||
|
* Copyright 2010 Matteo Bruni for CodeWeavers
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2.1 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||
|
*/
|
||
|
|
||
|
#include "config.h"
|
||
|
#include "wine/port.h"
|
||
|
#include "wine/debug.h"
|
||
|
#include "wine/unicode.h"
|
||
|
|
||
|
#include "d3dcompiler_private.h"
|
||
|
|
||
|
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
|
||
|
|
||
|
HRESULT WINAPI D3DAssemble(LPCVOID data, SIZE_T datasize, LPCSTR filename,
|
||
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
||
|
UINT flags,
|
||
|
ID3DBlob **shader, ID3DBlob **error_messages){
|
||
|
FIXME("stub\n");
|
||
|
return D3DERR_INVALIDCALL;
|
||
|
}
|