161 lines
6.7 KiB
C
161 lines
6.7 KiB
C
|
/*
|
||
|
* IDirect3DVolumeTexture8 implementation
|
||
|
*
|
||
|
* Copyright 2002 Jason Edmeades
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2.1 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
*/
|
||
|
|
||
|
|
||
|
#include "windef.h"
|
||
|
#include "winbase.h"
|
||
|
#include "winuser.h"
|
||
|
#include "wingdi.h"
|
||
|
#include "wine/debug.h"
|
||
|
|
||
|
#include "d3d8_private.h"
|
||
|
|
||
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
|
||
|
|
||
|
/* IDirect3DVolumeTexture8 IUnknown parts follow: */
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE8 iface,REFIID riid,LPVOID *ppobj)
|
||
|
{
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
|
||
|
TRACE("(%p) : QueryInterface\n", This);
|
||
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
||
|
|| IsEqualGUID(riid, &IID_IClassFactory)) {
|
||
|
IDirect3DVolumeTexture8Impl_AddRef(iface);
|
||
|
*ppobj = This;
|
||
|
return D3D_OK;
|
||
|
}
|
||
|
|
||
|
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
|
||
|
return E_NOINTERFACE;
|
||
|
}
|
||
|
|
||
|
ULONG WINAPI IDirect3DVolumeTexture8Impl_AddRef(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
|
||
|
return ++(This->ref);
|
||
|
}
|
||
|
|
||
|
ULONG WINAPI IDirect3DVolumeTexture8Impl_Release(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
ULONG ref = --This->ref;
|
||
|
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
|
||
|
if (ref == 0)
|
||
|
HeapFree(GetProcessHeap(), 0, This);
|
||
|
return ref;
|
||
|
}
|
||
|
|
||
|
/* IDirect3DVolumeTexture8 IDirect3DResource8 Interface follow: */
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE8 iface, IDirect3DDevice8** ppDevice) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
TRACE("(%p) : returning %p\n", This, This->Device);
|
||
|
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
|
||
|
return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
DWORD WINAPI IDirect3DVolumeTexture8Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE8 iface, DWORD PriorityNew) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This);
|
||
|
}
|
||
|
D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture8Impl_GetType(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
TRACE("(%p) : returning %d\n", This, This->ResourceType);
|
||
|
return This->ResourceType;
|
||
|
}
|
||
|
|
||
|
/* IDirect3DVolumeTexture8 (Inherited from IDirect3DBaseTexture8) */
|
||
|
DWORD WINAPI IDirect3DVolumeTexture8Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE8 iface, DWORD LODNew) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE8 iface) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
|
||
|
/* IDirect3DVolumeTexture8 */
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level,D3DVOLUME_DESC *pDesc) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level,IDirect3DVolume8** ppVolumeLevel) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
HRESULT WINAPI IDirect3DVolumeTexture8Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE8 iface, CONST D3DBOX* pDirtyBox) {
|
||
|
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
|
||
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
||
|
}
|
||
|
|
||
|
|
||
|
ICOM_VTABLE(IDirect3DVolumeTexture8) Direct3DVolumeTexture8_Vtbl =
|
||
|
{
|
||
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||
|
IDirect3DVolumeTexture8Impl_QueryInterface,
|
||
|
IDirect3DVolumeTexture8Impl_AddRef,
|
||
|
IDirect3DVolumeTexture8Impl_Release,
|
||
|
IDirect3DVolumeTexture8Impl_GetDevice,
|
||
|
IDirect3DVolumeTexture8Impl_SetPrivateData,
|
||
|
IDirect3DVolumeTexture8Impl_GetPrivateData,
|
||
|
IDirect3DVolumeTexture8Impl_FreePrivateData,
|
||
|
IDirect3DVolumeTexture8Impl_SetPriority,
|
||
|
IDirect3DVolumeTexture8Impl_GetPriority,
|
||
|
IDirect3DVolumeTexture8Impl_PreLoad,
|
||
|
IDirect3DVolumeTexture8Impl_GetType,
|
||
|
IDirect3DVolumeTexture8Impl_SetLOD,
|
||
|
IDirect3DVolumeTexture8Impl_GetLOD,
|
||
|
IDirect3DVolumeTexture8Impl_GetLevelCount,
|
||
|
IDirect3DVolumeTexture8Impl_GetLevelDesc,
|
||
|
IDirect3DVolumeTexture8Impl_GetVolumeLevel,
|
||
|
IDirect3DVolumeTexture8Impl_LockBox,
|
||
|
IDirect3DVolumeTexture8Impl_UnlockBox,
|
||
|
IDirect3DVolumeTexture8Impl_AddDirtyBox
|
||
|
};
|