Sweden-Number/dlls/d3d8/surface.c

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/*
* IDirect3DSurface8 implementation
*
* Copyright 2005 Oliver Stieber
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
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#include "d3d8_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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/* IDirect3DSurface8 IUnknown parts follow: */
HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
IUnknown_AddRef(iface);
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*ppobj = This;
return D3D_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
}
ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
return ref;
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}
ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
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if (ref == 0) {
IWineD3DSurface_Release(This->wineD3DSurface);
HeapFree(GetProcessHeap(), 0, This);
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}
return ref;
}
/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
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}
HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
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}
HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
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}
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HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
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}
/* IDirect3DSurface8 Interface follow: */
HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT res;
IUnknown *IWineContainer = NULL;
TRACE("(%p) Relay\n", This);
/* The container returned from IWineD3DSurface_GetContainer is either an IWineD3DDevice,
one of the subclasses of IWineD3DBaseTexture or an IWineD3DSwapChain */
/* Get the IUnknown container. */
res = IWineD3DSurface_GetContainer(This->wineD3DSurface, &IID_IUnknown, (void **)&IWineContainer);
if (res == D3D_OK && IWineContainer != NULL) {
/* Now find out what kind of container it is (so that we can get its parent)*/
IUnknown *IUnknownParent = NULL;
IUnknown *myContainer = NULL;
if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DDevice, (void **)&myContainer)) {
IWineD3DDevice_GetParent((IWineD3DDevice *)IWineContainer, &IUnknownParent);
IUnknown_Release(myContainer);
} else
if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DBaseTexture, (void **)&myContainer)) {
IWineD3DBaseTexture_GetParent((IWineD3DBaseTexture *)IWineContainer, &IUnknownParent);
IUnknown_Release(myContainer);
} else
if (D3D_OK == IUnknown_QueryInterface(IWineContainer, &IID_IWineD3DSwapChain, (void **)&myContainer)) {
IWineD3DSwapChain_GetParent((IWineD3DSwapChain *)IWineContainer, &IUnknownParent);
IUnknown_Release(myContainer);
} else {
FIXME("Container is of unknown interface\n");
}
/* Tidy up.. */
IUnknown_Release((IWineD3DDevice *)IWineContainer);
/* Now, query the interface of the parent for the riid */
if (IUnknownParent != NULL) {
res = IUnknown_QueryInterface(IUnknownParent, riid, ppContainer);
/* Tidy up.. */
IUnknown_Release(IUnknownParent);
}
}
TRACE("(%p) : returning %p\n", This, *ppContainer);
return res;
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}
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HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
WINED3DSURFACE_DESC wined3ddesc;
UINT tmpInt = -1;
TRACE("(%p) Relay\n", This);
/* As d3d8 and d3d8 structures differ, pass in ptrs to where data needs to go */
memset(&wined3ddesc, 0, sizeof(wined3ddesc));
wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
wined3ddesc.Type = &pDesc->Type;
wined3ddesc.Usage = &pDesc->Usage;
wined3ddesc.Pool = &pDesc->Pool;
wined3ddesc.Size = &tmpInt;
wined3ddesc.MultiSampleType = &pDesc->MultiSampleType;
wined3ddesc.Width = &pDesc->Width;
wined3ddesc.Height = &pDesc->Height;
return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
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}
HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) Relay\n", This);
TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %ld\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
return IWineD3DSurface_LockRect(This->wineD3DSurface, pLockedRect, pRect, Flags);
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}
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HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
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}
const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
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{
/* IUnknown */
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IDirect3DSurface8Impl_QueryInterface,
IDirect3DSurface8Impl_AddRef,
IDirect3DSurface8Impl_Release,
/* IDirect3DResource8 */
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IDirect3DSurface8Impl_GetDevice,
IDirect3DSurface8Impl_SetPrivateData,
IDirect3DSurface8Impl_GetPrivateData,
IDirect3DSurface8Impl_FreePrivateData,
/* IDirect3DSurface8 */
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IDirect3DSurface8Impl_GetContainer,
IDirect3DSurface8Impl_GetDesc,
IDirect3DSurface8Impl_LockRect,
IDirect3DSurface8Impl_UnlockRect
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};