2014-09-16 10:44:13 +02:00
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/*
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* Copyright 2014 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d2d1_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d2d);
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static inline struct d2d_bitmap *impl_from_ID2D1Bitmap(ID2D1Bitmap *iface)
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{
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return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface);
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}
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static HRESULT STDMETHODCALLTYPE d2d_bitmap_QueryInterface(ID2D1Bitmap *iface, REFIID iid, void **out)
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{
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if (IsEqualGUID(iid, &IID_ID2D1Bitmap)
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|| IsEqualGUID(iid, &IID_ID2D1Resource)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID2D1Bitmap_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap *iface)
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{
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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ULONG refcount = InterlockedIncrement(&bitmap->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface)
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{
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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ULONG refcount = InterlockedDecrement(&bitmap->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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2015-02-06 09:57:01 +01:00
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{
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ID3D10ShaderResourceView_Release(bitmap->view);
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2014-09-16 10:44:13 +02:00
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HeapFree(GetProcessHeap(), 0, bitmap);
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2015-02-06 09:57:01 +01:00
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}
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2014-09-16 10:44:13 +02:00
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return refcount;
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}
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static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap *iface, ID2D1Factory **factory)
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{
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FIXME("iface %p, factory %p stub!\n", iface, factory);
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*factory = NULL;
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}
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static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap *iface, D2D1_SIZE_F *size)
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{
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2015-02-06 09:57:00 +01:00
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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TRACE("iface %p, size %p.\n", iface, size);
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2014-09-16 10:44:13 +02:00
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2015-02-06 09:57:00 +01:00
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size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f);
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size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f);
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2014-09-16 10:44:13 +02:00
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return size;
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}
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static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_bitmap_GetPixelSize(ID2D1Bitmap *iface, D2D1_SIZE_U *pixel_size)
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{
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2015-02-06 09:56:58 +01:00
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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TRACE("iface %p, pixel_size %p.\n", iface, pixel_size);
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2014-09-16 10:44:13 +02:00
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2015-02-06 09:56:58 +01:00
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*pixel_size = bitmap->pixel_size;
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2014-09-16 10:44:13 +02:00
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return pixel_size;
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}
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static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_bitmap_GetPixelFormat(ID2D1Bitmap *iface, D2D1_PIXEL_FORMAT *format)
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{
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FIXME("iface %p stub!\n", iface);
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format->format = DXGI_FORMAT_UNKNOWN;
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format->alphaMode = D2D1_ALPHA_MODE_UNKNOWN;
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return format;
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}
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static void STDMETHODCALLTYPE d2d_bitmap_GetDpi(ID2D1Bitmap *iface, float *dpi_x, float *dpi_y)
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{
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2015-02-06 09:56:59 +01:00
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
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2014-09-16 10:44:13 +02:00
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2015-02-06 09:56:59 +01:00
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*dpi_x = bitmap->dpi_x;
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*dpi_y = bitmap->dpi_y;
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2014-09-16 10:44:13 +02:00
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}
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static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromBitmap(ID2D1Bitmap *iface,
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const D2D1_POINT_2U *dst_point, ID2D1Bitmap *bitmap, const D2D1_RECT_U *src_rect)
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{
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FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface, dst_point, bitmap, src_rect);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap *iface,
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const D2D1_POINT_2U *dst_point, ID2D1RenderTarget *render_target, const D2D1_RECT_U *src_rect)
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{
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2014-09-28 23:51:59 +02:00
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FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface, dst_point, render_target, src_rect);
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2014-09-16 10:44:13 +02:00
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromMemory(ID2D1Bitmap *iface,
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const D2D1_RECT_U *dst_rect, const void *src_data, UINT32 pitch)
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{
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FIXME("iface %p, dst_rect %p, src_data %p, pitch %u stub!\n", iface, dst_rect, src_data, pitch);
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return E_NOTIMPL;
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}
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static const struct ID2D1BitmapVtbl d2d_bitmap_vtbl =
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{
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d2d_bitmap_QueryInterface,
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d2d_bitmap_AddRef,
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d2d_bitmap_Release,
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d2d_bitmap_GetFactory,
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d2d_bitmap_GetSize,
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d2d_bitmap_GetPixelSize,
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d2d_bitmap_GetPixelFormat,
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d2d_bitmap_GetDpi,
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d2d_bitmap_CopyFromBitmap,
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d2d_bitmap_CopyFromRenderTarget,
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d2d_bitmap_CopyFromMemory,
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};
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2015-02-06 09:57:01 +01:00
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HRESULT d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_d3d_render_target *render_target,
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D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc)
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2014-09-16 10:44:13 +02:00
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{
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2015-02-06 09:57:01 +01:00
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D3D10_SUBRESOURCE_DATA resource_data;
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D3D10_TEXTURE2D_DESC texture_desc;
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ID3D10Texture2D *texture;
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HRESULT hr;
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2014-09-16 10:44:13 +02:00
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FIXME("Ignoring bitmap properties.\n");
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bitmap->ID2D1Bitmap_iface.lpVtbl = &d2d_bitmap_vtbl;
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bitmap->refcount = 1;
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2015-02-06 09:56:58 +01:00
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2015-02-06 09:57:01 +01:00
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texture_desc.Width = size.width;
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texture_desc.Height = size.height;
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texture_desc.MipLevels = 1;
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texture_desc.ArraySize = 1;
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texture_desc.Format = desc->pixelFormat.format;
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texture_desc.SampleDesc.Count = 1;
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texture_desc.SampleDesc.Quality = 0;
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texture_desc.Usage = D3D10_USAGE_DEFAULT;
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texture_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE;
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texture_desc.CPUAccessFlags = 0;
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texture_desc.MiscFlags = 0;
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resource_data.pSysMem = src_data;
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resource_data.SysMemPitch = pitch;
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if (FAILED(hr = ID3D10Device_CreateTexture2D(render_target->device, &texture_desc, &resource_data, &texture)))
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{
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ERR("Failed to create texture, hr %#x.\n", hr);
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return hr;
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}
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hr = ID3D10Device_CreateShaderResourceView(render_target->device, (ID3D10Resource *)texture, NULL, &bitmap->view);
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ID3D10Texture2D_Release(texture);
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if (FAILED(hr))
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{
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ERR("Failed to create view, hr %#x.\n", hr);
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return hr;
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}
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2015-02-06 09:56:58 +01:00
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bitmap->pixel_size = size;
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2015-02-06 09:56:59 +01:00
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bitmap->dpi_x = desc->dpiX;
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bitmap->dpi_y = desc->dpiY;
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if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f)
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{
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bitmap->dpi_x = 96.0f;
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bitmap->dpi_y = 96.0f;
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}
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2015-02-06 09:57:01 +01:00
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return S_OK;
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}
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struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d2d_bitmap_vtbl);
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return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface);
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2014-09-16 10:44:13 +02:00
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}
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