2003-07-01 03:09:17 +02:00
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/*
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* Direct3D 9
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*
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* Copyright 2002-2003 Jason Edmeades
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2005-08-23 11:34:57 +02:00
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* Copyright 2002-2003 Raphael Junqueira
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* Copyright 2005 Oliver Stieber
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2003-07-01 03:09:17 +02:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2003-07-01 03:09:17 +02:00
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*
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*/
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#include "config.h"
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2005-03-02 14:44:58 +01:00
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#include "initguid.h"
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2003-07-01 03:09:17 +02:00
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#include "d3d9_private.h"
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2005-08-23 11:34:57 +02:00
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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2003-07-01 03:09:17 +02:00
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2006-08-07 19:23:11 +02:00
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static int D3DPERF_event_level = 0;
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2003-07-01 03:09:17 +02:00
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void (*wine_tsx11_lock_ptr)(void) = NULL;
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void (*wine_tsx11_unlock_ptr)(void) = NULL;
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HRESULT WINAPI D3D9GetSWInfo(void) {
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FIXME("(void): stub\n");
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return 0;
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}
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2003-08-08 23:07:23 +02:00
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void WINAPI DebugSetMute(void) {
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2003-07-01 03:09:17 +02:00
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/* nothing to do */
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}
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IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
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IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
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object->lpVtbl = &Direct3D9_Vtbl;
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object->ref = 1;
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2004-11-23 14:52:46 +01:00
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object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object);
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2003-07-01 03:09:17 +02:00
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2004-09-23 06:34:27 +02:00
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TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
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2003-07-01 03:09:17 +02:00
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return (IDirect3D9*) object;
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}
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/* At process attach */
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
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TRACE("fdwReason=%ld\n", fdwReason);
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if (fdwReason == DLL_PROCESS_ATTACH) {
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HMODULE mod;
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DisableThreadLibraryCalls(hInstDLL);
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2005-05-06 21:38:50 +02:00
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mod = GetModuleHandleA( "winex11.drv" );
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2003-07-01 03:09:17 +02:00
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if (mod)
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{
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wine_tsx11_lock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_lock");
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wine_tsx11_unlock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_unlock");
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}
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}
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return TRUE;
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}
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2006-08-07 19:23:11 +02:00
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/***********************************************************************
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* D3DPERF_BeginEvent (D3D9.@)
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*/
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int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) {
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FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
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return D3DPERF_event_level++;
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}
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/***********************************************************************
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* D3DPERF_EndEvent (D3D9.@)
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*/
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int WINAPI D3DPERF_EndEvent(void) {
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FIXME("(void) : stub\n");
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return --D3DPERF_event_level;
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}
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/***********************************************************************
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* D3DPERF_GetStatus (D3D9.@)
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*/
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DWORD WINAPI D3DPERF_GetStatus(void) {
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FIXME("(void) : stub\n");
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return 0;
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}
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2006-05-25 23:49:02 +02:00
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/***********************************************************************
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* D3DPERF_SetOptions (D3D9.@)
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*
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*/
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void WINAPI D3DPERF_SetOptions(DWORD options)
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{
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FIXME("(%#lx) : stub\n", options);
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}
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2006-08-07 19:23:11 +02:00
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/***********************************************************************
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* D3DPERF_QueryRepeatFrame (D3D9.@)
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*/
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BOOL WINAPI D3DPERF_QueryRepeatFrame(void) {
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FIXME("(void) : stub\n");
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return FALSE;
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}
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/***********************************************************************
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* D3DPERF_SetMarker (D3D9.@)
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*/
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void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) {
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FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
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}
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/***********************************************************************
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* D3DPERF_SetRegion (D3D9.@)
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*/
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void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) {
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FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
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}
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