Sweden-Number/dlls/ntdll/actctx.c

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/*
* Activation contexts
*
* Copyright 2004 Jon Griffiths
* Copyright 2007 Eric Pouech
* Copyright 2007 Jacek Caban for CodeWeavers
* Copyright 2007 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <stdio.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "winternl.h"
#include "ntdll_misc.h"
#include "wine/debug.h"
#include "wine/unicode.h"
WINE_DEFAULT_DEBUG_CHANNEL(actctx);
#define ACTCTX_FLAGS_ALL (\
ACTCTX_FLAG_PROCESSOR_ARCHITECTURE_VALID |\
ACTCTX_FLAG_LANGID_VALID |\
ACTCTX_FLAG_ASSEMBLY_DIRECTORY_VALID |\
ACTCTX_FLAG_RESOURCE_NAME_VALID |\
ACTCTX_FLAG_SET_PROCESS_DEFAULT |\
ACTCTX_FLAG_APPLICATION_NAME_VALID |\
ACTCTX_FLAG_SOURCE_IS_ASSEMBLYREF |\
ACTCTX_FLAG_HMODULE_VALID )
#define ACTCTX_MAGIC 0xC07E3E11
struct file_info
{
ULONG type;
WCHAR *info;
};
struct version
{
USHORT major;
USHORT minor;
USHORT build;
USHORT revision;
};
struct assembly_identity
{
WCHAR *name;
struct version version;
};
enum assembly_type
{
APPLICATION_MANIFEST,
ASSEMBLY_MANIFEST
};
struct assembly
{
enum assembly_type type;
struct assembly_identity id;
struct file_info manifest;
};
typedef struct _ACTIVATION_CONTEXT
{
ULONG magic;
int ref_count;
struct file_info config;
struct file_info appdir;
struct assembly *assemblies;
unsigned int num_assemblies;
unsigned int allocated_assemblies;
} ACTIVATION_CONTEXT;
static WCHAR *strdupW(const WCHAR* str)
{
WCHAR* ptr;
if (!str) return NULL;
if (!(ptr = RtlAllocateHeap(GetProcessHeap(), 0, (strlenW(str) + 1) * sizeof(WCHAR))))
return NULL;
return strcpyW(ptr, str);
}
static struct assembly *add_assembly(ACTIVATION_CONTEXT *actctx, enum assembly_type at)
{
struct assembly *assembly;
if (actctx->num_assemblies == actctx->allocated_assemblies)
{
void *ptr;
unsigned int new_count;
if (actctx->assemblies)
{
new_count = actctx->allocated_assemblies * 2;
ptr = RtlReAllocateHeap( GetProcessHeap(), HEAP_ZERO_MEMORY,
actctx->assemblies, new_count * sizeof(*assembly) );
}
else
{
new_count = 4;
ptr = RtlAllocateHeap( GetProcessHeap(), HEAP_ZERO_MEMORY, new_count * sizeof(*assembly) );
}
if (!ptr) return NULL;
actctx->assemblies = ptr;
actctx->allocated_assemblies = new_count;
}
assembly = &actctx->assemblies[actctx->num_assemblies++];
assembly->type = at;
return assembly;
}
static void free_assembly_identity(struct assembly_identity *ai)
{
RtlFreeHeap( GetProcessHeap(), 0, ai->name );
}
static ACTIVATION_CONTEXT *check_actctx( HANDLE h )
{
ACTIVATION_CONTEXT *actctx = h;
if (!h || h == INVALID_HANDLE_VALUE) return NULL;
switch (actctx->magic)
{
case ACTCTX_MAGIC:
return actctx;
default:
return NULL;
}
}
static inline void actctx_addref( ACTIVATION_CONTEXT *actctx )
{
interlocked_xchg_add( &actctx->ref_count, 1 );
}
static void actctx_release( ACTIVATION_CONTEXT *actctx )
{
if (interlocked_xchg_add( &actctx->ref_count, -1 ) == 1)
{
unsigned int i;
for (i = 0; i < actctx->num_assemblies; i++)
{
RtlFreeHeap( GetProcessHeap(), 0, actctx->assemblies[i].manifest.info );
free_assembly_identity(&actctx->assemblies[i].id);
}
RtlFreeHeap( GetProcessHeap(), 0, actctx->config.info );
RtlFreeHeap( GetProcessHeap(), 0, actctx->appdir.info );
RtlFreeHeap( GetProcessHeap(), 0, actctx->assemblies );
actctx->magic = 0;
RtlFreeHeap( GetProcessHeap(), 0, actctx );
}
}
/***********************************************************************
* RtlCreateActivationContext (NTDLL.@)
*
* Create an activation context.
*
* FIXME: function signature/prototype is wrong
*/
NTSTATUS WINAPI RtlCreateActivationContext( HANDLE *handle, const void *ptr )
{
const ACTCTXW *pActCtx = ptr; /* FIXME: not the right structure */
ACTIVATION_CONTEXT *actctx;
struct assembly *assembly;
TRACE("%p %08x\n", pActCtx, pActCtx ? pActCtx->dwFlags : 0);
if (!pActCtx || pActCtx->cbSize != sizeof(*pActCtx) ||
(pActCtx->dwFlags & ~ACTCTX_FLAGS_ALL))
return STATUS_INVALID_PARAMETER;
if (!(actctx = RtlAllocateHeap( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*actctx) )))
return STATUS_NO_MEMORY;
actctx->magic = ACTCTX_MAGIC;
actctx->ref_count = 1;
if (!(assembly = add_assembly( actctx, APPLICATION_MANIFEST ))) goto error;
if (!(assembly->id.name = RtlAllocateHeap( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WCHAR) )))
goto error;
assembly->id.version.major = 1;
assembly->id.version.minor = 0;
assembly->id.version.build = 0;
assembly->id.version.revision = 0;
assembly->manifest.type = ACTIVATION_CONTEXT_PATH_TYPE_WIN32_FILE;
assembly->manifest.info = NULL;
actctx->config.type = ACTIVATION_CONTEXT_PATH_TYPE_NONE;
actctx->config.info = NULL;
actctx->appdir.type = ACTIVATION_CONTEXT_PATH_TYPE_WIN32_FILE;
if (pActCtx->dwFlags & ACTCTX_FLAG_APPLICATION_NAME_VALID)
actctx->appdir.info = strdupW( pActCtx->lpApplicationName );
*handle = actctx;
return STATUS_SUCCESS;
error:
RtlFreeHeap( GetProcessHeap(), 0, assembly );
RtlFreeHeap( GetProcessHeap(), 0, actctx );
return STATUS_NO_MEMORY;
}
/***********************************************************************
* RtlAddRefActivationContext (NTDLL.@)
*/
void WINAPI RtlAddRefActivationContext( HANDLE handle )
{
ACTIVATION_CONTEXT *actctx;
if ((actctx = check_actctx( handle ))) actctx_addref( actctx );
}
/******************************************************************
* RtlReleaseActivationContext (NTDLL.@)
*/
void WINAPI RtlReleaseActivationContext( HANDLE handle )
{
ACTIVATION_CONTEXT *actctx;
if ((actctx = check_actctx( handle ))) actctx_release( actctx );
}
/******************************************************************
* RtlActivateActivationContext (NTDLL.@)
*/
NTSTATUS WINAPI RtlActivateActivationContext( ULONG unknown, HANDLE handle, ULONG_PTR *cookie )
{
RTL_ACTIVATION_CONTEXT_STACK_FRAME *frame;
TRACE( "%p %p\n", handle, cookie );
if (!(frame = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*frame) )))
return STATUS_NO_MEMORY;
frame->Previous = NtCurrentTeb()->ActivationContextStack.ActiveFrame;
frame->ActivationContext = handle;
frame->Flags = 0;
NtCurrentTeb()->ActivationContextStack.ActiveFrame = frame;
RtlAddRefActivationContext( handle );
*cookie = (ULONG_PTR)frame;
return STATUS_SUCCESS;
}
/***********************************************************************
* RtlDeactivateActivationContext (NTDLL.@)
*/
void WINAPI RtlDeactivateActivationContext( ULONG flags, ULONG_PTR cookie )
{
RTL_ACTIVATION_CONTEXT_STACK_FRAME *frame, *top;
TRACE( "%x %lx\n", flags, cookie );
/* find the right frame */
top = NtCurrentTeb()->ActivationContextStack.ActiveFrame;
for (frame = top; frame; frame = frame->Previous)
if ((ULONG_PTR)frame == cookie) break;
if (!frame)
RtlRaiseStatus( STATUS_SXS_INVALID_DEACTIVATION );
if (frame != top && !(flags & DEACTIVATE_ACTCTX_FLAG_FORCE_EARLY_DEACTIVATION))
RtlRaiseStatus( STATUS_SXS_EARLY_DEACTIVATION );
/* pop everything up to and including frame */
NtCurrentTeb()->ActivationContextStack.ActiveFrame = frame->Previous;
while (top != NtCurrentTeb()->ActivationContextStack.ActiveFrame)
{
frame = top->Previous;
RtlReleaseActivationContext( top->ActivationContext );
RtlFreeHeap( GetProcessHeap(), 0, top );
top = frame;
}
}
/******************************************************************
* RtlFreeThreadActivationContextStack (NTDLL.@)
*/
void WINAPI RtlFreeThreadActivationContextStack(void)
{
RTL_ACTIVATION_CONTEXT_STACK_FRAME *frame;
frame = NtCurrentTeb()->ActivationContextStack.ActiveFrame;
while (frame)
{
RTL_ACTIVATION_CONTEXT_STACK_FRAME *prev = frame->Previous;
RtlReleaseActivationContext( frame->ActivationContext );
RtlFreeHeap( GetProcessHeap(), 0, frame );
frame = prev;
}
NtCurrentTeb()->ActivationContextStack.ActiveFrame = NULL;
}
/******************************************************************
* RtlGetActiveActivationContext (NTDLL.@)
*/
NTSTATUS WINAPI RtlGetActiveActivationContext( HANDLE *handle )
{
if (NtCurrentTeb()->ActivationContextStack.ActiveFrame)
{
*handle = NtCurrentTeb()->ActivationContextStack.ActiveFrame->ActivationContext;
RtlAddRefActivationContext( *handle );
}
else
*handle = 0;
return STATUS_SUCCESS;
}
/******************************************************************
* RtlIsActivationContextActive (NTDLL.@)
*/
BOOLEAN WINAPI RtlIsActivationContextActive( HANDLE handle )
{
RTL_ACTIVATION_CONTEXT_STACK_FRAME *frame;
for (frame = NtCurrentTeb()->ActivationContextStack.ActiveFrame; frame; frame = frame->Previous)
if (frame->ActivationContext == handle) return TRUE;
return FALSE;
}